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Sejuani Build Guide by xkaiz

Tank Its Freezing in the Jungle

Tank Its Freezing in the Jungle

Updated on October 19, 2013
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League of Legends Build Guide Author xkaiz Build Guide By xkaiz 7,674 Views 7 Comments
7,674 Views 7 Comments League of Legends Build Guide Author xkaiz Sejuani Build Guide By xkaiz Updated on October 19, 2013
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1
Enea Ionia (1) | October 19, 2013 2:34am
Voted +1
dunno
1
xkaiz | October 15, 2013 11:42am

So Sejuani's a tranny too?

i dont know what a tranny is
1
Laggermeister (242) | October 15, 2013 3:30am
Voted -1
So Sejuani's a tranny too?
1
xkaiz | October 14, 2013 11:28pm

I see what you're trying to do with your runes by taking health seals, but especially in the jungle you should be taking armor seals 100% of the time. Marks can be attack speed for jungle clear, or magic pen for gank damage. For Quints I would just take 3 MS because 1.5% MS scales better than 26 health into late game. Also for masteries I prefer 9/21/0 for the magic pen, which in my opinion is better than buff duration on sej (you should be donating most of your buffs)

In terms of items I thing spirit visage is a better pick in 90% of scenarios. Generally I prefer a randuin's or a warmog's over a tanky AP item like abyssal or rylai's, but I suppose that's just playstlye.


I see what you mean, but I just prefer having like 100 more health then everyone else, so I "tank" cuz honestly having Magic Pent is good, just I feel sej is more a cc jungler early and that you should depend on laners on having damage. As for the buffs, I understand, but things like red buff will always be up for you until mid game. And also have blue buff longers means longer time you can stay in jungle. I guess its all in preference.

As for items, I think sej should have some damage just cuz at full build you have like 3.5 k health, 250 armor and only about 100 mr, but i doubt the ap carry will be looking to burst the tank. So really that build is more for if there is no one to be scared of (like a vayne) which is why the against ad and against ap builds are there, they show you what to get if you need more resistances.
1
SmokedCarpenter (53) | October 14, 2013 8:00pm
I see what you're trying to do with your runes by taking health seals, but especially in the jungle you should be taking armor seals 100% of the time. Marks can be attack speed for jungle clear, or magic pen for gank damage. For Quints I would just take 3 MS because 1.5% MS scales better than 26 health into late game. Also for masteries I prefer 9/21/0 for the magic pen, which in my opinion is better than buff duration on sej (you should be donating most of your buffs)

In terms of items I thing spirit visage is a better pick in 90% of scenarios. Generally I prefer a randuin's or a warmog's over a tanky AP item like abyssal or rylai's, but I suppose that's just playstlye.
1
xkaiz | October 14, 2013 5:15pm
Ragnar Fox wrote:

Item section is hard to undestand. Try make it more clean.

Also the rest of the guide is a giant disguised wall of text with little bbcode. The images are also very confusing.

Need to negative this. Sorry =/

When you say item section, do you mean its entirety

and for the rest of the guide, do you mean like the game play section or everything?
1
Ragnar Fox (13) | October 14, 2013 3:40pm
Item section is hard to undestand. Try make it more clean.

Also the rest of the guide is a giant disguised wall of text with little bbcode. The images are also very confusing.

Need to negative this. Sorry =/
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