My #1 Guides:



Check out my new
Cassiopeia Guide: Cassiopeia - The Venomous Monarch
Thank you Jhoijhoi for my stamps!
His head reminds me of
Hecarim's head. Seems pretty fun! I wish I had a PBE account D:
Gotta wait for a few more weeks for him to be released on NA servers :c
Edit: Meant to say "several" instead of "a few".

Gotta wait for a few more weeks for him to be released on NA servers :c
Edit: Meant to say "several" instead of "a few".
Thanks TinyStar for the amazing sig<3
Care to check out my
Mordekaiser guide? I'd appreciate it :D
Dark Metallica-Rocking With Mordekaiser

Dark Metallica-Rocking With Mordekaiser
Quoted:
Abilities:
( Passive ) Keeper of Souls
Thresh collects the souls of dead enemies by walking near. Souls permanently grant Armor, Magic Resistance, and ability power.
Champions and large minions always drop a harvestable soul. Small minions only sometimes drop a soul.
Thresh does not armor and magic resistance per level.
Values are tentative but atm they give 1.00, .99, .98 etc per soul
( Q ) Shackle
Passive: Deal 0.5*AD-1 magic damage on each hit that builds up when not attacking.
This value is equal to total souls collected plus up to 80/110/140/170/200% of attack damage, based on the amount of time since his last attack.
Active: Grab an enemy, then pull them to you or leap to them.
Throws out his scythe, dealing 80/110/140/170/200(+0.5*AP) magic damage to the first unit hit and pulling them toward him for 1.5 seconds.
Reactivate this ability to pull Thresh to the bound enemy.
( W ) Lantern Toss
Create a shielding lantern that an ally can use to dash to you.
Throw the Lantern to a point. If an ally near the Lantern clicks it, they pick it up and Thresh pulls both back to him.
Additionally, allies who come near it gain a shield lasting 6 seconds that absorbs up to 60/100/140/180/220(+0.4*AP) damage. Allies can only receive the shield once per cast.
( E ) Sweep
Knock nearby enemies in the direction of your choice.
Deals 65/100/135/170/205 (+0.4*AP) magic damage in a line beginning behind him. Enemies hit are pushed in the direction of the swing, then slowed by20/25/30/35/40% for 1.5 seconds.
Cast forward to push; cast backward to pull.
( R ) The Box
Trap enemies inside walls that slow and deal damage if broken.
Creates a prison of spectral walls around himself. Enemy Champions who walk through a wall suffer 250/400/450 (+1.0 AP) magic damage and are slowed by 99/50% for 2 seconds, but break that wall.
Once one wall is broken, remaining walls deal half damage and slow duration.
( Passive ) Keeper of Souls
Thresh collects the souls of dead enemies by walking near. Souls permanently grant Armor, Magic Resistance, and ability power.
Champions and large minions always drop a harvestable soul. Small minions only sometimes drop a soul.
Thresh does not armor and magic resistance per level.
Values are tentative but atm they give 1.00, .99, .98 etc per soul
( Q ) Shackle
Passive: Deal 0.5*AD-1 magic damage on each hit that builds up when not attacking.
This value is equal to total souls collected plus up to 80/110/140/170/200% of attack damage, based on the amount of time since his last attack.
Active: Grab an enemy, then pull them to you or leap to them.
Throws out his scythe, dealing 80/110/140/170/200(+0.5*AP) magic damage to the first unit hit and pulling them toward him for 1.5 seconds.
Reactivate this ability to pull Thresh to the bound enemy.
( W ) Lantern Toss
Create a shielding lantern that an ally can use to dash to you.
Throw the Lantern to a point. If an ally near the Lantern clicks it, they pick it up and Thresh pulls both back to him.
Additionally, allies who come near it gain a shield lasting 6 seconds that absorbs up to 60/100/140/180/220(+0.4*AP) damage. Allies can only receive the shield once per cast.
( E ) Sweep
Knock nearby enemies in the direction of your choice.
Deals 65/100/135/170/205 (+0.4*AP) magic damage in a line beginning behind him. Enemies hit are pushed in the direction of the swing, then slowed by20/25/30/35/40% for 1.5 seconds.
Cast forward to push; cast backward to pull.
( R ) The Box
Trap enemies inside walls that slow and deal damage if broken.
Creates a prison of spectral walls around himself. Enemy Champions who walk through a wall suffer 250/400/450 (+1.0 AP) magic damage and are slowed by 99/50% for 2 seconds, but break that wall.
Once one wall is broken, remaining walls deal half damage and slow duration.
Thank you Byron for 2014's loudest laugh up till today

Interesting kit. Although the skill descriptions are pretty confusing.
Is there a cap to the # of souls he can collect?
Is there a cap to the # of souls he can collect?
Thanks TinyStar for the amazing sig<3
Care to check out my
Mordekaiser guide? I'd appreciate it :D
Dark Metallica-Rocking With Mordekaiser

Dark Metallica-Rocking With Mordekaiser
He is more the support type I think. His auto-attack animation pwns.
Passive has no maximum stacks.
The pull can be to him or he can go to the champion pulled.
The lantern has a big range (like, xerath with locus of power using his ultimate big).
E looks a bit confusing, it's a rectangle-shapped skillshot.
Ultimate is downright weird.
Passive has no maximum stacks.
The pull can be to him or he can go to the champion pulled.
The lantern has a big range (like, xerath with locus of power using his ultimate big).
E looks a bit confusing, it's a rectangle-shapped skillshot.
Ultimate is downright weird.

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That is his Concept Art.
There was also a new voiceover for a possible new Kayle skin that might be legendary (currently speculation). Surrender@20 is currently updating its post for the information on Thresh and any other balance changes.