Caus people are stupid. Most tryn player still think he NEED to be built glass canon in order to do some damage and be useful. With only 1 PD and IE + full rage of course, you have around 94% crit chance. Why get more? 94% is more than reliable. I usually go boots (berzerkers then switch to mercs thread once build is done), PD, IE, Stark Fervor sunfire cape and FoN. What's worst than a fed tryn? A fed tryn that is tanky while hitting like a truck.
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JEFFY40HANDS wrote:
But yes this idea has been discussed more than Pam Anderson's tits in a plastic surgeons office.
Honestly you don't need more than 80%.
*Shrugs*
I generally stop building crit around 50-60% in my items on Tryn. Anything more starts to quickly become wasted efficiency.
*Shrugs*
I generally stop building crit around 50-60% in my items on Tryn. Anything more starts to quickly become wasted efficiency.

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Fromerly a melee glass cannon ok, but soon they realised melee we be easily kited/outplayed that way.
Tryn was the only one holding it till until now.
But still...
Glass cannon: You avoid being attacked, you rock.
(Otherwise ranged ADs would be kinda meh)
You still can avoid any tank item on Tryn, its still pretty good mid game.
But late you should "sneak" in teamfights and leave them with at least 2secs ulti duration and heal+cleanse/QS at the ready.
-But a tanky AD offtank build like on any other melee is a bit overboard.(SUNFIRE???)
Atmogs should be enough and if the enemy deals more magical dmg, Hexdrinker or so should do it.
-PD? Dunno, dont rly like it, I guess thx to the MS its alright.
-Overboard crit is ok, a little at least, since you arent always on full rage and you stil need some time to push it over the top, but you shouldnt have that problem except you try to build I.E + 2 PD o0... dont hope so.
Tryn was the only one holding it till until now.
But still...
Glass cannon: You avoid being attacked, you rock.
(Otherwise ranged ADs would be kinda meh)
You still can avoid any tank item on Tryn, its still pretty good mid game.
But late you should "sneak" in teamfights and leave them with at least 2secs ulti duration and heal+cleanse/QS at the ready.
-But a tanky AD offtank build like on any other melee is a bit overboard.(SUNFIRE???)
Atmogs should be enough and if the enemy deals more magical dmg, Hexdrinker or so should do it.
-PD? Dunno, dont rly like it, I guess thx to the MS its alright.
-Overboard crit is ok, a little at least, since you arent always on full rage and you stil need some time to push it over the top, but you shouldnt have that problem except you try to build I.E + 2 PD o0... dont hope so.
Don't get hexdrinker.
If you build atmogg's, buy a QSS and you're way better off.
Merc Tread's are prty sweet too, people should remember they exist.
If you build atmogg's, buy a QSS and you're way better off.
Merc Tread's are prty sweet too, people should remember they exist.

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Hexdrinker was only a suggestion, personally I dont like it that much, that bubble is pretty meh IMO. QS(+S) is okay, dunno if Cleanse+QSS is a bit overboard.
Mercs miss hte early burst, but against casters: def = off.
Still dont like how those are still 90% obligatory on anything tanky/melee.
Mercs miss hte early burst, but against casters: def = off.
Still dont like how those are still 90% obligatory on anything tanky/melee.
Ye I would start berz greaves and switch over later to merc :)

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I think it's okay to build a bit of both :3

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PotatisFarfar wrote:
Don't build critt on trynd, build attack speed <3.
AD yo
time to play atmoggs tryn and see how that works out :D
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