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Rumble Build Guide by borako

Rumble Acing Through Solo Queue

Rumble Acing Through Solo Queue

Updated on August 15, 2012
8.1
14
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3
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League of Legends Build Guide Author borako Build Guide By borako 14 3 47,013 Views 28 Comments
14 3 47,013 Views 28 Comments League of Legends Build Guide Author borako Rumble Build Guide By borako Updated on August 15, 2012
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1
InsanityFX | September 15, 2012 1:05pm
Voted -1
Rumble is meant to be a tanky champion, and the way he's built here... he'd get destroyed if he was doing what he's supposed to. At least add a Zhonya's or Randuin's or any kind of armor item in there somewhere.
1
cyberskull (65) | September 4, 2012 8:15pm
borako wrote:


so here is what i think and before anything i understand why you didn't like and i can totally say you are right as this isn't a perfect guide and it doesn't have lost of options actually and right now im working on improving it with LOTS of more options :) and also with videos and that's why im stuck my friends are at holiday once they come they will help me do the videos so let's start
1-if you look at the items you can realize you are not going for glass cannon late game and most of the solo tops can't burst you down at first levels but like i said im improving the guide making a versus part for most of the champs and i will definetely touch to that in some champs
2-missing the e is really hard in my opinion and the damage that it can deal is really good even though lots of people dont understand and if you are in need of your shield i said that you should max shield second but if you are winning you will need the shield only for catching the enemy
3-i didn't say rumble can'T mid i played lots of rumble mid cause our last pick decides to go top instead of mid :) and it's not bad but it's hard only players who can play it should pick it it somehow reminds me of fizz as you need to come close to farm which is a problem for fizz and its ussually not a problem at top and if you need to keep up with the harass you need to land perfect harpoons (which i dont say is hard i can do it but this is a guide so this is not for rumble pros this is to help starters) csause its hard to harass ranged ap carries as they are ranged and harrasing with flames is not easy as it seems
4-you can look to 1 all im saying is you are probably not going to be that squishy but if you aer going against jax or rengar or a champ like them you would want to change them and like i said versus part is coming :)
5-i don't get teleport a lot i don't recommend it but getting a teleport is overall a good thing if you have watched american regionals you probably saw clg.na's new technique getting teleport to everyone so you never are down in number against the enemy and that's always a good thing and you are in solo queue this is the same reason why people get twisted fate or nocturne or even karthus as it adds another damage to your matchup
6-i definetely see waht you are saying i will change that i really didn't think of that but about your example solo queue rivens are REALLY squishy in my sense, i can easily harass them to half hp just by opening flame and hitting harpoon twice its piece of cake if you ask me but if got ganked once you would probably fall back a lot but asking your jungler for help will easily get you back in the game
7-thanks for that i will add that never thought of adding that ^^
for conclusion-i think if you had send this it would have changed lots of things but since i changed most of those things its not a problem and you still have things that i will add and thanks for the downvote actually cause with a downvote you say what im missing and i know this isnt even near to perfect as a guide so i need the feedback to make this better so i get one downvote make everything better i will eventually get 2 upvotes (if i fix those like i should) so i love getting a few downvotes just because they tell me my bad things i really need that and thank for your feedback again :)


You're welcome. If it helps the biggest problem I noticed with the guide and I think I already noted this is that you don't have good escapes so you are very vulnerable to ganks. And since early game you're kinda squishy you can die really easily. But yeah you're welcome (don't for the downvote of course..for the feedback). Oh and you might wanna work on...well..not replying with text walls xD I mean I'm fine with it cause I don't mind reading text walls sometimes but other people might find it annoying xD
1
borako | September 4, 2012 9:15am
cyberskull wrote:

Okay read the guide and I'll give you my opinion on what you could change:
- Your runes have no defenses in them. You're going solo top. Going there as a glass cannon isn't really that smart. Also you could add alternatives for the runes.

- In your first two skill sequences why would you max your W last? Your E is good enough with 1 level in it and if you miss it it's worse. Your shield however is fairly spamable and it can save your life when you're solo top. Maxing E over W would be better suited when going Mid.

- Rumble can't mid? o.O ...no...Rumble can mid and is actually very good at it. I can bring you at least 3 people here who have played with me when I was Rumble mid and they can tell you just how much I dominated Mid with Rumble.

- Your masteries are the same as your runes. Barely any defenses there. You could have at least put some more defenses in your masteries if you were going to get offensive runes.

- Teleport for a Summoner Spell? Rumble isn't a split pusher and he certainly is not a champion that relies on farm. He relies more on bullying his opponent out of lane so getting Teleport wouldn't be completely horrible but it won't be very good.

- In the section where you explain W and how it can block stuff..well..you don't really max it enough to block damage. The highest you max it until level six is up to rank 2 in your 3rd skill sequence. At rank 2 it blocks 80 (+40% of ability power). That's not really a lot if you ask me. If you're against a Riven and she gets her shield at rank 2 hers will be stronger than yours. So basically if a Darius uses Ulti on you and you have a rank 2 shield it won't really block much. And if you're against a Yorick and he has Blue Buff then your shield won't do anything (yes I've played against a Yorick with Blue Buff. I was Riven..and yes it was gay)

- Also you might wanna explain the dangers of overheating yourself with your passive. The passive is good no doubt about that but it is risky cause if you silence yourself at the wrong time you're screwed.

So those are the things I think you can change. I actually think your guide is the best glass cannon guide despite the fact that I dislike building Rumble as a glass cannon. No offense for the downvote but I'm just giving my opinion on the guide. I don't mean to offend you.

so here is what i think and before anything i understand why you didn't like and i can totally say you are right as this isn't a perfect guide and it doesn't have lost of options actually and right now im working on improving it with LOTS of more options :) and also with videos and that's why im stuck my friends are at holiday once they come they will help me do the videos so let's start
1-if you look at the items you can realize you are not going for glass cannon late game and most of the solo tops can't burst you down at first levels but like i said im improving the guide making a versus part for most of the champs and i will definetely touch to that in some champs
2-missing the e is really hard in my opinion and the damage that it can deal is really good even though lots of people dont understand and if you are in need of your shield i said that you should max shield second but if you are winning you will need the shield only for catching the enemy
3-i didn't say rumble can'T mid i played lots of rumble mid cause our last pick decides to go top instead of mid :) and it's not bad but it's hard only players who can play it should pick it it somehow reminds me of fizz as you need to come close to farm which is a problem for fizz and its ussually not a problem at top and if you need to keep up with the harass you need to land perfect harpoons (which i dont say is hard i can do it but this is a guide so this is not for rumble pros this is to help starters) csause its hard to harass ranged ap carries as they are ranged and harrasing with flames is not easy as it seems
4-you can look to 1 all im saying is you are probably not going to be that squishy but if you aer going against jax or rengar or a champ like them you would want to change them and like i said versus part is coming :)
5-i don't get teleport a lot i don't recommend it but getting a teleport is overall a good thing if you have watched american regionals you probably saw clg.na's new technique getting teleport to everyone so you never are down in number against the enemy and that's always a good thing and you are in solo queue this is the same reason why people get twisted fate or nocturne or even karthus as it adds another damage to your matchup
6-i definetely see waht you are saying i will change that i really didn't think of that but about your example solo queue rivens are REALLY squishy in my sense, i can easily harass them to half hp just by opening flame and hitting harpoon twice its piece of cake if you ask me but if got ganked once you would probably fall back a lot but asking your jungler for help will easily get you back in the game
7-thanks for that i will add that never thought of adding that ^^
for conclusion-i think if you had send this it would have changed lots of things but since i changed most of those things its not a problem and you still have things that i will add and thanks for the downvote actually cause with a downvote you say what im missing and i know this isnt even near to perfect as a guide so i need the feedback to make this better so i get one downvote make everything better i will eventually get 2 upvotes (if i fix those like i should) so i love getting a few downvotes just because they tell me my bad things i really need that and thank for your feedback again :)
1
cyberskull (65) | September 3, 2012 6:48am
Voted -1
Okay read the guide and I'll give you my opinion on what you could change:
- Your runes have no defenses in them. You're going solo top. Going there as a glass cannon isn't really that smart. Also you could add alternatives for the runes.

- In your first two skill sequences why would you max your W last? Your E is good enough with 1 level in it and if you miss it it's worse. Your shield however is fairly spamable and it can save your life when you're solo top. Maxing E over W would be better suited when going Mid.

- Rumble can't mid? o.O ...no...Rumble can mid and is actually very good at it. I can bring you at least 3 people here who have played with me when I was Rumble mid and they can tell you just how much I dominated Mid with Rumble.

- Your masteries are the same as your runes. Barely any defenses there. You could have at least put some more defenses in your masteries if you were going to get offensive runes.

- Teleport for a Summoner Spell? Rumble isn't a split pusher and he certainly is not a champion that relies on farm. He relies more on bullying his opponent out of lane so getting Teleport wouldn't be completely horrible but it won't be very good.

- In the section where you explain W and how it can block stuff..well..you don't really max it enough to block damage. The highest you max it until level six is up to rank 2 in your 3rd skill sequence. At rank 2 it blocks 80 (+40% of ability power). That's not really a lot if you ask me. If you're against a Riven and she gets her shield at rank 2 hers will be stronger than yours. So basically if a Darius uses Ulti on you and you have a rank 2 shield it won't really block much. And if you're against a Yorick and he has Blue Buff then your shield won't do anything (yes I've played against a Yorick with Blue Buff. I was Riven..and yes it was gay)

- Also you might wanna explain the dangers of overheating yourself with your passive. The passive is good no doubt about that but it is risky cause if you silence yourself at the wrong time you're screwed.

So those are the things I think you can change. I actually think your guide is the best glass cannon guide despite the fact that I dislike building Rumble as a glass cannon. No offense for the downvote but I'm just giving my opinion on the guide. I don't mean to offend you.
1
JohnnyBeggod | September 1, 2012 3:04pm
Voted +1
...
1
lordgojira (6) | August 20, 2012 1:18pm
Voted +1
fefff
1
Monkay3000 (3) | August 19, 2012 1:26pm
Voted +1
good guide
1
lordgojira (6) | August 17, 2012 7:22pm
i that u put the mask in build
1
lordgojira (6) | August 17, 2012 7:22pm
i that u put the mask in build
1
borako | August 17, 2012 6:05am
Apathy wrote:

Really? So many sheep votes. Count yourself really lucky. I'll just list all my problems.

1. No mastery upgrade to Ignite, Flash or Teleport.
2. No armor seals for top lane.
3. No item to replace Haunting Guise.
4. Very fragile late game for a offtank.

You also have a lot of missing content.
1. No explanation of item choice and sequence.
2. No mention at all of alternative/situational items and builds.
3. No section on how to play mid and late game.

Ugh.


well to say the truth i am writing them right now but still thank you for your feedback
1
Apathy (5) | August 17, 2012 5:28am
Voted -1
Really? So many sheep votes. Count yourself really lucky. I'll just list all my problems.

1. No mastery upgrade to Ignite, Flash or Teleport.
2. No armor seals for top lane.
3. No item to replace Haunting Guise.
4. Very fragile late game for a offtank.

You also have a lot of missing content.
1. No explanation of item choice and sequence.
2. No mention at all of alternative/situational items and builds.
3. No section on how to play mid and late game.


EDIT: Seen the reply. Hope to be able to change my vote.
1
KoreanSP (30) | August 16, 2012 10:53pm
@Phil Collins
From personal experience, I have seen a few Rumbles get Hextech rather than WotA. Reason being is that the AP difference is minimal, and the spell vamp won't change too much. However, you get an extra slow and mini-nuke which is fantastic when chasing with Rumble. You essentially have infinite slow even if they have Ghost or some other speed method.

Some of your damage is from when you overheat, or when you are AA'ing during a fight while using your flamespitter and harpoons. Rumble's AA is a decent portion of damage, you often do it more than one notices. I do agree with the lifesteal being pretty useless.

Hence you get spell vamp, AP, AD, and a very nice active that is fantastic to chase or to make sure a target is dead. (IE overslowing).
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