This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
@Janitsu - While I don't agree with everything you've said (though some of it's likely due to my playstyle), I definitely see where you're coming from. Most of this information has been added to the guide as options (though apologies if I botched some reasoning; it isn't what I normally use), but I did outright change the mastery page.
The only thing I wasn't really sure about was using
Anyways, thanks for the suggestions and advice! I realize I'm probably very wrong about some of my opinions, but if/when I am, I'm open to an in-depth discussion of why I'm wrong. Anything I can learn is great.
- Ditch
-
- I'd probably run a mixture of seals: 5x
- I'd change glyphs to
-
- Boots
And yeah, I suppose it is. I put it there as a, "This is way too complicated to explain here, so see X section of the guide," but I wasn't very clear with it, and really, that's self-explanatory. For now, I'm removing it (well, soon anyways. It's pretty late at the time of posting this, and my internet is oddly slow, so whenever I next get a chance).
Thank you! :D
@Emikadion - Thank you, though it's not very aesthetically pleasing yet, and I tend to ramble. I plan to fix that over time by working on it piece by piece.
Hmm, I hadn't thought about Sheen that way. I typically get Phage because I buy an early longsword for last hitting caster minions under turret, and it builds into it. You're absolutely right though. I'll put a section about that in the items. Also, I meant to include an example build, but I forgot. Oops. x]
I was going to argue against this, but you're right about how little damage Warlord actually gives. Plus, Dangerous Game's very helpful in teamfights, and for those more risky dives. In some cases I'd rather have the damage, but I can definitely see when and where Dangerous Game is very helpful. I'll go ahead and swap it (but, like I mentioned, eventually. I'm pretty tired).
Ooh, yeah, I completely neglected something like that. I'll definitely add it whenever I get the chance.
I figured that would turn people away from leaving feedback, but you do bring up a very good point. I'll try turning it on, and see what that leads to.
Anyways, thank you very much for your advice! I'll do my best to implement it.
Never just write in Notes "See below", that's kinda odd.
I actually usually get either
Sacrificing a single point from
Perhaps include a section regarding early game? It's a very important time for ADCs, one that many people tend to look over. Most people think that all an ADC has to do early game is farm, but it's honestly so much more than that. You can talk about trading, positioning, when to push the lane, when to freeze, how to get early advantages, tips to landing your Q, warding, so on.
Overall, a really nice job! I upvoted :) You should turn on Comment to Vote. While it may seem weird to force people to comment, it actually works out in your favor. It'll chase away people who downvote your guide for no reason other than to boost their own guide. It'll also give you a way to get feedback on what people like/what you should improve. Most people who like your guide will log in and tell you good job anyway, so it's a win-win situation ^_^