What exactly will that mean for mobafire? What features will it add?
"He cooked cake." - MrCuddowls
"Oh forget it, I have nothing to hid, I admit it, 12 hours of every single day of my life ever since I was eleven years old have been anal sex with canoes" - MrCuddowls
"Oh forget it, I have nothing to hid, I admit it, 12 hours of every single day of my life ever since I was eleven years old have been anal sex with canoes" - MrCuddowls
Thanks for the responses:
@Matt (Well, if it's something the users want, we can do it.)
Makes sense!
@Jebus (Ace Client does have a program for this)
The big difference is that AutoLoL does not change anything in the LoL client. It just reads pixel data and automates your mouse accordingly.
@Searz (What exactly will that mean for mobafire? What features will it add?)
For now the best improvement would be the ability to download masteries from a mobafire build and open them in AutoLoL. We do support importing from mobafire, but it's very slow and error prone.
@Matt (Well, if it's something the users want, we can do it.)
Makes sense!
@Jebus (Ace Client does have a program for this)
The big difference is that AutoLoL does not change anything in the LoL client. It just reads pixel data and automates your mouse accordingly.
@Searz (What exactly will that mean for mobafire? What features will it add?)
For now the best improvement would be the ability to download masteries from a mobafire build and open them in AutoLoL. We do support importing from mobafire, but it's very slow and error prone.
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I've tried contacting you through the contact form twice, but didn't get a response. Just in case the contact form is bugged I will try it through the forums.
I am one of the developers of AutoLoL (http://autolol.codeplex.com/) and see opportunities for us to work together. I'm very interested in knowing if you are interested as well.
Kind regards,
Tijs hendriks