Erh, he seems quite overpowered to be honest >_>.
Passive is ridiculous.50+ movement speed, AND armor and MR? Not that the movement wasn't enough :)..
Q is quite OP as well. The passive is extremely nice. Increases that dudes DPS by more than enough, in my opinion. Unit collision + range is.. Well, OP. Frozen Mallet + Kite kite kite? Exactly.
W's passive is O.K I guess, but 350 range AoE stun? Easily shuts down the entire enemy team.
E I got nothing on.
R I got nothing on.
He seems like a cool dude, but with these stats he just seem so OP. No offense at all, I like the idea, just perhaps reduce the values a bit? :D
Passive is ridiculous.50+ movement speed, AND armor and MR? Not that the movement wasn't enough :)..
Q is quite OP as well. The passive is extremely nice. Increases that dudes DPS by more than enough, in my opinion. Unit collision + range is.. Well, OP. Frozen Mallet + Kite kite kite? Exactly.
W's passive is O.K I guess, but 350 range AoE stun? Easily shuts down the entire enemy team.
E I got nothing on.
R I got nothing on.
He seems like a cool dude, but with these stats he just seem so OP. No offense at all, I like the idea, just perhaps reduce the values a bit? :D

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Passive: Heaven and Earth
- Movement speed increase 10/20/30 (Lvl scales 4/8/12)
- AR and MR increase 10/20/30 (Lvl scale 6/10/14)
Q: Kaze
Passive:
-AS increase 5/10/15% (1/3/5)
Active:
- No unit collision 3/5/7 sec (Lvl scales at 1/3/5)
- Range increase 100/150/200/250/300 (+.5 AP) does not apply on hit effects
W: Tetsu
Passive:
- Decreased damage 2/4/6/8/10%
Active:
- Stuns surrounding units (100 Range) for .5/.75/1 (+.01 AR) (Scales at Lvl 1/3/5)
E: Yama Yumi
- Skillshot rising rock from the ground in a thin long cone
- Range 100/175/250/325/400
- Dealing 50/75/100/125/150 (+1.0 AR)
ULT: Shippuuden
- Creates a hurricane (Range 300) which grows 15/30/45 range per second
- Dealing 100/200/250 (+.2 AP) damage per sec
- Slowing by 10/20/30%
- Lasting 3/4/5
Any suggestions/comments