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HOWEVER, please change the information given in the "Item Breakdown" Section of your guide.
Yasuo does NOT get 50% Armor Penetration. What he actually gets is BONUS Armor Penetration, meaning he only penetrates Armor that is either in Runes, Masteries or Items.
Since he Ults Squishies pretty much 80% of the time and won't fight tanks unless there is absolutely no other way I feel like that is important to know.
Your conclusion, that an Armor Pen Item is not needed, is therefore in question as well.
The look of the guide is not the greatest.
The build is just. ****.
Use 5
Take
Explain why you don't build
Match ups / hard lanes / counters?
Seriously dude.
And using jhoijhoi's separators is just, idk, ...unprofessional?
That's not all, but the most important things...
... I am disappointed, and for the love of **** don't do another "Friday Free 1380 RP".
- Jakitsa
(Enemy Team : Kha'Zix, Blitzcrank, Lee Sin, Quinn, Riven. this is why I went w/o mr.)
Starting with the Items marked in early game section, and skipping vamp, getting shiv, B.F. Sword, wardens mail and a giants belt. from here, I was both very difficult to kill and dealt an amazing amount of damage for the investment into tank Items.
My Items Were:
Ninja Tabi, Static Shiv, Infinity Edge, Randuins Omen, Guardian Angel and a B.F sword
( was aiming for a thirster)
I can attest to the base Pen of Last Breath to be plenty early to mid, and found that, if you are having to kill the majority of the enemies healthbar alone, that BC for durability and shred, or LW work fine, but as always, games and situations change.
I ran Diffrerent Runes, Similar masteries.
ergo, Armor Seals, MR/L glyphs
1 Mark Crit Chance 8 Marks AD
1 Quint AD 2 Quints LS
For those of you who are shouting about the counters, and telling him the guide/build is scum, actually try it. the guide works extremely well if played properly, and you can carry with this build.
As to the allegations of Melee A.D Carry, if you are not ranged, and must be inside the teamfights, getting durability instead of extra damage IS NOT A BAD IDEA things will die a littler slower yes, but you wont get blown up when all their cooldowns and focus gets mashed on you. allowing you to kill them afterwords, thus carrying.