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Kayle nerfed too much.

Creator: cooper56 February 13, 2014 11:33am
luizdeh
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Toshabi wrote:



It's like when a mother smacks her child upside the face when he's doing stupid stuff like shoving tacks up his nose. I do it because I care. May your anus be plentiful with warts, O ye of abused memes.


But what good is a meme for, if not for annoying spammage? (that previous post was a joke btw) (and so is this one) (such funny)

I do still laugh every time I see that missing doge poster. I admit it.

@Jimmydogga: you make a valid point, but you miss the intent of the nerf: she had way too much burst. Analyzing her kit, her deal is sustained damage through enhanced autos, not burst. The problem was that the ratios were too high and she was ridiculously OP late-game with tons of AP+ Lich Bane. Now you shouldn't be able to delete people in a simple Q-E-AA-AA rotation and that's completely fair. She still has an escape/mock-engage that doubles as a heal (or the other way around), a good slow that still deals decent damage, range and a **** ME button with no mana costs that makes you laugh at whoever is whacking at you.
In conclusion, lesser burst favors over-time damage, meaning make use of Q+ Liandry's Torment.
Toshabi
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There is no real difference between buffing and nerfing champs, unless literally all you do if buff, which is bad for the long term of health of the game. Basically it comes down to riot wanting champions to have a power threshold of 'X'. If a champ is 1.1x you nerf, if 0.9x you buff. If tomorrow they decided to change the power threshold to 2x, all champs would be buffed, but eventually we would end up at the same spot of nerfing and buffing champs around 2x and nothing would have been accomplished.

Also, it's much easier to nerf 10 champs than buff 100.



Buffing vs nerfing: Buffing champs make some champs more viable than other champs because they can do a bit more. Nerfing champs makes a handful of champs viable and the rest as troll picks.
jhoijhoi wrote:

Also, I think the levels of immorality in this thread are astounding. You'd really throw a child off a boat for your own luggage? Wow.





Nebrasketball
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Those statements are the same. Just a glass half full versus half empty way of looking at things.
Toshabi
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Those statements are the same. Just a glass half full versus half empty way of looking at things.


Quite the contrary. Let's take Evelynn (pre-rework).


She use to have a minute stealth. She use to be able to stun. This was considered very strong. So what did we do to correct this? Buff other champs to balance out the scale? Nope, let's take away her stun hit her damage. What was the result of this?


She was completely unplayable. Her nerfed damage and lack of hard CC now caused her to be a suicide bomber (more like running into a bed of spikes with pop rocks strapped to your chest). She didn't turn into an alternative, she turned into a bench warmer.


When you buff other champions to balance things out, you don't do this, you create more options and alternatives to choose from. They all will have their ****** strong aspect about them, which creates a more "Okay, for nukes we have this this and this champ". When **** gets nerfed to balance things out, you kill off those alternatives.



This is why every game of ranked in League is filled with the same champ picks/bans and this is why you will get yelled at for picking champs like Skarner now, thanks to these nerfs/****ty reworks.
FantasySniper
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Toshabi wrote:



Quite the contrary. Let's take Evelynn (pre-rework).


She use to have a minute stealth. She use to be able to stun. This was considered very strong. So what did we do to correct this? Buff other champs to balance out the scale? Nope, let's take away her stun hit her damage. What was the result of this?


She was completely unplayable. Her nerfed damage and lack of hard CC now caused her to be a suicide bomber (more like running into a bed of spikes with pop rocks strapped to your chest). She didn't turn into an alternative, she turned into a bench warmer.


When you buff other champions to balance things out, you don't do this, you create more options and alternatives to choose from. They all will have their ****** strong aspect about them, which creates a more "Okay, for nukes we have this this and this champ". When **** gets nerfed to balance things out, you kill off those alternatives.



This is why every game of ranked in League is filled with the same champ picks/bans and this is why you will get yelled at for picking champs like Skarner now, thanks to these nerfs/****ty reworks.


Constantly buffing champions instead of nerfing specific ones sorta dilutes the scale.

It'll come to the point where every champion has between 6000 and 8000 lv1 base health to compensate for the numbers that are flying around, and no one can comprehend the calculations without making them one-tenth the value of what they really are.

Although it seems good in theory to have a such a huge scale to work with, you'll still be forced to tinker with minute values in the units that can't be inflated.
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Toshabi
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You're seeing it in a vast extreme than how I put it. I suggest reevaluating your argument.
jhoijhoi wrote:

Also, I think the levels of immorality in this thread are astounding. You'd really throw a child off a boat for your own luggage? Wow.





FantasySniper
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Toshabi wrote:

You're seeing it in a vast extreme than how I put it. I suggest reevaluating your argument.


Whenever one champion is better than the others, raise the rest of the roster? Is that not what you said 0_o?
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Nebrasketball
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Toshabi wrote:



Quite the contrary. Let's take Evelynn (pre-rework).


She use to have a minute stealth. She use to be able to stun. This was considered very strong. So what did we do to correct this? Buff other champs to balance out the scale? Nope, let's take away her stun hit her damage. What was the result of this?


She was completely unplayable. Her nerfed damage and lack of hard CC now caused her to be a suicide bomber (more like running into a bed of spikes with pop rocks strapped to your chest). She didn't turn into an alternative, she turned into a bench warmer.


When you buff other champions to balance things out, you don't do this, you create more options and alternatives to choose from. They all will have their ****** strong aspect about them, which creates a more "Okay, for nukes we have this this and this champ". When **** gets nerfed to balance things out, you kill off those alternatives.



This is why every game of ranked in League is filled with the same champ picks/bans and this is why you will get yelled at for picking champs like Skarner now, thanks to these nerfs/****ty reworks.


I don't consider major champ reworks to be a buff/nerf. I see those as a new champ kit with an old champ's name. My comments have been more about ratios.

It doesn't matter if all champs were buffed to be OP. Then Riot would simply be buffing and nerfing around 2x power instead of just 1x.
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I don't consider major champ reworks to be a buff/nerf. I see those as a new champ kit with an old champ's name. My comments have been more about ratios.

It doesn't matter if all champs were buffed to be OP. Then Riot would simply be buffing and nerfing around 2x power instead of just 1x.


The sad fact of the matter is, if Riot is driving the car, people will die.



That being said, I'd rather see champs become stronger than to have them wither away for months. Better a FOTM champ that's bannable than a champ that's completely unusable.
jhoijhoi wrote:

Also, I think the levels of immorality in this thread are astounding. You'd really throw a child off a boat for your own luggage? Wow.





Jimmydoggga 2.0
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The funny thing is Evelynn was really strong at some point in Season 3/Season 4, until everyone decided to build stupidly tanky characters.

Basically MOBAFire.

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