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Ashe General Guide by 1raider23

AD Carry Itemize: Attack Damage Carry

AD Carry Itemize: Attack Damage Carry

Updated on June 23, 2013
6.7
5
Votes
2
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League of Legends Build Guide Author 1raider23 Build Guide By 1raider23 5 2 19,274 Views 23 Comments
5 2 19,274 Views 23 Comments League of Legends Build Guide Author 1raider23 Ashe Build Guide By 1raider23 Updated on June 23, 2013
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1
vaskouf | June 11, 2013 9:41am
Voted -1
"It start well but after you type type type use BBCode to make it better" Like you said :)
1
DarkAkumaLord (61) | May 18, 2013 7:14pm
Ah everywhere in your guide every SINGLE FREAKING section
1
1raider23 | May 14, 2013 5:58pm
@Tristan Dumas, Tristana is with Caitlin. I put 4 of them together, as you are only allowed so many champion slots.

@darkAkumaLord, TF and Teemo do not really fit into this guide, as they are not traditionally played as ADC's

(edit) @darkakumalord, I appreciate the link to the BBcode guide, but I have already seen that. If you have some ideas as to WHERE I could work in that kind of formatting, I would appreciate it.
1
DarkAkumaLord (61) | May 14, 2013 5:55pm
Also, where's TF :P
BB Coding Click Me!
1
tristan dumas | May 14, 2013 3:17pm
Where the f*** is Tristana????!!?!?!?
1
Embracing (353) | May 3, 2013 9:05pm
Voted -1
Sorry, but I don't feel this guide doesn't clearly describe the itemization process for ADCs.

Most of the items are correct, but beginners to ADCs will only grasp a concept of what items are good and bad and not what order of items they should purchase.

Furthermore, items specific on certain champs (Black cleaver on MF) aren't as good on other carries (Varus, Cait), which is not mentioned as well.
Also, I fail to see how boots + 3 is a safe start anymore. The standard start for ADCs is doran's blade, with the occasional longsword 2 pots against some crazy laner like draven.

The sample item section is also extremely vague and unspecific, even to the point where some explanations are incorrect.

I recommend you relook at your knowledge of ADCs or the information portrayed in the guide.
1
DKitten (78) | May 3, 2013 2:54pm
My ADC partner wants to leave comments for you. I'll warn you, we're both unranked.
=========================================
1) Trinity Force is recommended under attack speed, but the guide makes it sound like it should be used on all carries. They underplay the fact that this should be used mainly on carries that use abilities as or more often than autoattacks. Also, if they are suggesting the Trinity Force, Iceborn Gauntlet should be mentioned for the similar effect, armor, damage, and the passive- even though it is inferior to the Trinity Force on carries not named Ezreal.'

tl:dr; Make it more clear that Trinity Force is good on carries that spam abilities. It is not good for everyone.

2) Under Survivability, they mention Warmog's Armor. Though I agree that this item is both good for the stats and should be well within the carry's budget, the carry's job is to NOT get focused. If at all avoidable, a carry DOES NOT BUILD Warmog's Armor. Guardian Angel is preferred because it grants both Armor, and MR. Lastly, it revives the carry if they mess up. Warmog's Armor just makes the carry tanky when that isn't their job. Guardian Angel softens blows and prevents mistakes, whereas Warmog's Armor encourages the carry to take hits.

tl:dr; A carry should not be getting hit enough to justify a Warmog's Armor. If you're getting hit that much, something is wrong with your positioning or your team is not protecting you during teamfights. Warmog's Armor may seem stronger, but the passive on Guardian Angel better suits a carry who has lifesteal.

3) Lastly, in the sample builds section, there is a build focused on an "attack speed ADC". I will point out that while this build is made viable by the Blade of the Ruined King, it will be less effective than other carry builds because it is not backed up by a damage stat. This will bring the enemy down to about half HP, and then the damage drops off.

tl:dr; Attack speed should be backed by damage if at all possible. Raw attack speed is viable but not effective.
=========================================
He says the rest is all valid.
1
JudeKevin | May 3, 2013 2:50pm
Yeah the guide is good. But I don't think that IE is a must item. Most often I stack BT with BotRK. The lifesteal stack will piss your opponents off!!!XD
1
SmokedCarpenter (53) | May 3, 2013 8:25am
Don't forget to update your elixir start or remove it entirely since the nerf. Also I would try using icons rather than the typical Infinity Edge type of coding in a least some portions of the guide jut to space things out. Won't vote yet but I do love when people make guides such as these.

I would also add in a cheatsheet with a bunch of different build paths just to outline what you say in your guide.
1
DarkAkumaLord (61) | April 26, 2013 11:09pm
Voted +1
Coding or me sad next time, k?
1
Xaenorth (4) | April 26, 2013 1:44am
Voted +1
Braziul?
1
Vynertje (386) | April 26, 2013 1:37am
While the guide is decent overall, I do think some of the information is lacking or incorrect. To give a small example, you mention that the traditional ad carry is BT-PD-LW but you make no mention of the oldschool IE-PD-LW.

Infinity edge first is good for any champion that mainly wants autoattack damage. Generally it is a good follow up on ruined king, but it is good on its own. The downside of rushing IE is the cost - your enemy will finish a BT and have it fully stacked before you have it. The time between finishing your BF sword and completing the infinity edge gives you a big disadvantage
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