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Urgot Build Guide by MoiOonPaska

Urgot - Not So Squishy

Urgot - Not So Squishy

Updated on December 9, 2011
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League of Legends Build Guide Author MoiOonPaska Build Guide By MoiOonPaska 6,119 Views 4 Comments
6,119 Views 4 Comments League of Legends Build Guide Author MoiOonPaska Urgot Build Guide By MoiOonPaska Updated on December 9, 2011
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1
bigfatcow (30) | December 14, 2011 7:34pm
yes i know that the grenade does more dmg and melts more armor at higher levels, even so, not getting a pt in the shield at lvl 4 is a bad move. The amount of utility that the slow brings is phenomenal, from chasing, to kiting, to saving your ***. Also, Last Whisper is not just a viable item, it is a item that must be taken. Searz calculated that it allows you to do more dmg as compared to a fully stacked BT. Also, armor stacking really shuts down Urgot, and late game you cant count on Brutalizer to give u enough ArPen, especially since you didnt get weapon expertise for 10% ArPen in your masteries.

Also, why mp5 per lvl seals? Urgot is only mana starved early game, before his Manamune, which he gets quite quickly. Therefore flat mp5 seals would work best.
1
Sariondil (6) | December 10, 2011 5:30am
I just want to ask you... You wrote "not so squishy"... But Urgot's shield is more important then his granate... :-/ It can slow enemies and will give you bigger chance to stay alive.. But still awesome build!
1
MoiOonPaska | December 6, 2011 1:43pm
You're right, Brutalizer on early game is amazing. CDR, DMG and Armor penetration what else Urgot needs. Frozen heart is nice pick because Manamune and it also gives CDR and Armor.
They can be good choices instead IE and BT that you meant if i understood right. But Last Whisper wouldn't bad choice i think. Dmg and armor penetration.

Haven't played Urgot a lot, so i think you know more about playing him than me.
1
Wheelofrally | December 6, 2011 1:39am
Hey, I'm one of the few people who actually play Urgot, and I wanna say, I like your build but I do have a few questions about it.

Manamune is obvious, Atmogs is a good idea, but let me ask you: are you building Urgot more for DPS, because this build is going to have him drop off the radar HARD, and his main utility, which is ****ing up positioning, seems to be outshone in favor of raw DPS.

Ionians I definitely agree with, Mercuries are the obvious fallback.

BUT

I have to question the BT and Infinity Edge at the end. BT is good for the damage, sure, but lifesteal? I'm pretty sure you know what Urgot's autoattack is like. The range is pathetic and they come out SLOW. I can imagine adding BT for the damage, but really, Brutalizer is just as good early on, when you NEED the damage. IE has the same dilemma. Urgot's autoattack is pathetic, and the only thing benefiting him is the damage. Frozen Heart is a suggestion, but if you're leaning for damage, you might wanna reconsider BT and IE.

Also, summoners. Flash is the strongest, and obvious. But I have to ask, why Ignite over Exhaust? Ignite has piss-poor range, Acid Hunter... doesn't, to say the least. When you DO get close enough to them to use it you're likely out of position because Urgot has no need to get close. Exhaust is better IMO in teamfights, which should be the only case someone gets close to you. That, or getting ganked, in which case Igniting them is gonna do diddly ****. I suggest reconsidering BT, IE, and Ignite. Otherwise good guide, but since every Urgot build is more or less similar, you might wanna add some gameplay sections to be noticed.
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