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Double Targon

Creator: Thalia Kael November 25, 2013 4:40am
Vynertje
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Permalink | Quote | PM | +Rep November 25, 2013 9:57am | Report



They haven't really been nerfed, they just didnt actually get anything like supports got.


I haven't played much (only 4 games since patch, of which 2 jungle) but I definitely feel like junglers have been nerfed. Since wards are easily accessible to laners, it is a lot harder to pressure lanes. Bot lane ganks got a bit easier, but top and mid are really hard right now. Also, even if you farm all day, you'll still be somewhat behind lanes in both xp and cs, even on someone like shyvana.
NicknameMy
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I would say, clearing 3 camps should be worth the same like 4 camps now. This would be the right amount of reward increase that farm junglers need. And even slower junglers can use this, as they then don't have to clear 1 camp in order to get the same.
Joxuu
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Permalink | Quote | PM | +Rep November 25, 2013 11:43am | Report
I just played with it and it worked for me. Played Ezreal. It isn't patched yet to only work for melee, right ?

"A person giving you advice isn't perfect and has their own shortcomings but they may give you the piece that you're missing."
OTGBionicArm
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Not yet. it will be.
DillButt64
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they should give madreds and spirit stone some type of gold generation so that you can have it earlier, not machete since you can still get spirit stone and boots after your first clear, also ive been not buying boots after my first clear so i can get the ruby/sword to try and get my next spirit stone upgrade so i can get gold income faster
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Thalia Kael
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When does this patch go live? Also, so far I really like the jungle changes, I think I'm earning more gold now with my constant gank style on Elise with Spirit of the golem and so far I haven't had any trouble with ganking, it actually seems easier now 0.o it's probably because of how stupid people usually are in this elo and also because I can spot and take advantage of enemy mistakes a lot more now, it's probably just because I became a better player that I feel this way about the jungle
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DillButt64
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i feel like ganking would be easier if they extended the range of the red trinket (forget the name) enough so that youre able to disable the ward without getting into vision range of it, im actually really liking that trinket, it helps with all the wards everyone has now
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Bioalchemist
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red trinket good. but cooldown is epic long. needs to be shorter and it will become very useful.

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DillButt64
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if the cooldown was shorter it would be too good, it would make wards kinda useless if the cooldown was too short, i just feel like the pre-9 range of it needs to be extended a bit so that you arnt in a wards range before you disable it

blue trinket is kind of a waste since it only lasts for one second
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Bioalchemist
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Permalink | Quote | PM | +Rep November 25, 2013 2:19pm | Report
when there are 30 wards/shrooms/whatever spread across the map and you don't have oracles..you just have your red trinket...the cooldown doesn't cut it...also you can't afford to buy 30 pink wards for every bush.

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