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And then again, Abyssal Scepter? Wtf? Why?
First of all, Lux isnt close enough to really make this Aura of use everytime, and to mix it with Void Staff is almost silly, since youre lowering the effectiveness of the Void staff doing so, not really lowering your MPen, but its really not to be suggested here.
You could also mention clarity, Lux is mana hungry and doesnt really need any summoner spell imo, not nearly as much as others do.
She´s constantly out of range for almost everyone including her summoner spells.
I´d suggest flash, cause its just too lame to not take it, and either teleport or clarity, but you could also roll with clarity and teleport, giving you unmatched early game sustain and huge potential for ganks, dragon steals, counter ganks etc.
In case of your masteries, I´d suggest to put that 1 point into "improved recall", 1 second doesnt look like much but some game you know you are recalling quite often(not specificly with Lux, this goes for everyone) and lets say you recall like 20 Times a Game, this saved you 20 Seconds after all, and can also make the difference when enemies are approaching and you manage to recall in the brush just before they come up to you.
While I dont think +0,5% MS does make a difference at all.
Can't wait to see this once it's finished. :D
+1 great start, very colorful. Still lacks information but, you said it's in-progress so can't wait till its done.
I am a reviwer from JhoiJhoi's Review Shop. I would like a comment on my
Really nice job, the lay-out is fairly nice.
Now, the runes there is an issue.
And your iteming order, I fairly disagree. Boots of Ludicity is nice and all, but
That's all I have to say. Remember to check out my guide. Will vote up as soon as you reply.
Thanks,
Vitigam
Like I've seen a few others point this out as well, but you probably should add a sixth item to your cheat sheet. It will make readers feel like there is a complete build.
Skittle Yummy Pros :D, such an awesome name. You have very creative chapter titles, I like that.
Runes I have a problem with. I understand that flat AP glyphs are useful for first blood, but AP/lvl are just so much stronger. Over 3 times stronger at level 18. Also,
Items are probably the most complicated decisions you ever have to make in LoL. Thus, you better have good choices!
Since you don't get
That early of a
Since you are going to be having blue buff most of the match anyways, it makes sense to buy a
It's fairly aesthetically pleasing, as it has a nice amount of pictures and the paragraphical space is good too. I do have a problem though. Color is good. Too much color or color switching + bold letters + capitalized words is strenuous on the eyes. Try to tone it down a little bit with the capitalized words and color switching. If we forget about that, you have a great use for color and pictures, and it's very pleasant to read.
I won't vote until I hear a reply, but so far, it looks good. I'd like to see some more work done on the guide, as it looks like it will be amazing when finished.
Quite some sound advice within this guide given in a attractive package and fantastic formatting. Suggestions for future chapters would be team-fights and late-game (which I suspect will come up anyway). I'll refrain from voting till the cheat sheet build is complete, but from what I've seen so far I'm defiantly liking the guide.
Masteries
Standard substantially correct AP mastery build, although I would make a bullet point note on
Runes
Should include some more options outside of that of what you use as some may not have access to said runes or would look for alternatives.
Core Items
I see little to no reason as to why you should get
Mention again how her passive works in correlation with
Other Items (Situational)
Aesthetics
As said presentation wise it is almost flawless with great appropriate color coding of text and correctly placed images. I say almost since the one hiccup I have is the azul colored paragraph at the introduction which seems really out of place and not so desirable towards the eye.
- AP/lvl Glyphs > AP Glyphs
- You should add 6 items to your cheat sheet (you can sell the Doran's Ring and buy something else)
- Try to make use of columns
- Needs more in-depth, but you wrote that you are not finished, so yeah :P
Let me know when you are finished, since it is not I will not give a rating either. However you could consider adding sections on mid game, late game, teamfights, ganks from jungler, ganking other lanes, etc.
+Your "Cheat Sheet" is solid!
+Good build that works wonders on a "Double-Tap"/ ability -> basic attack champion.
+Great section headers, they compliment your guide very well.
+Nice use of color coordination with abilities and items.
Possibilities:
~Yes, Lux is all about light and color, but to some degree you need to limit all that color (even on the Lux guides)
~You could really use some more "How-to" sections to your guide. Try not to create a guide for the sole purpose of justifying your item selection.
~Try and add some more sections. It seems like you are missing a lot of basic information when it comes to actually playing Lux.
~It looks like you are over-using your line separators.
Negatives:
-Since I just mentioned line separators... Give credit to the person who made them, same goes for your Section headers.
-Please! Please! Please! Cut down on all that Bold text. It's killing me lol.
-You talked about core items, share why you selected the other items as well. The biggest question that most guides fail to answer is "WHY?"
When you have made some vaild changes to your guide, pm me and I will return and leave a final vote.
If this has helped you please +Rep me