Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

This build has been archived and is for historical display only

This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.

We recommend you take a look at this author's other builds.


x
Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x
Urgot Build Guide by MoiOonPaska

Urgot - Not So Squishy

Urgot - Not So Squishy

Updated on December 9, 2011
New Guide
Vote Vote
League of Legends Build Guide Author MoiOonPaska Build Guide By MoiOonPaska 6,119 Views 4 Comments
6,119 Views 4 Comments League of Legends Build Guide Author MoiOonPaska Urgot Build Guide By MoiOonPaska Updated on December 9, 2011
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Introduction



There are warriors who become great for their strength, cunning, or skill with arms. Others simply refuse to die. Urgot, once a great soldier of Noxus, may constitute a case in support of the latter. Prone to diving headlong into enemy battle lines, Urgot sewed chaos throughout the enemy ranks, often sustaining grievous injuries in the process. When his body was unable to weather further abuse, the crippled Urgot was delegated the position of High Executioner of Noxus. By this time, his hands had been ruined and he could barely walk. Scythe-like grafts affixed to his maimed limbs served to carry out his bloody work.

Urgot finally met his end at what should have been his finest hour. Because of his military background, he often accompanied detachments into foreign territory to carry out judgment. After ambushing an enemy force, Jarvan IV, Crown Prince of Demacia, fell into the clutches of Urgot’s division. Too far from Noxus to risk transporting their prize for ransom, Urgot prepared to dispose of their captive. At the final moment, however, the Dauntless Vanguard, led by Garen, the Might of Demacia, intervened, and Urgot was cut in two by the zealous warrior as he scrambled to free his Prince. In recognition of his service, the executioner’s remains were remanded to the Bleak Academy for reanimation. A lifetime of abuse, however, had left his body in a catastrophic state; proving problematic to the necromancers’ craft. Professor Stanwick Pididly, the prevailing scholar of Zaun, offered a solution. Within Pididly’s laboratories, a nightmarish new body was forged for Urgot. Now as much machine as man, Urgot arrived at the League of Legends in search of the man who ended his life; necromantic energies coursing through his metal veins.

”We can rebuild him. We have the techmaturgy.” –Professor Stanwick Pididly
Back to Top

Pros / Cons

PROS



+ Not so squishy.
+ Can deal a lot of damage from long distance.
+ Amazing attack range.
+ Epic mid champion.

CONS



- Pretty expensive build.
- Dependant of your skills.
- Hard to escape.
Back to Top

Urgot's Abilities

ZAUN-TOUCHED BOLT AUGMENTER




Urgot’s attacks reduce his targets’ damage by 15% for 2.5 seconds.

ACID HUNTER




Urgot fires an Acid Hunter missile that collides with the first enemy it hits, slowing the target if he has his Terror Capacitor up. Acid Hunter missile-locks on enemies affected by Noxian Corrosive Charge.
Urgot fires a missile towards the cursor that deals 15/45/75/105/135 (+0.85) physical damage.

Missile-lock can be achieved by holding the cursor over a target afflicted by Noxian Corrosive Charge.

Cooldown: 2 seconds
Cost: 40 Mana
Range: 800 Lock-on range 1000

TERROR CAPACITOR




Urgot charges up his capacitor to gain a shield. While the shield is active, Urgot gains slowing attacks.

Urgot charges up his terror capacitor to gain a shield that absorbs 80/140/200/260/320 (+0.8) damage for 7 seconds. While the shield is active, Urgot’s attacks and missiles slow targets by 20/25/30/35/40%.

Cooldown: 16 / 15 / 14 / 13 / 12 seconds
Cost: 55/60/65/70/75 Mana
Range: Self

NOXIAN CORROSIVE CHARGE




Urgot launches a corrosive charge that damages enemies in an area and reduces their armor.
Urgot launches a Corrosive Charge at a target location. Enemies afflicted by the charge have their armor reduced by 12/14/16/18/20% and take 75/130/185/240/295 (+) physical damage over 5/5/5/5/5 seconds.

Acid Hunter is able to missile-lock onto targets affected by Noxian Corrosive Charge.

Cooldown: 11 seconds
Cost: 50/55/60/65/70 Mana
Range: 950

HYPER-KINETIC POSITION RESERVE


Hyper-Kinetic Position Reverse

Urgot charges up his Hyper-Kinetic Position Reverse, swapping positions with the target. His target is suppressed for the duration of the channel. He gains increased armor and magic resistance by 80/105/130 after the swap.

Urgot targets an enemy champion and channels his Hyper-Kinetic Position Reverse for 1 second, swapping locations with his target afterwards. His target is suppressed for the duration of the channel.

Urgot gains 80/105/130 armor and magic resist during and after the channel, and his target is slowed by 40% for 3 seconds after being swapped.

Cooldown: 120 seconds
Cost: 120 Mana
Range: 600
Back to Top

Runes

GREATER QUINTESSENCE OF DESOLATION


Greater Quintessence of Desolation

+ 3.33 Armor Penetration
Armor penetration of course! Urgot attacks are 100% attack damage based, so you need armor penetration.

GREATER MARK OF DESOLATION


Greater Mark of Desolation

+1.66 Armor Penetration
A bit more armor penetration!

GREATER SEAL OF CLARITY




+0.065 Mana regen per 5sec/lvl
Urgot is mana hungry, so mana regen is good choice for him!

GREATER GLYPH OF WARDING




+1.49 Magic Resistance
This build don't include magic resistance, if you don't go Mercury's Treads. With these you can handle a little bit more magic damage.
Back to Top

Items

ITEMS / VIABLE ITEMS



ITEMS



IONIAN BOOTS OF LUCIDITY




Good choice for Urgot. These boots gives 15% cooldown reduction, so you can use much faster your abilities and get enemies down.

THE BRUTALIZER




This is just amazing item on early game it gives you CDR, DMG and Armor Penetration. This let you do seriously bad damage to enemies.

MANAMUNE




This item gives you all you need attack dmg, mana, mana regen and it have amazing Passive.
2% of your maximum mana is converted to attack damage and each time you attack you gain 1 mana permanetly + Each time you use ability you get 4 mana permanetly. Bonus cap at 1000.

ATMA'S IMPALER




Atma's + Warmog's Armor gives you a lot attack damage, healt and armor. This item passice gives you 2% of your maximum healt to your attack damage.

WARMOG'S ARMOR




This item is very important for Urgot this gives you a lot of healt and make your Atma's Impaler useful.

FROZEN HEART




Manamune makes this item pretty nice pick for Urgot, when you have Manamune passive.
It gives a lot of mana and also CDR. Useful item againts AD heavy enemy.

VIABLE ITEMS



LAST WHISPER




Attack damage with 40% armor penetration. This maybe useful if you are fighting heavy armored enemy.

BANSHEE'S VEIL




375 Mana and 375 Healt + 50 Magic Resistance. Nice bonus for Manamune and Atma's Impaler passive. Take this item instead of Frozen Heart if you have more AP heavy team.
Back to Top

Summoner Spells

TAKE



Flash, with this you can escape, chase, gank or whatever you want to do. Nice choice!


Exhaust With this spell you slow down your enemy and get him down with Acid Hunter and Noxian Corrosive Charge. And this is useful whole game on teamfights, 1v1, escaping or chasing.

VIABLE SPELLS



Ignite, Ignite is good extra damage in early game, but seriously it has small range and on late game not really useful.


Teleport, if think you must get quickly to your turret from other side of map or your base pick this. For myself i wouldn't take this.
Back to Top

Targets / Dangers

Easiest Targets





Medium Targets





Interrupting their channeled ultimates with Hyper-Kinetic Position Reverse you can be very effective.

Dangers





Fast and powerful tank iniators.





Assassin’s will make quick work of Urgot, keeping your distance and scouting with Noxian Corrosive Charge.
Back to Top

Summary

This way i build Urgot.

Some results


Please, Comment and vote!
Download the Porofessor App for Windows
League of Legends Build Guide Author MoiOonPaska
MoiOonPaska Urgot Guide
Vote Vote
Urgot - Not So Squishy

League of Legends Champions:

Teamfight Tactics Guide