Passive: Crimson Pact
Q - Reckoning
W - Triumphant Roar
E - Summon: Tibbers
R - Mimic
Slow with buff and heal. Then follow with a double tibbers drop. I'd like it
Q - Reckoning
W - Triumphant Roar
E - Summon: Tibbers
R - Mimic
Slow with buff and heal. Then follow with a double tibbers drop. I'd like it
Join me, or fall forever
Ok, I'm goona stick to the original rules like Pokimoki did. Here goes:
Passive - Double Strike
Q - Stacked Deck
W - Wuju Style
E - Three Talon Strike
R - Aspect Of The Cougar
for my cougar skills:
Q - Enrage
W - Wilding Claw
E - Blazing Stampede
R - Aspect Of The Cougar
MAJOR DPS!!!!
The passive effects of Wuju Style and Stacked Deck carry over into cougar form, as does Double Strike, but Wuju Style can only be turned on when in regular form.
When you leave cougar form, the bonus effects gained from Enrage are lost, but given back once you re-enter cougar form.
The activation effects of Wilding Claw and Blazing Stampede DO carry over into regular form. i.e. You activate Blazing Stampede and then switch to human form. You will still have the speed boost, but do not get the persistent effect of stunning. Much like how on Udyr if you switch stances, you keep the activation effect, but lose the persistent effect. Anyone who has ever played Udyr will understand my rant.
Passive - Double Strike
Q - Stacked Deck
W - Wuju Style
E - Three Talon Strike
R - Aspect Of The Cougar
for my cougar skills:
Q - Enrage
W - Wilding Claw
E - Blazing Stampede
R - Aspect Of The Cougar
MAJOR DPS!!!!
The passive effects of Wuju Style and Stacked Deck carry over into cougar form, as does Double Strike, but Wuju Style can only be turned on when in regular form.
When you leave cougar form, the bonus effects gained from Enrage are lost, but given back once you re-enter cougar form.
The activation effects of Wilding Claw and Blazing Stampede DO carry over into regular form. i.e. You activate Blazing Stampede and then switch to human form. You will still have the speed boost, but do not get the persistent effect of stunning. Much like how on Udyr if you switch stances, you keep the activation effect, but lose the persistent effect. Anyone who has ever played Udyr will understand my rant.
Teamwork is essential. It gives the enemy someone else to shoot at.
You need to log in before commenting.
<Veteran>