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Sure the stats don't say everything, but saying that it means nothing at all is silly. The fact that only 50% of the time you can convert a
Even if we don't factor in win/loss, the numbers are clear - building a
The issue here though...
When
Stats don't lie.
What I'm trying to say is... that it doesn't mean it's the muramana that makes
When
Stats don't lie.
Because
I can't judge your playstyle since i've never seen you play but you should be able to last hit under the turret pretty easily with
Uhu, yeah... Good argument. I get it.
Glad you do. So I don't have to explain myself.
Things like counters aren't as important in a full guide, but you're missing sections like ITEMS, which is kinda the most important bit in any guide, especially where you're concerned.
Also, judging from your first paragraph, it seems that you have little to no experience whatsoever actually using this build - correct me if I'm wrong.
Also, if you want other reasons on why I'd -1 this guide, I can gladly give them too.
Basically, there's nothing you can say or do that will change my vote.
Well, the GUIDE isn't finished yet cause I have to add a lot of things such as counters, but if you got some things to say about the build please tell me so i can improve.
Basically, there's nothing you can say or do that will change my vote.
Because
If you think about why the champions that are currently building a
According to Elophant, when a
Suffice it to say, if an item can only be fully charged in 20% of all games and allows you to win in 50% of THOSE games (i.e
Well first of all, maybe you should read more of this build before writing such a negative comment and on top of that concluding that the build sucks. In the build I said that you have to get the
Not remotely viable. -1
Uhu, yeah... Good argument. I get it.