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Choose Champion Build:
Spells:
Flash
Clairvoyance
Ability Order
Bravado (PASSIVE)
Taric Passive Ability
Introduction

This is my first guide, and I have been playing Taric for quite a while now, and really enjoy this champion. So I thought I had to share my ways of playing him, with the rest of you guys!
As you might have noticed, I decided to make a guide covering more than just the 'usual' Support build, Yes ladies and g'ments!
I actually tested out Jungling-AD


BE AWARE That I have in mind to split up the Runes, Masteries and Items up into 4 sections : Support, AP-Carry, Jungle and Tank. So keep in mind what section you are by, so you do not get confused.
I recommend you to read the whole guide, before voting(I know you guys will skip most of it anyways). And post a comment on why you either like or dislike this guide, of course criticism is allowed. Thank you.
- Taneren <'3

Pro's
+ A Tanky support (Unlike


+ Good CC(Crowd Control) with

+ Is capable of Solo top, Jungle, Mid and botlane with a partner.
+ A lovely mate to partner with, both on lanes and in teamfights.
+ Ultimate with a decent damage, which buffs the whole team!
+ Can easily scare the enemy, and outzone them while your carry gets free farm
+ Auras for the team (


+ Great at pushing due to being so tanky and having a decent heal.
+ In need of mana? Just right click on a random minion, and get it replenished.
+ A good



Cons
-

- The output of damage is mostly based on a small Go in poke, out again combo. He can't burst anyone down with a single combo (Unlike


- Can have mana issues if your AD carry does not allow you to hit some of the minions (Not necessarily last hit) for your passive to give you back an amount of Mana.
-The team might see you as some random troll, if you decide to go full AP or AD Taric. (Show them wrong!)


My primary summoner spell for






Other Options































The summoner spells that I did not mention are not supposed to be used.
SPACE |
Can be a minus in the laning phase, as you are forced to auto-hit some of the minions to keep up your mana. You might have to put yourself in range to get harassed, simply pushing your lane by auto-hitting. Also keep in mind to hit minions, who have a high amount of health. This way you can avoid killing them; last hitting is something the carry has to care about, not you. |
SPACE |
A decent heal with a high cooldown early game, which is lowered late game. It is one of the spells that is nomnomnomming on your Mana ![]() |
SPACE |
Shatter is a useful aura in both team fights and in the lane, granting you armor. This will aid you and your AD carry in the bot lane vs another AD carry & Support, giving you an advantage. The spell can also be used as a nuking device, it even decreases their armor. |
SPACE |
Yes, sire! Dazzle is a perfect CC ability, probably one of the best single target stuns in the game. It is easy to land and will help you out zone the enemy, as they will be in fear of that stun. it can be the key to winning a teamfight, when used to stun their carries. In lane, it's just fantastic when combined with another ability like ![]() ![]() |
SPACE |
The ultimate that got buffed! This is such a brilliant spell, a burst damage and a team buff, granting both AP and AD! The cooldown isn't too long, and it lasts long enough for a team fight to finish off. |


Support:
-
On the lane you should primarily focus on the following:
- Keep your partner alive, don't do something stupid that gets you both killed.
- Aid your carry to get free farm (Try and see if you can zone them)
- Let your carry have the kills, you're looking for when the opportunity arises.
- Make a quick push, using your abilities when you have in mind to recall or leave the lane(for a swift dragon or gank)
- Prepare to sacrifice yourself, if it means you get to save a fellow teammate.
-
On the lane you should primarily focuse on the following:
- Farm, Farm, Farm.
- Be smart when harassing, and try to avoid getting harassed too much. The good thing about Taric is that he got heal, so trade a few attacks on each other - You can just heal yourself up again.
- Auto-hit minions when possible, don't worry about pushing the lane - I doubt you will get to push it as Taric unless you're spamming Shatter (Which you shouldn't do)
- Did I get to say you had to farm? .. Farm, you will need it.
- Use every single chance you get to hurt the enemy, or kill him.
- Stay away from the lane, you're a jungler. Laning AD Taric isn't the best.
- Be quick on the ganks, you got a stun. Its a sure kill almost everytime.
- When you are asked to hold a lane for a fellow teammember, do NOT I repeat do NOT auto-hit the minions, only last hit.
- Counter-Jungle the enemy on Wraiths and Golems.
- Nothing wrong with using your ultimate when having to steal the enemy junglers buff's.
- Ward the enemy jungle, for easy counter-jungling.
- You're the tank, I hope you know what that means.
- It is your role to protect your teammates, and tank the burst damage.
- Farming as the tank is okay, unless you're taking them from another Carry.
- You are the one to engage the teamfight
- Use your brain, you can be the one to lead your team into victory or death.
- Think about every single step you do, the team will follow you.
Now to the laning partners.
Usefull laning partners(my favorites) are the following:
Ranged AD Carries:
-
Caitlyn <'3 She is definitely my favorite partner over everyone, and combined together with
Taric she is even stronger.
Taric throws a
Dazzle on the enemy, followed by
Caitlyn's
Yordle Snap Trap. A good CC and free time to damage them down and force them to retreat.
-
Vayne is also another strong AD carry to lane with if
Taric first gets a stun on the enemy, she has plently of time to place herself in a good position and knock them into the wall with
Condemn
-
Urgot might look disgusting, but don't judge him by his look - This fellow got some high damage! Once again
Taric stuns and
Urgot gets free time to land his
Noxian Corrosive Charge, which procs with his
Acid Hunter (Q) Simply giving too much damage for anyone to outheal it.
-
Graves, fresh meat. This guy is the latest AD-Carry in the game, and I've been playing with a few
Graves, it dominates the bot lane, thanks to
Taric's wonderfull
Dazzle - The second
Taric hits the enemy champion with a
Dazzle,
Graves can easily Dash forward and hit the target with all 3 bullets.
-
Nomnomnom,
Cho'Gath is my favorite partner when it comes to an AP carry. I am playing together with a good
Cho'Gath in ranked, and quite frankly we haven't lost a single ranked game together with that combo yet(3v3). It seems unstoppable, as long as our top-carry is doing decent as well. It's even better with a mate who knows the combo, for example my 3v3 partner Nisbeth. By the ding of lvl 2-3 we get atleast 1 kill, and we keep on nuking them. Truly a trolling CC-combo.
-
Bird, bird.. Bird is the word. Together with an
Anivia, a lane will get dominated (This is not recommended for ranked, only trolling in normal) Anivia can smoothly land her
Flash Frost on the enemy when first
Taric placed a
Dazzle. The combo is also really hard to gank, so they shouldn't worry about pushing. Double stun + Slow + a wall. Not the easiest thing to get nearby them.
-
I haven't played much with the Sion/Taric combo, but it functions. A double stun + lots of burst damage. After the buff on
Taric's
Radiance(ultimate), all the AP-Carry/Taric combo's turned even stronger.
-
Yup, this combo is just straight up trollin'
Soraka +
Taric, the high armor and magic resist combined.. Auch, the lane that never dies? This combo might not get any kills, but it fits for trolling and pissing off your opponent.
-
Talon, assassin that bursts you down before you get to react. I have played with a lot of
Talons while being support myself, and most of them have been doing good. Talon/Support seems to brutally counter AD-Ranged/Support.
-
Garen, spin to win!
Garen's spin to win will literally roflcopter the enemy when a
Dazzle is placed.
-
Pantheon is also a strong companion, due to the strong burst and CC.

The feeling of everyone that lanes with






Keep in mind to use


It might not be a

Support : Keep in mind that you are support, stay in the background after popping your
ultimate, stun their carries and heal your team mates. You're not the one to get the kills.
AP-Carry : You might need to break into them, try and hit multiple targets when popping your


AD-Carry : You're not a powerfull magican anymore, you're a melee hero. Let the tank engage, and follow him into the teamfight, pick out the carries with your


Tank: You're the tank now, it's your role to make the right decisions on when to start the team fight, use the chances you get if someone from the enemy team is out of position. Wherever you go, your team should follow you. But use your brain, they might not always follow you into a suicide mission. You will have the armor, magic resist and health to tank everyone from the opposite team, so do it! The more burst and damage they use on you, the better.
AND FOR GOD SAKE, DO NOT CHASE A TARGET AND LEAVE YOUR TEAM! KEEP CLOSE TO YOUR TEAM DURING THE FIGHT!
- Start the game by casting a
Clairvoyance by the enemy Nexus, it should show their starter items and what lane they are heading towards.
- Your build order is quite simple with the starter items, and should not be affected by their team combo. Buy x1
Faerie Charm and x2 Sight Ward's + 2 Health pot's and a mana pot. If you have some gold to spare (due to the new masteries), buy whatever suits you.
- Recall when you have money for Philosopher's Stone, followed by
Boots(Remember to bring a ward or two)
- On the third recall you should have money enough for
Heart of Gold and shoes(I will explain which boots can be suitable later on)
- Congratulations, you got your shoes. Now it's time to buy either a
Vision Ward or an Oracle(I'd personally go with Oracle) To remove the other team's wards, and decreasing their map control.


















On the other hand is Abyssal Scepter granting you Ability Power, magic resist and reducing the enemies magic resist as well. So Abyssal Scepter would be recommended if you have a lot of AP carries on your team and if they team is filled with fed AP Champions, while Randuin's Omen is recommended if they got some fed AD carries.
I recommend only picking one of them, and keep your 6th slot free for wards.
Runes fitting for Taric support:
-
Marks:
Greater Mark of Magic Penetration: The Magic Penetration is very good for Taric, and my favorite rune pick in marks, the burst damage with Shatter, Dazzle and Radiance is a bit higher with Magic Penetration.
Greater Mark of Armor: Is another good pick, if we are almost 100% sure that the combo you meet at bot will be AD-carry. The added armor makes the carry feel like he/she has no damage, when she is attempting to harass you.
Seals:Greater Seal of Scaling Mana Regeneration: Mana regen per level? Perfect! Easier to remain on the lane, without having to auto-hit the minions constantly for more mana.
Greater Seal of Armor: The same as above in Marks, the extra armor makes the enemy AD-Carry feel like its invalid to harass you.
Glyphs:Greater Glyph of Magic Resist: Magic resist? It's always useful, along with the armor to engage the battles, without feeling too squishy.
Greater Glyph of Scaling Ability Power: AP per level, for more damage and heal on the lane, who can complain about that? I bet your partner likes that you have good damage and heal.
Quintessences:Greater Quintessence of Health: The extra health is always nice, you get the feeling of being more tanky.
Greater Quintessence of Ability Power: Ability Power increases
Taric's early game damage with a good amount, and it might make the difference between getting the kill or not. Should give you a better start in the laning phase.
Greater Quintessence of Gold: It's decent, 1 gold per 10sec is always nice, but not something I use often.
Greater Quintessence of Movement Speed: The extra movement speed will make the enemy step further back, in fear of you rushing out from the bush to land a stun on them.
I personally like to start out 9/0/21, taking up in



Wards:


As you might see, I decided to place down a



Well, that was my supportive part of the guide. Lets move on to AP-Carry.
SPACE |
Frost Shot Keep in mind to stay behind the minions until ![]() ![]() ![]() From there on it should be easy to handle, the second ![]() ![]() ![]() The most dangerous part would be when she reaches level 6 and gets her ![]() ![]() But in overall I'm not afraid of ![]() |
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I rarely see ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Solo mid with no teleport, but she can also duo bot with no teleport :3 I feel like rage-quitting, when I pick ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Use your brain versus ![]() |
SPACE
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Skill.. Shots, Shots, Shots, Shots! Keep in mind that ![]() ![]() Just keep in mind when recalling while on low health that he might fire his ultimate ![]() |
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I haven't found a good song for ![]() Stay out of range, ![]() ![]() ![]() ![]() ![]() He shouldn't be a problem, the only thing that annoys me about him is ![]() ![]() |
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No song yet, if you got one, please link it. Annoying little creature, with a passive that annoys me. When finally killing this guy he ends up with his passive ![]() ![]() ![]() ![]() ![]() ![]() You should be able to handle this guy, just play a bit defensive. |
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Miss Fortune ft. Gangplank xD I personally love ![]() ![]() ![]() ![]() ![]() ![]() |
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Your base about to Blow-uh-uh-uh up Believe it or not, I HATE meeting ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Captain Teemo! Captain ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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No song yet When meeting ![]() ![]() ![]() ![]() ![]() |
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No song yet The Plague Rat is not a big problem, you shouldn't worry too much about him early game. ![]() ![]() ![]() |
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Time to die Ugh, most disgusting Champion in this game? ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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No song yet Keep in mind that ![]() ![]() Be careful when staying in the bush, or close to another wall, you can have a hard time escaping when first she gets to ![]() ![]() ![]() |
Support:
SPACE
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Hey there Alistar! Damn that cow! Be careful as always ![]() ![]() ![]() |
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Walk the Plank I know the most of you wonder why I decided to place ![]() But I have seen enough support gankplanks to accept this, I am not a fan of it myself, but after thinking it through he fits perfectly with another AD-Carry. Imagine ![]() ![]() ![]() ![]() Be careful when playing vs this pirate, he can quickly turn the fight around before you get to react. |
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0:10-1:20, Janna taking care of the mic Time for ![]() ![]() ![]() ![]() ![]() Try and save somesort of interrupt to when ![]() ![]() ![]() ![]() |
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No song yet Most underrated support champion in the game: ![]() People do not realise how much damage she has, and how good her skills are. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Till The Game Ends I never played ![]() ![]() ![]() ![]() ![]() ![]() |
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1:14-1:35, Lux takes over the mic in D-Town. D'aww, Lux <'3, I love playing on a lane with ![]() ![]() ![]() ![]() ![]() |
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..Just listen Some people roll it, and I feel the need to place her in the support section. I personally like her going solo-top a lot more than bot as support, she need some last hits and the second she gets her ascept of the cougar she usually decides to take some creeps no matter if her partner complains or not. But lets see it from another perspective, where she isn't stealing the creeps, she got some good damage and a powerful ![]() ![]() ![]() ![]() ![]() But that said ![]() ![]() |
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Brings back memories If you have a better song here, please link it. I cannot speak from personal experience when writting this part about ![]() ![]() Acording to me ![]() ![]() But he is also really easy to counter, the second he uses ![]() ![]() ![]() ![]() |
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Sona <'3 Play me another song <'3 :* - When I cannot play ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Hey there Soraka 2-legged unicorn? ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Truly Truly Outrageous Oh no what is this?! Mirror lane?! Don't worry, I met ![]() ![]() ![]() What you have to do is be patient and wait for the enemy ![]() ![]() ![]() ![]() ![]() ![]() |
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Bonus XP in effect I met him a few times, and I hate this guy. High damage early game, thanks to ![]() ![]() ![]() ![]() ![]() |
If you feel like I miss anyone, please do not hesitate to tell me.
And if you feel like you know a better song to a Champion that the one I picked, just show me and I will think about it.


When playing AP-Taric, you should use the advantage of having


Start items:
- Start of with
Doran's Ring (I find his AP ratio a little too low for MID carry without
Doran's Ring as starter item) On your first recall, you should have the money for
Boots, buy them and x1 health pot and x1 mana pot.
- On your next recall I suggest for you to buy Kage's Lucky Pick all depending on how it is going, if you're feeling a bit too squishy and mana hungry, pick up another
Doran's Ring instead before you continue with your build.


Deathfire Grasp is the MOST important item in this build, and you should get it as soon as possible, I sometimes jump straight to Deathfire's Grasp before I get tier 2 boots.
Taric's rotation is not enough to kill a target with full hp, he will be in need of the extra damage from























SPACE
Runes fitting for Ability Power Taric:
-
Marks:
Greater Mark of Magic Penetration:, Magic penetration? Aye, I would not say that this should be replaced. I won't recommend anything else in this section, you will be in need of that Magic Penetration.
SPACESeals:Greater Seal of Scaling Mana Regeneration, as
Taric always says "With Clarity", instead of going with the Summoner spell
Clarity, just take the runes. The mana regen is a nice thing, and really helps on his mana-hunger.
Greater Seal of Ability Power, is also great, if you have intentions to go flat AP in all your runes (Do NOT change them in marks, go Armor Penetration there]
Glyphs:Greater Glyph of Scaling Ability Power goes as my top 1. recommended in blue runes, the extra ability power early game will make the difference on getting a kill, or seeing him escape with 5hp.
Greater Glyph of Magic Penetration stacked with your build? You will penetrate through their magic resist, like a knife cutting through butter.
Quintessences:Greater Quintessence of Ability Power = Yay! High damage early game, while the enemy got no kind of Magic resist to stop your spells from piercing right through their Magic resist.
Greater Quintessence of Magic Penetration,Mhmrhm another Magic penetration rune.
Greater Quintessence of Health: More health early game? Why the heck not? Anything that will make you less squishy is always an option.
A quick brief about the Masteries:
They are very much alike the aggressive support style 9/0/21, but I placed some of the talents in the Utility tree somewhere else.





Gameplay :
I know most of you probally have an idea on how Taric functions, but for those of you who do not know, I'm gonna show you a good rotation when going in for the kill (Don't worry, there are pictures to show it) Since

What you will have to do is go in with






Now with some pictures, to keep it more simple :)





(The smileys are supposed to represent your real life facial reaction when bursting them down)
I hope I managed to go in depth on everything you needed to know. If not, please inform me.
-Once again, I was originally inspired by Cheatx to try out AP-Taric, look him up on Mobafire.
SPACE
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Might not be Akali based, but she got a picture of ![]() This girl should not be a problem early game, you should take her on the lane, but it can turn out difficult when she begins to get enough spellvamp, you get the feeling that your harass is in vain. And it is, by this point you should have killed her once or twice, and start focusing on either farming as much as possible or ganking on the different lanes. When ![]() |
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Bird, Bird, Bird is the word This bird is a lovely partner for you in a normal game, but also a very easy champion to win against. True, she got her annoying passive ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() You can take this bird, don't you worry! |
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Annie ft Alistar A small girl, she seems harmless right? NO! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Who can I slay? Another person using fire?.. Jeezh, against ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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1:28 - 1:44, N-Game Cassiopeia. Probally one of the hardest AP-carries you can meet on the lane, and that doesn't only go for ![]() ![]() You have no choice get those ![]() ![]() ![]() |
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Like a Gragas Care for a drink? I'm sure ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Press R Okay, I'm gonna be honest here: Meeting ![]() ![]() ![]() ![]() ![]() Lets see: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() You will loose much more on it than him. Ask for ganks 24/7, drop the farm and go gank on the side lanes. You cannot meeting anyone worse than ![]() ![]() |
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The Void Unless ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Katarina takes care of this song, N-game The Deadly Beauty ![]() ![]() ![]() ![]() ![]() When ![]() ![]() ![]() |
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I wanna be the very best!(Pokémon) League of Legends Pokémon? ![]() ![]() ![]() ![]() You can take him, but you gotta play good. |
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Tu es Foutu (I did not understand a single word in this song)![]() ![]() ![]() ![]() ![]() If ![]() ![]() ![]() She will test your skills without a doubt, be cautious, you cannot afford a failure and fall behind on xp and gold. |
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1:14-1:35, Lux takes over the mic in D-Town. I will more or less do a CTRL-C CTRL-V from my other chapter, telling you how to handle ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Dubstep version This guy can be hard, but you should beat him on the sustain. Wait for ![]() ![]() ![]() ![]() ![]() ![]() He can begin to be a problem around level 6, as ![]() ![]() ![]() |
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No song yet Doesn't matter what kind of character I play on the mid lane as AP-Carry, I hate meeting ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Orianna's song :) and uhm.. BALLS TO YOU Get ![]() ![]() |
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I'm blue da ba dee, da ba die.. Very hard champion for you, one of the worst to meet for you. Everytime you ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Bone-Thug Sion (Arnold Schwarzenegger) xD Almost like a mirror lane, your abilities reminds of eachother. When you see ![]() ![]() ![]() |
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T-Swain in the lane, N-Game When playing against ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Baleful Strike (Dynamite Parody) I would suggest for you to get x3 ![]() ![]() ![]() Sometimes you can just see when ![]() ![]() ![]() |
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Trolololol A hard champion for you, play extremly aggresive in the first few levels, when ![]() |
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No song Is one of the strongest AP-Champions in the game at the moment, when it comes to the laning phase. Such a high burst and insane range, I have intentions of buying this champion after the next patch, unless Riot decides to him. When playing against ![]() ![]() ![]() ![]() ![]() ![]() |
If you feel like I need a specific AP-Character up there, feel free to tell me so and I will update it. + If you find a better song, fitted for a specific Champion I will listen to it and judge.



I used several attempts, tested different runes, masteries, builds and jungle routes attempting to get the best result possible, and I hope to get some positive feedback and criticism around my jungle guide, as I would always like to upgrade it to the be the best guide possible.
I'm gonna start it of by introducing you to 'my' way of jungling



- Start off with
Cloth Armor and 1
Health Potion (You will only need 1 before recalling), as spell you have to choose
Shatter
- Go down to the wolf camp and focuse the big wolf, kill the small ones afterwards (DO NOT
Smite! OR USE A HEALTH POT)
- When done with the wolf camp, head towards the Wraith's camp but
Smite the big wraith (The blue one) not the 3 other Wraiths then pick
Imbue(just kill them afterwards), use
Imbue the second you get it and pop your
Health Potion.
- Go down towards the two Golems and start nuking them.
- After the two Golems you should recall, and buy x4
Health Potion's and a pair of shoes (or 4 health pots only, and spare up for
Madred's Razors)
- Now head down towards the big Golem (Blue) and nuke it, smite when its on low health then kill the two small minions beside it.(Remember to use your
Imbue rapidly and 1
Health Potion in the beginning of blue, when your health pot runs out, use another one)
- By this time, the wolves should have respawned for you to pick them up. Your second health pot from blue should still be on while you're fighting the wolves. (Don't pop a healthpot by blue, wait till you attack the wraiths before taking your 3rd last healthpot)
- You killed the wraiths, and got only 1 healthpot back.. Do not use it yet. Go down and kill Lizard (Red), when he is about to die you should pop your last healthpot and head down to the golems.
- Finish off the two golems, and you should have around 800g (if you did not buy
Boots, which should be enough for
Madred's Razors and a ward. You should probally find somewhere to gank now, while having double buff.





Starting items:
- Most of the starting items is explained in the jungling route guide, but start with
Cloth Armor and 1
Health Potion.
- On your first recall get x4
Health Potion's and
Boots (you have to remain the base for 5 seconds more) or keep the 350g and continue jungling with only x4
Health Potion's, if you decide not to go with the boots to buy
Madred's Razors, instead when you have the gold.
- When you finished the jungle, you should have 800g (Unless counter jungled or bought the boots) and have money enough for your
Madred's Razors, which costs 700g. If you decided to go with the boots, get
Long Sword and a
Health Potion.
- On your next recall you should have enough for
Heart of Gold, and are ready to begin building your core items.


















Jungle runes fitting for Taric :
-
Marks:
- Greater Mark of Desolation: The extra Armor Penetration is good, since I decided not to use armor penetration quintessences. I do not have many armor penetration items, which is also why I pick these runes in marks.
Greater Mark of Attack Speed: Attack speed marks? This is a pref. in most of the guides I have read about a jungling Taric. But it's not really something I like to go with.
Seals:Greater Seal of Armor: Armor! Armor, Armor, Armor! It's a great choice for runes early game when you're jungling.
Greater Seal of Attack Speed Greater Seal of Alacrity : Attack speed in seals can also be very good, and I used to go with it myself but I like the armor seals a bit more.
Glyphs:Greater Glyph of Attack Speed: Another rune part to use Attack speed. If you did not pick attack speed it either Marks(red) or Seals(yellow) You need to take them in Glyphs!(blue) Nothing much more to discuss.
Greater Glyph of Magic Resist: If you have enough attack speed, just go with Magic resist. Always a nice defensive glyph to have on you.
Quintessences:Greater Quintessence of Attack Damage: Attack damage is mostly for early game to make it through the jungle a bit quicker and have some extra damage when ganking on the lanes.
- Greater Quintessence of Fortitude size: 26+ health in the start is recommended, but only take 1 of these Quintessences not all 3, you're AD not tank.
- Greater Quintessence of Desolation: 3.33 armor penetration, aye! Should only be taken if you skipped Armor penetration in your Marks.
I play Jungle Taric with two different kind of masteries, the offensive one 21/0/9, and the Defensive/Utility one, going 1/14/15 (If you want me to go into depth of why I am picking these, please ask in a comment and I will go in depth about them).







I hope I managed to take care of everything you wish to know, if I miss something tell me.

Tanky

I will not go into details about this part of my guide, as Tank

Start items:
- I would suggest you starting the game with
Doran's Ring.
(Q:That's not very tanky, why aren't you going withDoran's Shield.
A: Well,Taric is tanky enough early game thanks to his
Shatter which grants you armor + it's not health regen you need, it's mana regen so you can heal yourself up).
- Get your Philosopher's stone as soon as possible, to help you sustain in the lane, early onn.
- I suggest recalling when you have money for both
Heart of Gold and
Boots
- Get
Mercury's Treads afterwards (Unless they got heavy AD, get [[Ninja tabi]).
- Keep in mind to sell both
Doran's Ring & Philosopher's Stone when you got no space for them, and need a better item. Philosopher's stone is only a temp. item in your build, which you should not complete but sell.
- Afterwards you should get
Aegis of the Legion, the buff it grants your teammates is simply too good early/mid-game to ignore.






You should pick them both, to complete your build, unless you are vs a HEAVY AD TEAM, then replace


I know most of you wish there was a

Runes to make you even more unstoppable :
-
Marks :
Greater Mark of Magic Penetration: The Magic penetration is decent, and a viable choice. Just break through some of their Magic resist, a tank isn't worth much if he gives so little damage, that the enemies can ignore him.
Greater Mark of Magic Resist: Is useful, granting you flat Magic resist early game. Usefull for a tank.
Seals :Greater Seal of Armor: This is a must to have in Seals, the armor will be of use. This is a must for tanks. M'kay?
Glyphs :Greater Glyph of Magic Resist: Granting magic resist, this is a MUST HAVE if you didn't choose Magic resist in Marks.
- Greater Glyph of Replenishment: A little Ability power won't hurt you. Stacked with Doran's ring early game, you might get able to get a few early kills if you go aggressive early game.
Quintessences : Greater Quintessence of Health: grants you health early game, this is my favorite in the Quintessence spot to make you very tanky early game.
Greater Quintessence of Magic Resist: Good amount of flat magic resist early game.
Greater Quintessence of Armor: Same as above, except this goes for armor instead of Magic resist. flat armor vs AD-carry in bot, will make them feel so useless and with 0 damage.
About my masteries. It's pretty standard for a tank. 0/23/7.
This build is not recommened by me at all, but I feel the need for this chapter, due to the fact of my guide name.
I really hope that you enjoyed my guide, and that you understood what I wrote and meant. Please leave a comment and vote, it means a lot to me. If you have any questions then shoot, I will try and answer them if I can.
Criticism is allowed, but try to have a reason instead of writting stuff like "ubadnoob dis i don't liek" :)
(What does my guide need?)
- Also a quick Thank you to Jhoijhoi who made an excellent guide, showing how to create a good guide, which helped me a lot.
( http://www.mobafire.com/league-of-legends/build/making-a-guide-101506 )
- A big THANK YOU to Calibern, who helped me a lot with the coding, and a few other things.
I suggest for you all to go and check him out, +rep him and visit his Xin Zhao guide.
-Taneren <'3 (EU-West) You're welcome to add me.
Thank you for reading my guide.

Well, I know that I have a few to many kills. But I actually have excellent excuses for this one! One of them, I solo turret dived 2 and got a double kill. + 1 more from a solo turret dive early game. Then there was one, where ez was oom and had 40hp - I had no choice, he would have died if I didn't take. One where my ch--- You get the point. Most of my kills are where I take them alone, or if my partners give me no choice but to take them.
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