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About the masteries, I know is rare to see >21 points on defense, but after playing a lot with him, the masteries that fits more for my playing style are these one for the solo and jungle. Of course the ones you mention are a reasonable choice.
I mention the Gold Quints as an option in the runes section. Since I have those utility masteries I think is enough.
I will include the starting support build you mention. I play it too some times and I did not include it.
Just as a side note, it's rarely beneficial to spec more than 21 points in a single mastery tree. The only exception that comes to mind for me is Singed.
Anyway, overstatting in defense is bad. Your correct masteries should be:
For top and jungle: Either 9/21/0 or 0/21/9. Do not stat Summoner's Insight unless going 9 in utility.
For support: 0/13/17. 1/13/16 if you are willing to give up Pickpocket for Summoner's Wrath . 0/9/21 is also possible.
Also your runes are wrong. Armor yellows must always be flat, not scaling.
Support Shen should run gold quints, and his correct starting items are not boots + 2 wards, but Rejuvenation Bead + 3-4 wards + 1-3 pots.
For example, Meditation on Shen?
It depends on the arrangement between teams before the game starts.