Would you like to see (the balanced version of) Quscy in the League of Legends? :D
Just imagine, your passive would keep turrets alive all the time, your E would be able to clear waves instantly and the tower would just be a free ward for everything that happens around nashor.
I like the idea of a utility based champion though.
I like the idea of a utility based champion though.
Vynertje wrote:
Just imagine, your passive would keep turrets alive all the time, your E would be able to clear waves instantly and the tower would just be a free ward for everything that happens around nashor.
I like the idea of a utility based champion though.
Hmmm, I guess my champ needs a lot of balancing :P
I increased the CD of the passive and reduced the health of the structures. Maybe I can find more stuff that should change :3


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Changed passive to 2 stacks with a cooldown of 60 seconds.
Changed Q, allowing a maximum of 5 turrets placed at all times. Nerfed the range and reduced the damage done when a nearby turret is placed. Nerfed health aswell :P
Changed W, Nerfed health
Changed E, disallowing to deal damage to enemy structures and nerfed the diameter
Changed R, disallowing to sabotage all enemy structures and nerfed the increased attack speed upon activation.
Should already be much better :P
Changed Q, allowing a maximum of 5 turrets placed at all times. Nerfed the range and reduced the damage done when a nearby turret is placed. Nerfed health aswell :P
Changed W, Nerfed health
Changed E, disallowing to deal damage to enemy structures and nerfed the diameter
Changed R, disallowing to sabotage all enemy structures and nerfed the increased attack speed upon activation.
Should already be much better :P



Picture by: Hogopogo
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Right now, 5 turrets can be built. These turrets are mainly vision, not damage.
Do you think that is balanced, or do you say: screw vision, go for damage? :D
Do you think that is balanced, or do you say: screw vision, go for damage? :D



Picture by: Thalia Kael
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EDIT: Nerfed all ratios