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of course we all aren't programmers but BB code has many guides on mobafire (thanks to jhoijhoi) and it is meant to be like learning a new way to play a champ. its not hard but its not easy. I still haven't got it down.
Stop being an a**hole? maybe when the rest of the community takes the same advice, i'll dish back whatever is served, I have that right.
Just downvote me,
My play style dosn't reflect what you want it to be, thats fine, go write your own guide for your version of Jinx.
Additionally, not everyone in the world is a programmer.
As for Satawhatever-theirnameis Anyone with that much rep should learn how to use it. They won't earn my respect, ever.
Starting off, Vets have seen so many builds and guides come and go, and mainly know a lot more about the guide writing process and content. They put lots of effort and content into their guides, and most know what they are talking about. They've reviewed so many guides that if they see something stupid, they're going to tell you and not sugarcoat it. All the new users have this "it's not too bad" and "give him a chance" attitude, but vets don't want misleading information in guides out there, which is why they are being harsh.
*cracks knuckles
Alright, so let's get started
Runes:
Masteries, only suggestion is to take 3 points out of
Biggest blunder: Itemization
So you're building Critical Damage, but aren't rushing an
Your item explanations themselves are pretty bad and give no insight to how the actual item works with Jinx, how it does in-game, etc. It's just a simple opinion on it. You need to go in-depth with it.
Your passive has a built in
Now that all of your content has been picked apart so you know what to fix, let's look at the guide itself.
1.) It's short. Too short. It's little more than a lightly-explained cheatsheet. There is no details to it at all. You need more sections. Item pathing, skill sequence, explaining skills, laning and game phases. None of this is in your guide. You really should archive it and make MAJOR changes to it until your relist it.
2.) There's an abysmal lack of BBCoding. It would be ok if you had walls of text that actually explained everything well and in detail, but there isn't. There's almost no coding in this guide whatsoever. Use what Mobafire has given you, the opportunity to make a custom guide. This one is MAJOR.
Hopefully I've been able to tell you ALL of what needs to be fixed (it's a lot) and explained why you are getting the responses you've been getting. Also, all criticism is good, whether in a negative or positive tone. You need to GET PAST YOUR FEELINGS and just do as people suggest, no matter the tone. And you don't need to push back and sound like someone who can't take discussion on every level. As a guidewriter, you must be open to all suggestions. Open. You don't have to take them all, but at least keep them in mind. You CANNOT let feelings or emotions get in the way. There are people who don't want to take the time to write something like this, and tbh, I really didn't want to either, but I did for whatever reason. As you have probably been able to see, Satella's been here forever. He/she (not really sure Satella, sorry) is also a Scout. Been rep'd many times. Obviously, he/she (again, sorry) pretty much knows what they're talking about, and though they don't choose to portray it in a positive tone, they're pretty much right.
Please go back to the drawing board, make HUGE changes, archive, and republish sometime else. This guide is incredibly less than stellar.
*EDIT: Stop being an a**hole on your comments too. Pushing back only incites people further.
and irreversible.
Advertising your work while being a tool isn't a great idea huh.
Revenge downvoting the work of others while being a tool isn't a great idea huh.
Advertising your work while being a tool isn't a great idea huh.
Also, obvious revenge downvotes on my guides are obvious.