I like it a lot. I feel that riot made the mistake by making his eyes red when his overall color scheme is (to me) greenish blue. But I like the contrast of your piece. Looks great 9/10. Could I get you to cnc my halo smudge sig on the previous page?
Edit: did you use topaz at all?
Edit: did you use topaz at all?
first real attempt at a significant amount of smudging...so I still need some practice
EDIT: This is a WiP....not sure I like it...but I also don't like this Lee Sin skin so who knows.
EDIT: This is a WiP....not sure I like it...but I also don't like this Lee Sin skin so who knows.

Quoted:

Very nice, smudging is done really well, and the text blends in and sticks out at the same time.
Only issues I have is "It" is really difficult to see, and some of the smudging pixels are extremely apparent/stand out~ish. Overall 8.5/10, try blurring the edges of the upper layer of smudges, and monkey with the "It" part of the text.
Quoted:

Again, very nice, good smudging, good text, all visible, but not too apparent. Unlike the last one, the top layer of smudge look good being crisp. Basically only issue I have with this one is the render is so covered up, the focal point seems like such a small spot. Overall 9/10, try making a little more of the render visible.
Quoted:


Very nice, crisp render, good smudging, good text placement. Main issue is that it seems to draw too much attention, and the top left corner bothers me a bit, I don't like it going from white to green that fast personally. Overall 8/10, try smudging the top left corner a little more outward and giving the text more of a greenish color.
Quoted:

Very nice, colors all work together perfectly, has background sparkles, very good text placement and text. Main issues are the darker box that you have around the text goes across the whole thing, IMO it should stop after the is done, and there seems to be a tad too much for sparkles on the render IMO. Overall 8.5/10, erase more of the sparkles on the render and stop the text box sooner.
Quoted:

Very nice, good smudging, lots of noise in the background, but minimal on the render. Main issue is, like the above one, text box goes across the whole sig. Only other issue would be that the render seems like it might be too sharp, or it might just be me. Overall 8.5/10, end the text box sooner, and if you sharpened the render at all, reduce the opacity of that layer a little.
Quoted:

Very good, so many sparkles, good text/placement, good background and render combo. Main issue is that the text seems to grab a little too much attention. Overall 9/10, try changing the color of the text to a blue or purple.
Quoted:

I like what you did to this, but I also don't like the fact that there is so much noise on top of the render. The other main problem I have is that there is no real focal point it seems, my eyes end up jumping all over it. Overall 6.5/10, make a render layer on top to reduce noise on it, try and create a definite focal point, try cropping it to the point where the flail isn't in the sig to make it a lot easier.
Whew, that's the most CnC I've ever done, I feel good about it though!
Overall, this community is coming along to be a great gfx place!
Edit: the tut video is all done rendering, time to upload!
To be updated soon!
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CnC please!
I am extremely pleased with how this turned out, I even recorded me doing it, but no sound, possibly going to do a voice overlay tutorial, either way, got it done, very happy with it, and am working on the tut for it!