I'd just like to add that the business model isn't as fair as I thought it was. While the weapon parts themselves are very fair in price, you don't get the upgrade for free and they cost a LOT.
I originally thought that the upgrades were unlocked by EXP alone, but you need to get a certain amount of EXP, then you can buy them, for a very high price.
The game also seems to have problems with its netcode (lag issues), so I'm probably gonna give up on it. I'd rather play Magicka or Dawngate.
I originally thought that the upgrades were unlocked by EXP alone, but you need to get a certain amount of EXP, then you can buy them, for a very high price.
The game also seems to have problems with its netcode (lag issues), so I'm probably gonna give up on it. I'd rather play Magicka or Dawngate.
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Jack Rubino wrote:
Yeah, gaining exp to level up a part of the weapon takes simply too much ridicolous time.
That's not the main problem, the main problem is having to buy the upgrade after that.
It's also a problem that you have to grind the exp, because it inhibits variety in your weapon loadout. Which is kind of ironic considering the principles the game is built upon..
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Looks fairly fun, might try it eventually

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Searz wrote:
That's not the main problem, the main problem is having to buy the upgrade after that.
It's also a problem that you have to grind the exp, because it inhibits variety in your weapon loadout. Which is kind of ironic considering the principles the game is built upon..
I can do nothing but agree there.
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