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1

Voted +1
The changes you are making are amazing I have now one 1700 games using this build
1

I once used this guide and i felt the urge to kill myself after. I hope in the future you will not waste mine or your time by making such trash.... lol... I LOVE YOU
1

I once used this guide and i felt the urge to kill myself after. I hope in the future you will not waste mine or your time by making such trash.... lol... I LOVE YOU
1

You misunderstand. Q is used to trade with the opponent, not heal. E is strong, but unreliable to hit, as it requires either a minion in position, or yourself in dangerous range, considering
Karma has virtually 0 escapes. Trust me when I say that any competent
Karma player maxes Q first and not E, although, another viable option is to simultaneously max Q and E; that is, to take a point in E, then Q, then E, etc. Taking an early W point whenever, of course. If it's support-type
Karma, I find that simultaneous maxing is also quite efficient, though I still prefer to max Q for aggression.



1

Sirell didnt ask a question... And i'll explain it better I guess. I apologize Sirell btw, I am taking the criticism and slowly fixing the guide with what time will allow. You can prevent more damage using shield, with a lower level heal after, than the other way around. Preemptive shields will stop more damage with a mantra heal after. Especially if you plan the use of your summoner heal spell really well. With a decent jungle coming in, and the low cooldown for shield, you can get a few well placed shields for decent exchanges. Early lane fights with a level 3-4+ shield can negate most poke entirely.
1

It wasn't even a question. It's a statement. To which he responded with absolute non-English.
1

^ Lul try again and answer sirell's question
1

That made no sense.
1

The benefit for q isn't as great for the latter. You can prevent and heal effectively, more so then the other way around.
1

Well, for a start, you max Q over E.
1

I took this criticism really well, Im a ****ing idiot for the masteries. I'll make it easier to read as well. You cant always assume to be afraid of mid gank (unless youre a complete noob based on map aware and team calls) so that point was moot. I will add the con though.
1

Voted -1
See above
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