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I've tried it. It sucks balls. Try Morgana jungle. Much faster, higher up during clear, much better ganks.
I believe you. And also spell vamp affects Smite(????) 8D
I'm probably not going to vote on this, but sirell is right: your guide will be obsolete the moment the new season is implemented. In particular, Karma will likely die at blue if she doesn't start Hunter's Machete.
As for jungle Karma, I've mixed feelings about her, though I'll admit she's a stronger concept than some other obviously failed non-niche junglers, eg (especially) jungle Leona. However, her she has the same problems as jungle Soraka - sure she can clear without problems and she has good sustain, but her ganks are subpar and she can't duel and is blue-reliant, hence she is susceptible to being counterjungled.
Karma is going to change - hence 'rework'. Her abilities will be different so saying 'it shows a way to play this champion' is actually false - or, it will be in the near future.
And the reason 'fresh wind' is going to become 'useless wind' because of the jungle changes... Everything you've written here will probably be wrong.
I'm not hating, but the logic of it just totally escapes me.
Jungle is going to change, Karma is going to change. Ergo, new guide on how to play current Karma in current jungle is currently pointless.
It probably would have been better to wait for the new jungle and the rework before considering writing a jungle Karma guide... You will probably have to archive this when the S3 patch comes out to make major changes. Or just delete this guide and rewrite it. That is, if new Karma is viable in new jungle. Sorry, but that's just the truth of the matter...
I made this guide, because I want some fresh wind coming to the game. And second, because this guide shows a way to play this Champion, no one showed before.
But thanks for your comment.
So with the upcoming rework of Karma and the changes to the jungle, you decide to make a jungle Karma guide.
Also, enable comment to vote ;p
Will try this in my next game:)