What exactly will that mean for mobafire? What features will it add?
"Blizzard spoke thus; Thou shalt not BM. And the players replied Nay, I shall Play my hand with Lethal already on the board. And so Blizzard sent unto them this Brawl of Yogg, As a lesson for their sins of Pride and Greed, for he is the Prophet of Madness and RNG. On that day, the tavern descended into an era of chaos and darkness, until the weekend passed and everyone forgot all about it. Amen. Book of SMOrc, Verse 20, Chapter 4." - Feam T
Thanks for the responses:
@Matt (Well, if it's something the users want, we can do it.)
Makes sense!
@Jebus (Ace Client does have a program for this)
The big difference is that AutoLoL does not change anything in the LoL client. It just reads pixel data and automates your mouse accordingly.
@Searz (What exactly will that mean for mobafire? What features will it add?)
For now the best improvement would be the ability to download masteries from a mobafire build and open them in AutoLoL. We do support importing from mobafire, but it's very slow and error prone.
@Matt (Well, if it's something the users want, we can do it.)
Makes sense!
@Jebus (Ace Client does have a program for this)
The big difference is that AutoLoL does not change anything in the LoL client. It just reads pixel data and automates your mouse accordingly.
@Searz (What exactly will that mean for mobafire? What features will it add?)
For now the best improvement would be the ability to download masteries from a mobafire build and open them in AutoLoL. We do support importing from mobafire, but it's very slow and error prone.
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I've tried contacting you through the contact form twice, but didn't get a response. Just in case the contact form is bugged I will try it through the forums.
I am one of the developers of AutoLoL (http://autolol.codeplex.com/) and see opportunities for us to work together. I'm very interested in knowing if you are interested as well.
Kind regards,
Tijs hendriks