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The Bloodthirster, in agreement with the earlier statement, doesn't seem to be the best rush, but it did save me in several instances giving me enough LS to get a double kill under the inhibitor tower, securing an ace, and effectively making the enemy team surrender.
Lastly, I'd like to point out that I know Rengar is an exceptional jungle, but getting more feed in a lane seems to boost his ability to excell in mid-late game.
The reason for building an early
AS/Crit items are terrible on
Upgraded boots? Mention them in the cheat sheet.
Runes? AD/ ArPen, Armor, MR - I wouldn't recommend crit chance Runes to people because you should try to suggest people 1. viable options which synergize with the champion, 2. useful options which are mathematiclly and gameplay-wise probably the best and 3. options you personally prefer if the reasoning is legit, just in case.
Well the only reason i get crit items is for the extra damage. You do 250% damage with
I didn't know
AS/Crit items are terrible on
Upgraded boots? Mention them in the cheat sheet.
Runes? AD/ ArPen, Armor, MR - I wouldn't recommend crit chance Runes to people because you should try to suggest people 1. viable options which synergize with the champion, 2. useful options which are mathematiclly and gameplay-wise probably the best and 3. options you personally prefer if the reasoning is legit, just in case.
Why would you buy trinity force? Why not get phantom dancer instead or statikk shiv?
Well, when you leap out with
I added phantom dancer to my situational items
Statikk Shiv? I might need to consider putting it under situational items too because it gives more crit than trinity force and that extra damage when it's fully charged doesn't hurt.
But remember to use the crit runes and the same masteries! These things are essential.
I think i should get ravenous hydra early and then later replace it with Bloodthirster because i want the maximum damage output i can get, and it gives more life steal so in case the enemy team tries to protect the adc i can stay alive long enough to at least kill the ADC.
1. 5 ferocity
2. Ult
3. Wait for the best opportunity to go in (Usually when the enemy carry is alone)
4. Youmuu's
5. Q
6. Leap
7. Q
it would look like this:
1. 5 ferocity
2.
3. Wait for the best opportunity to go in (Usually when the enemy carry is alone)
4.
5.
6. Leap
7.