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Upcoming Ahri nerf in Draven's patch

Creator: Blood26 June 1, 2012 12:46pm
Snuggi
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Well, there was surely other champions i would've prefered, because i don't see a huge problem with the dmg-output of Ahri.

For an example, Darius, is much more OP than Ahri.

Anyhow, Ahri isn't getting "ruined" just getting a little bit of a nerf.

Take it as a challenge!

*edit* Nerf not Nerd :P
Dypheus
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albableat wrote:



I've played some games with Ahri (just because I've heard this kind of statements) and imho, she doesn't feel like LeBlanc at all. She is much more limited in mobility, she doesn't have a serious disable ability, unlike LeBlanc and her damage isn't as fast. I feel she's more of an AoE DPS mage.
But her lategame is surely better then LB's.


On topic: reasoned nerf to early game. Don't see a reason to complain. Want to deal damage - build damage items, damn it.


Leblanc plays as a Assassin AP caster, so does Ahri, Offcourse their mechanics are different and shouldn't be compared literally. Their mindset is the same.
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Yaaaaayy an Ahri nerf would be perfect! :D She is too OP, just hit your taunt and she got you.

Thanks Xiaowiriamu for the awesome sig!
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animorte wrote:

My brother is going to be pissed. We think Riot targets him with their nerfs, no lie. He is one of those people that believes the early game completely determines the rest of the game. True to an extent.


Finally, someone who agrees with me.
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Blood26
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alba said it right. rush deathcap please


And risk feeding the enemy team with low hp ?
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Dypheus wrote:

As a Ahri player, but also as a player who 2/3 times of the game lanes against her. Justified, she is just the Leblanc Incarnate only with a better late-game (which is 'just not enough compared to others).

And



Her Q skill is her bread and butter, it does the most dps, can farm better and is exactly more reliable then W skill (as example) because your W skill auto-target units so it could happen they shoot at people you don't want to hit. Every champ has a bread and butter skill, offcourse there are many ways to build a champ skill and build wise, but it always come down to 1 skill in your kit which defines the mechanics of your champ. Just think about it can you remove poison trail from Singed? Or Riven's Q spell? Well still give the champ the same feeling of how to play him?


Again, skillshots are never 100% reliable. Orb may do the most dps, but you won't be doing any of that if you fail to hit anyone.

Positioning is very very important Ahri btw, sometimes I get so pissed that I cant orb and run a certain direction to finish off creeps because unit collision occurs.

W, imho, is fine to me. In fact, I'd say her W is her DPS because you spam more in the long run. FF's cooldowns are always shorter compared to Orb. If you're concerned with hitting specific target, just Spirit Rush over to the intended target and pop FF in between. FF targets the closest target within is vicinity.

You need to realize, Orb and Charm are slow projectiles, people can outrun/joke/evade them. They travel far but their hit range is small. FF and Spirit Rush on other hand, has semi-homing mechanics. They guarantee a sure hit, the only problem is, does it hit your intended target.

Orb and Charm are never reliable enough, in and out of Fog Of War, or just simply predicting enemy movement patterns. A good Ahri player is an Ahri player who kills, but I wouldn't say a good Ahri player is an Ahri player who lands 100% accurate skillshot, that's just too impossible.
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zyeboix wrote:

Yaaaaayy an Ahri nerf would be perfect! :D She is too OP, just hit your taunt and she got you.


She needs to have that, why ? Because she needs to get in range to maximize her damage.
Do you see Brand having to go in up close and kill other champions ? No.
Does Lux do that ? No.
Does LB do that ? Noooo.

Brand misses his stun, can he do major damage still ? Yes.
Lux missed her snare, can she do major dmg with E ? Hell Yes.
LB missed her Sigil or Distortion, can she still nuke hard ? **** yes.

Ahri misses her charm, can she land good orbs, which means good damage ? No.
Ahri misses her charm and orb, can she do dmg ? No.
Ahri activates Fox Fire, Fox Fire hits other enemy, can she do damage ? No.

Ahri needs to do everything together. She is not OP, she needs that charm.
One combo gone, the rest of it follows.
She is not a like a standard AP, who has one hard hitting nuke, and the rest to compliment with it.
Ahri needs all her combos in order to set up a hard hitting nuke.
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People, I still need to say this.
LATE GAME BUFF OR NOT, THE NERF WILL HAMPER AHRI'S ABILITY TO DO WELL LATE GAME.

I AM SURE SOME OF US HERE AGREE WITH MY POINT OF VIEW.

GOOD EARLY GAME DETERMINES GOOD LATE GAME AND VICE VERSA.

THAT INCREASED AP RATIO IS ******** !
0.5 WON'T EVEN HELP YOU UNTIL YOU HAVE 400 AP (WHICH IS A DEATHCAP AND A RYLAI MINIMUM), WHICH SPIRIT RUSH BENEFITS FROM. BUT FF WILL NOT DO **** UNTIL YOU HAVE 800 AP LATE GAME.

800 AP IS VERY VERY RARE, UNLESS YOU PLAN TO STACK ITEMS.

Ahri is very very early game dependent, people, Ahri will not have a good late game if her early game sucks. UNDERSTAND THAT ! And stop saying we're crying about Ahri getting "nerf" instead of a late game buff in disguise.

You will not enjoy that privilege so long as Ahri sucks early game.

Game phase is one of Ahri's most important aspects of gameplay, you nerf that, you nerf the whole thing.
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This honestly makes her less of a faceroll champ and is a buff for me. My main mid is ahri and I will take like changd thankfully. Now the opponent doesn't insta die from getting hit by a charm, it just takes a bit more skill and harass before going for a kill. Good job on riots part ...

To those complaining, you haven't played ahri enough, and you rely on bad players to get you fedd so you still dominate late game. That's not reality, ahris ratios were horrible and this buff is great.
yolo, teemo to strong in low elo
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You incorrectly assume it's some sort of huge nerf from day one, proposing the question "how many of you are against the nerf ?", which further implies all you want people to do is agree to your point of view that it is a nerf so much that you state it as fact. You've even said "finally" to a post that agreed with you - which draws me to believe you don't want to believe it's a buff, nor discuss it or why it may actually be good for the game.


Anyway, enough with the Freudian slips, on to my thoughts (assuming you'll listen) -

Was this a nerf? Yes. Was it a big nerf that means she's now underpowered and terrible? Definitely not.

Most Ahri players take one point in Fox Fire and max it second. Its rank one damage stays exactly the same, hence it does not hurt her before level 8.

Spirit Rush was a tone down to her already dominant early game - her ult gives too much mobility AND damage, not a mix betwee the two.

Late game, Ahri is going to be ALMOST the same. Slightly worse, I agree - but she'll still be picked competitively. She needed a toning down as she was too dominant EARLY game but as you say she's hard to play late game, which stays almost the same.

TL;DR
Ahri was too strong early game
Post-6 (but pre-late game) nerfed, pre-6 unchanged
Ahri's late game unchanged - despite what Riot seemed to want to make out
Ahri will remain a competitive and strong pick, just slightly less overpowering early game to face, as anybody that encounters her

Regarding this -
"Do you see Brand having to go in up close and kill other champions ? No.
Does Lux do that ? No.
Does LB do that ? Noooo."

The difference is that Ahri is picked competitively and those champions aren't - with all three of them considered underpowered and in need of a buff (except maybe Brand depending who you ask). Extremely bad example.

Also - doesn't matter how comparatively high Ahri's skill ceiling is - no champion in LoL requires a mastermind to play to their full potential or is properly hard. Somebody will master them in a few games, undoubtedly, and that shouldn't mean they can dominate everything because they're good at a hero - though obviously it means they should be better than, say, Garen who presses E and wins (and as you can see, this is the case, Garen is usually seen as terrible). To be properly hard they need to remain hard to the masters of that champion (as a good example though one you may be unfamiliar with, Invoker from DotA has 10 abilities he has to get one by one, thereby choosing to the situation each time, and of course remembering them - Dendi, one of the more well known Invoker players - is still never absolutely flawless, whereas watching Bigfatjiji play Ahri or whatever is not the same).


She still remains a good pick. It doesn't matter if they buff everyone else (who may indeed require a buff), if a champion is too strong a champion is too strong. Thankfully they only nerfed a small portion of her early game.

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