Quoted:
I'd run HP if you think the game will last awhile.
AP if your trying to get on top early .
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DuffTime wrote:
Has anyone compared mathematical damage spread of Mpen quints vrs AP quints?
I imagine it's all dependent on AP ratios of abilities.
Read my stickied graphing thread in theorycrafting.
And do read everything in that section, you'll learn something useful about ratios if you do.
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Depends on how aggressive you want to be.
More AP means a more squishy-looking HP bar that will encourage enemies to fight.
More health means you can chill more safely.
More AP means a more squishy-looking HP bar that will encourage enemies to fight.
More health means you can chill more safely.
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I'd run HP if you think the game will last awhile.
AP if your trying to get on top early .
Wut? The HP from health quints is less than one autoattack late game.
If anything it's the opposite way around.