But can you build him AP?
MrCuddowls wrote:
Hahahaha telling me my items are bad HHAAHAHAHAHAHAHAhA
Listen buddy don't judge someone's items if your only level 13
This build is Platinum approved, Thats all you need to know
If 2 0.4 ratios of damage, 1 which can be amplified to 0.6, is enough for you, then yes :D. They should have just made them 1.0 ratios for fun :D.
At least, his E costs like 25 or 35 mana and has not a long cooldown.
Nice to see that they fixed the minion through walls thing, now you can actually E in the jungle lol. Also the Q CD reduction after getting hit by CC is nice as well.
At least, his E costs like 25 or 35 mana and has not a long cooldown.
Nice to see that they fixed the minion through walls thing, now you can actually E in the jungle lol. Also the Q CD reduction after getting hit by CC is nice as well.

Most important thing: His base damages are ridiculous high. So you actually don't have to get offense and still blow everyone up.
P: 10% of the enemy max HP per hit
Q: 20-60/40-120/60-180/80-240/100-300 (+60-180% AD)
W: 40/65/90/115/140 (+40% AP) (+10/11/12/13/14% of target's maximum health)!
E: 70/105/140/175/210 (+40% AP), Increased: 105/157.5/210/262.5/315 (+60% AP)
R: 150-300/300-600/450-900! (+40%-80% bonus AD)
P: 10% of the enemy max HP per hit
Q: 20-60/40-120/60-180/80-240/100-300 (+60-180% AD)
W: 40/65/90/115/140 (+40% AP) (+10/11/12/13/14% of target's maximum health)!
E: 70/105/140/175/210 (+40% AP), Increased: 105/157.5/210/262.5/315 (+60% AP)
R: 150-300/300-600/450-900! (+40%-80% bonus AD)

NicknameMy wrote:
Most important thing: His base damages are ridiculous high. So you actually don't have to get offense and still blow everyone up.
P: 10% of the enemy max HP per hit
Q: 20-60/40-120/60-180/80-240/100-300 (+60-180% AD)
W: 40/65/90/115/140 (+40% AP) (+10/11/12/13/14% of target's maximum health)!
E: 70/105/140/175/210 (+40% AP), Increased: 105/157.5/210/262.5/315 (+60% AP)
R: 150-300/300-600/450-900! (+40%-80% bonus AD)
P: 10% of the enemy max HP per hit
Q: 20-60/40-120/60-180/80-240/100-300 (+60-180% AD)
W: 40/65/90/115/140 (+40% AP) (+10/11/12/13/14% of target's maximum health)!
E: 70/105/140/175/210 (+40% AP), Increased: 105/157.5/210/262.5/315 (+60% AP)
R: 150-300/300-600/450-900! (+40%-80% bonus AD)
Yeah they definitely are impressive.

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