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@darkAkumaLord, TF and Teemo do not really fit into this guide, as they are not traditionally played as ADC's
(edit) @darkakumalord, I appreciate the link to the BBcode guide, but I have already seen that. If you have some ideas as to WHERE I could work in that kind of formatting, I would appreciate it.
BB Coding Click Me!
Most of the items are correct, but beginners to ADCs will only grasp a concept of what items are good and bad and not what order of items they should purchase.
Furthermore, items specific on certain champs (Black cleaver on MF) aren't as good on other carries (Varus, Cait), which is not mentioned as well.
Also, I fail to see how boots + 3 is a safe start anymore. The standard start for ADCs is doran's blade, with the occasional longsword 2 pots against some crazy laner like draven.
The sample item section is also extremely vague and unspecific, even to the point where some explanations are incorrect.
I recommend you relook at your knowledge of ADCs or the information portrayed in the guide.
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1)
tl:dr; Make it more clear that
2) Under Survivability, they mention
tl:dr; A carry should not be getting hit enough to justify a
3) Lastly, in the sample builds section, there is a build focused on an "attack speed ADC". I will point out that while this build is made viable by the
tl:dr; Attack speed should be backed by damage if at all possible. Raw attack speed is viable but not effective.
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He says the rest is all valid.
I would also add in a cheatsheet with a bunch of different build paths just to outline what you say in your guide.
Infinity edge first is good for any champion that mainly wants autoattack damage. Generally it is a good follow up on ruined king, but it is good on its own. The downside of rushing IE is the cost - your enemy will finish a BT and have it fully stacked before you have it. The time between finishing your BF sword and completing the infinity edge gives you a big disadvantage