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Master Yi General Guide by Skaeling

AD Offtank Noob Hunt [S3 rework]

AD Offtank Noob Hunt [S3 rework]

Updated on August 11, 2013
8.3
22
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5
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League of Legends Build Guide Author Skaeling Build Guide By Skaeling 22 5 111,040 Views 47 Comments
22 5 111,040 Views 47 Comments League of Legends Build Guide Author Skaeling Master Yi Build Guide By Skaeling Updated on August 11, 2013
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1
Skaeling (6) | August 11, 2013 12:23pm
IAmByakuya wrote:

Just a question...around what time do you manage to fully stack tears?

You should get Manamune on your first back, and stack it with last hits . Stacking tear is a bit slow i guess though :D The actual timer is around 25 minutes as far as I can remember.
1
Skaeling (6) | August 11, 2013 12:18pm

Master Yi is based on an assasin play style, with hard critical strikes and high attack speed. This build contains 1 crit item. Try to play Yi in a more risky playstyle with BOTRK, infinity edge, statikk shyv, wamorgs and yumos rageblade. Trust me, it works. You are not supposed to engage fights, but rather to nuke down one enemy after the other when your teammates are already fighting. With your Alpha Strike always refreshing after every kill, you are hard to focus and this is why you can go all in like assasins should do.

Interesting how you signed up just to downvote. Perhaps read through/try the build before saying why your playstyle is superior. Also, what you are saying is bull****. I never said you should engage fights. You can't assume your team will get someone low enough 4v5 for you to start "ks"ing.

Ps: why should I trust a trollvoter that signed up today?
1
IAmByakuya (82) | August 11, 2013 12:18pm
Just a question...around what time do you manage to fully stack tears?
1
sorrowhunter | August 11, 2013 11:25am
Voted -1
Master Yi is based on an assasin play style, with hard critical strikes and high attack speed. This build contains 1 crit item. Try to play Yi in a more risky playstyle with BOTRK, infinity edge, statikk shyv, wamorgs and yumos rageblade. Trust me, it works. You are not supposed to engage fights, but rather to nuke down one enemy after the other when your teammates are already fighting. With your Alpha Strike always refreshing after every kill, you are hard to focus and this is why you can go all in like assasins should do.
1
Skaeling (6) | August 11, 2013 7:53am
aetonyx wrote:

I have always been feeding the enemy team, and for the first time ever, since I started playing, have I had a good match in League of Legends PvP. This build got me my first triple kill, and over 5 kills, which was my record before the match, and I completed a build for the first time ever. Even though we (they) surrendered, I was happy, because I got 24 kills 6 deaths. And that is a huge, an enormous improvement! Thanks for the build, it was amazing!
10/10 Would do again!
-Grump


Haha GZ! Gotta love those surrenders :D
1
aetonyx | August 10, 2013 7:15pm
Voted +1
I have always been feeding the enemy team, and for the first time ever, since I started playing, have I had a good match in League of Legends PvP. This build got me my first triple kill, and over 5 kills, which was my record before the match, and I completed a build for the first time ever. Even though we (they) surrendered, I was happy, because I got 24 kills 6 deaths. And that is a huge, an enormous improvement! Thanks for the build, it was amazing!
10/10 Would do again!
-Grump
1
Skaeling (6) | August 10, 2013 7:31am
Quoted:
1. There are no early game item choices in the cheatsheet

Tiamat/Hydra is the early game item. I think "rush hydra" is pretty clear :)

Quoted:
I don't know if I should pick defensive or attack speed item first, and I only read cheatsheet

It's situational and up to the players. I guess I'll have to make it clear.

Quoted:
I think you should explain the Ravenous Hydra in the items section instead of making a new section for it

IMO this is such an important item choice that I made an entire section on it.

Quoted:
I think that Youmuu's Ghostblade is pretty good pick after all because it really fits Master Yi at the moment and allows him to push faster and duel some supports warding

I have explained why I dislike Youmuu's Ghostblade in the FAQ section. There are better options for all aspects of this item (crit/as - Shiv, ad/as - zephyr, ad/crit - ie, armor pen - LW, BC). I would only take this as the 1st item, but since that is hydra i just skip it and go for def/late game items instead.

Ps: forgot mentioning that once hydra is done, its a foolish thing to buy ghostblade, because for 100 more gold you can get Black Cleaver. It has more AD on it, and hydra will apply its passive on all enemies around you, both with the active and passive splash, so the penetration stat is vastly more superior than on ghostblade. It is immensely powerful, and the AD will love your for it.
1
Janitsu (569) | August 10, 2013 7:09am
Thy sins
1. There are no early game item choices in the cheatsheet
2. I don't know if I should pick defensive or attack speed item first, and I only read cheatsheet
3. The icons could be like, 10px smaller in the explanations since they are pixely
4. I think you should explain the Ravenous Hydra in the items section instead of making a new section for it
5. I think that Youmuu's Ghostblade is pretty good pick after all because it really fits Master Yi at the moment and allows him to push faster and duel some supports warding (for example)

Thy blessing
1. Decent cheatsheet, runes, masteries and skill sequence
2. Gameplay explained
3. Has coding in it
4. Most of the things are explained
5. Lots of alternatives for many things
6. FAQ


I'd like to see some changes or explanations answering those points. I might upvote later. This guide has potential and it tells a lot to the reader. The cheatsheet is a bit dull for the items at least. Most people don't read the guide but will check the cheatsheet instead.






Result:



Path of the Successor




+Rep is always appreciated ;)
1
pepsiM4A1 (47) | August 9, 2013 2:56am
Voted +1
Read above!
1
pepsiM4A1 (47) | August 9, 2013 2:56am
Skaeling wrote:

Master Yi is very dependent on his core items, and he can be shut down in lane by counters or by camping. This is why people say he is either great or weak like hell.

Playing him in the jungle gives a very reliable source of gold, if you manage to abuse his farming skills and learn how to create map pressure this amount skyrockets.

Because of his clear speed you reach top lane faster than most other junglers, allowing you a gank with doublebuff at level 3, and their top laner is mostly level 1, or level 2 and pushed. Ghost enables to run up quickly to the enemy and apply the slow while he or she is still far from the turret. The best way of ganking is counterganking, or just waiting for an overcommitment.

To the contrary to what you think, his post level 6 ganks with Tiamat and Highlander are extremely bursty with absurd sustained damage, especially if your lanes bring CC. At this point red buff becomes a luxury, because you can stick to your targets regardless of it(unless you get hard CC-d of course).

After this explanation, there is no questioning I will +1 it!^^
1
Encross (54) | August 9, 2013 1:05am
Skaeling wrote:

@encross:
Flash + Q initiate is just wrong. I'm starting to wonder how much Yi you played, and that you have never tried this Tiamat start. Also, if you use Q to clear every small camp in the jungle / splitpush, you WILL run out of mana.


You've got a lot to learn, chief. My downvote stands until the points I've brought up are actually addressed.
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