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100% Critical Chance Tryndamere
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Spells:
Exhaust
Ignite
Ability Order
Battle Fury (PASSIVE)
Tryndamere Passive Ability
Chapter 1
Battle Fury (Innate): Trymdamere's Critical Strike chance increases by 5% per 10% health he is missing.
Ability Description Levelling up
Bloodlust (Passive): Whenever Tryndamere kills a unit or critically strikes, he gains 4 Attack Damage and increased critical strike damage for 15 seconds (stackable 8 times). Killing a unit or critically striking while not Bloodlusted applies 2 stacks instead of 1.
(Active): Tryndamere consumes his Bloodlusts, restoring health.
* No Cost
* Range: 319
Cooldown: 14 / 13 / 12 / 11 / 10 seconds.
Critical Damage: 1.5 / 2.25 / 3 / 3.75 / 4.5%
Health Restored: 10 / 20 / 30 / 40 / 50 per Bloodlust (+1.5 per ability power)
Mocking Shout (Active): Decreases surrounding champions' physical damage, and enemies with their backs turned also have their movement speed slowed. Lasts 4 seconds.
* Cooldown: 14 seconds
* Cost: 25 Health
* Range 400
Damage Debuffed: 20 / 40 / 60 / 80 / 100
Slow: 30 / 37.5 / 45 / 52.5 / 60%
Spinning Slash (Active): Tryndamere spins through his enemies, dealing 50% of his Attack Damage plus some extra damage to enemies in his path.
(Passive): Slash's cooldown is reduced by 2 seconds whenever Tryndamere critically strikes.
* Cooldown: 9 seconds
* Range: Global
Damage: 40 / 90 / 140 / 185 / 240 (+1 per ability power)
Cost: 40 / 50 / 60 / 70 / 80 Health
Undying Rage (Active): Tryndamere becomes completely immune to death for 6 seconds, refusing to be reduced below 1 health. His abilities have no cost during this time and he gains Bloodlust stacks.This move is usable while stunned or disabled.
* Range: 400
* No Cost
Cooldown: 110 / 100 / 90 seconds
Bloodlust Stacks: 4 /6 /8
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