Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x
Taric Build Guide by hide your bacon

Other Every Way to Play Taric! (Top, Jung, Dis, Supp)

Other Every Way to Play Taric! (Top, Jung, Dis, Supp)

Updated on January 18, 2013
7.7
37
Votes
8
Vote Vote
League of Legends Build Guide Author hide your bacon Build Guide By hide your bacon 37 8 223,241 Views 36 Comments
37 8 223,241 Views 36 Comments League of Legends Build Guide Author hide your bacon Taric Build Guide By hide your bacon Updated on January 18, 2013
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

New Comment

You need to log in before commenting.

1
bitpik (52) | February 27, 2013 8:50am
oo You still play this game?
1
aurigenesis | January 16, 2013 8:29pm
Glad to see that your updating the build, I used the Diamond Taric build to get my W/L ratio back up. I was changing around the masteries to try the jungle build but I doing so I lost my masteries; my bad. Then I look at your new masteries and their not updated unless you say you want to go 21/9/0 as a support. So I need those badly, (REALLY, REALLY, REALLY BADLY!) until then I can whip something together for a Tanky Taric again.

The old Obsidian Taric build got me destroyed. Only 75 Armor and Magic Resist is not where you want to be unless you end the game early, but it funny to notice their surprise that I am playing AD as I shred their armor and bop them in the head with a Pink Hammer.
1
IcyAuron (23) | September 26, 2012 8:59am
Noobomatic wrote:

wtf is this ****.I tried it and it totally ****ing failed. thanks a ****ing lot. Ad carry taric my ***.


Since you had a bad game, that obviously means that the build's a failure. :P
1
Noobomatic (2) | September 4, 2012 11:43am
wtf is this ****.I tried it and it totally ****ing failed. thanks a ****ing lot. Ad carry taric my ***.
1
Majestic Drunk (2) | August 23, 2012 8:42am
I like your AD carry build. First try with it went 13/7/11 in twisted treeline and thought we were gonna lose early game but won. was the most fed on my team.
1
LordPickleton | August 6, 2012 6:08am

Thanks for the suggestions. I've been trying to find some good items to replace guardian angel, as I have no idea why I put that on in the first place. I find that removing RoA may hurt the build, seeings how it gives you health and mana when you level up, plus the base stats for it aren't too shabby. Athene's isn't a half bad idea though, but I prefer the Rod of Ages health.

P.S. no need to downvote when you're sugegsting something. that defeats the purpose of downvoting.


With regards to the Rod of Ages:
First off, while the grail is somewhat expensive, getting the chalice component only costs 890g (usually first thing I buy after my phil/heart/boots). With the chalice you don't have to rely on Taric's passive to generate mana, which means you don't have to hit minions for mana (which pushes) and with that mana you can heal up so I still find it better than RoA which only gives mana/health on leveling. Second, when it's fully upgraded it gives you 10 more AP 40MR and 15% cdr for spaminess on top of its massive mana regen.
IMO any kind of support, even a tanky support, should not be hitting minions unless they're somehow alone and taking last-hits (which shouldn't happen). And even though you wont be getting use out of Taric's passive for hitting minions (wouldn't be getting much mana per hit anyways because no AD), it's still good for running up and hitting champions to reduce CD, as you can pretty much heal - hit - hit - heal - hit - hit - heal (at max rank heal and 40% cdr).
Finally, with all the armor/resist you get from FH and Grail, is that extra bit of health from RoA gonna be the deciding factor? I'd rather have the mana/cdr with all that AP because 176AP gives you a 325.6hp heal (455.8 on self) that you can cast every 3 seconds if you're hitting enemies, which makes up for the difference in health unless you get somehow stunned/silenced to death even with the tenacity from Mercury Treads.




And with regards to the downvote: I downvoted before because while this guide is okay for those testing the waters with Taric, it is far from being viable for competitive play. Both builds seem to focus on 1 aspect of Taric (who is a hybrid) and throws the rest of them out the window. Some of the items seem to just be thrown in there just because it's an AD carry / tank build (I swear the AD part is almost the same build I use for Yi). Why would the first item you buy be a Zeal? No boots/pots to start with? Do you build The Bloodthirster at the end or buy a Vampiric Scepter somewhere in the middle?

For example: Instead of the cliche "AD, so The Bloodthirster has to be in it" build I believe an AD Taric would be better with a Bilgewater Cutlass early-ish on for the ranged/slow/lifesteal because Taric only has one single-target 1.5 second stun which is also his only initiator (unless you flash in to save the stun for later but then they can flash away and you're left in the dust) especially if you leave it at rank1 with no cdr (Taric's autoattack only reduces heal CD). Then build it into a Hextech Gunblade if the game drags on to give Taric a nice little bit of spellvamp for shattering minion waves between pushes to regen a bit of hp (even without AP it will give a lot of health). Doing this would allow you to get rid of the Youmu's in exchange for either The Black Cleaver or Last Whisper.
OR you could rely on Youmu's Ghostblade to initiate (though you'd be losing a second or 2 of it), frozen mallet to slow and then Executioner's Calling's active so you can trivialize any healing/regen. But then you'd be short on armor penetration and somewhat useless against tanks (especially if they got a Thornmail).
The Bloodthirster is good on some champions like Tryn and Ashe, but it isn't the be-all-end-all lifesteal item that the general population seems to think it is. If you don't believe me, check out some Jax builds and you'll see a lot of Wriggle's and/or Bilgewaters/Hextechs for similar reasons (lack of initiators and ways to catch up to a fleeing enemy). But this is just one of the considerations you have to make when building a guide that accentuates a champion's abilities and lets you push them to the limit.

In short, I mostly picked on the tanky build but both could use improvement. And if there are things like that Guardian Angel that you "have no idea why I put that on in the first place" instead of sticking a Thornmail in there and saying "it's to counter AD carries" then the guide isn't concrete enough to get my upvote. That's just my opinion so think whatever you want.
1
hide your bacon (3) | August 5, 2012 9:42pm

Overall a pretty good guide, especially for those that don't know that Taric's passive can make him pretty boss.

For Obsidian I believe it would be better to work on Shatter a bit more than Imbue because with all of the attack speed, you'll be fine healing a lot more often with a small heal and the added armor reduction on such a spammy attack is really worth it, especially as an AD. Other than that I don't have much problem with it... however...

For Diamond I believe that the Rod of Ages is a bit of a waste, as even at max stacks it's not a huge enough gain on tankiness to warrant losing out on cdr. If I were to change something in the build it would be to get rid of the Rod of Ages and Guardian Angel, and replace them with Athene's Unholy Grail and Frozen Heart. Your current build is great for tankiness if they all jump on you, but there isn't much incentive to make them want to. These 2 item changes will bump you up to 40% cdr, and add 31armor, lots of mp5 (depending on how much mana's missing), 2MR, 10AP and an attack speed debuff aura (which indeed stacks with Randuin's active multiplicatively for a grand total of 48% slow). Which means that the enemies will be somewhat forced to attack you (because of the heals/auras) but Imbue spamming should keep you nice and fabulous (either from healing someone else or 140% healing yourself) and stall the enemy long enough for your teammates to get in a couple kills.
Even with these advanced items it ends up costing only 90g more than your posted build.

tl;dr - I like the AD build but think that the Tanky build needs a bit more support in it.



Thanks for the suggestions. I've been trying to find some good items to replace guardian angel, as I have no idea why I put that on in the first place. I find that removing RoA may hurt the build, seeings how it gives you health and mana when you level up, plus the base stats for it aren't too shabby. Athene's isn't a half bad idea though, but I prefer the Rod of Ages health.

P.S. no need to downvote when you're sugegsting something. that defeats the purpose of downvoting.
1
lunarhazuki (1) | August 2, 2012 6:34pm
Voted +1
Nice build >.>
1
LordPickleton | August 1, 2012 10:51pm
Voted -1
Overall a pretty good guide, especially for those that don't know that Taric's passive can make him pretty boss.

For Obsidian I believe it would be better to work on Shatter a bit more than Imbue because with all of the attack speed, you'll be fine healing a lot more often with a small heal and the added armor reduction on such a spammy attack is really worth it, especially as an AD. Other than that I don't have much problem with it... however...

For Diamond I believe that the Rod of Ages is a bit of a waste, as even at max stacks it's not a huge enough gain on tankiness to warrant losing out on cdr. If I were to change something in the build it would be to get rid of the Rod of Ages and Guardian Angel, and replace them with Athene's Unholy Grail and Frozen Heart. Your current build is great for tankiness if they all jump on you, but there isn't much incentive to make them want to. These 2 item changes will bump you up to 40% cdr, and add 31armor, lots of mp5 (depending on how much mana's missing), 2MR, 10AP and an attack speed debuff aura (which indeed stacks with Randuin's active multiplicatively for a grand total of 48% slow). Which means that the enemies will be somewhat forced to attack you (because of the heals/auras) but Imbue spamming should keep you nice and fabulous (either from healing someone else or 140% healing yourself) and stall the enemy long enough for your teammates to get in a couple kills.
Even with these advanced items it ends up costing only 90g more than your posted build.

tl;dr - I like the AD build but think that the Tanky build needs a bit more support in it.


P.S. For those new to Taric or those that want to fool around with different play-styles you might want to try Taneren's amazing (but unfortunately expired) Taric guide. It gave me a lot of ideas on how to customize Taric to do what I want him to do.
1
gabata | July 30, 2012 10:52am
Voted +1
great tank and support build
1
rhynn | July 29, 2012 6:35am
Voted +1
looks nice, plz see my own taric build
1
cy3160 (1) | July 28, 2012 9:30am
Voted +1
good stuff, playing taric USED to be anti-fun, no longer
Loading Comments...
Load More Comments
Download the Porofessor App for Windows
League of Legends Build Guide Author
Taric Guide
Vote Vote
Every Way to Play Taric! (Top, Jung, Dis, Supp)

League of Legends Champions:

Teamfight Tactics Guide