
[11.8] NEW Master Tier Aphelios ADC Guide! - SEASON 11
By RezoneVerified | Updated on April 19, 2021x

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Runes: General
1
2
Precision





Sorcery






+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2

Flash

Heal
Items
Ability Order
Passive

Calibrum



Severum



Gravitum



Infernum



Crescendum




Attack Damage

Attack Speed

Lethality

|
How is it going guys! My name is Rezone and I'm a Master Tier Midlane main. I peaked at 270 LP Master Tier this Season and have 4.5 Million Mastery Points on ![]() I was the BEST HEIMERDINGER EUW in Season 7 and I'm best known for inventing the Holy Trinity of Tilt build on ![]() ![]() ![]()
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FLASH![]() |
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HEAL![]() |
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TELEPORT![]() ![]() ![]() |

Conqueror |
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★ ![]() ![]() ![]() |
Triumph |
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★ ![]() |
Legend: Bloodline |
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★ ![]() ![]() ![]() |
Coup De Grace |
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★ ![]() |
Nimbus Cloak |
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★ ![]() ![]() |
Gathering Storm |
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★ ![]() |

✦ ![]() If you choose to go the AD route, you can pump out some serious damage with ![]() |
✦ ![]() ![]() |
✦ ![]() The secondary choice for a mythic item, doing extra bonus true damage on every 3rd attack and granting all other legendary items attack speed. This is a good item for more durable targets. |
✦ ![]() This item is fantastic as ![]() ![]() |
✦ ![]() Outside of all the useful stats this item gives us, it also provides grievous wounds which reduces the healing the target receives by 40%, increased up to 60% when the target is below 50% hp. This is extremely useful with all the healing provided in the game, and moreso if they have champions such as ![]() ![]() |
✦ ![]() Not necessary a staple for ![]() ![]() |
✦ ![]() We gain a second life with ![]() ![]() |
✦ ![]() You gain AD, and a "blood shield" when your lifesteal overheals you, granting you extra survivability and sustain. Be wary of grievous wounds when taking this item, champions like ![]() ![]() |

![]() |
The Hitman and the Seer (Passive) BONUS AD: 4 / 8 / 12 / 16 / 20 / 24 BONUS AS: 6 / 12 / 18 / 24 / 30 / 36% BONUS AP: 3 / 6 / 9 / 12 / 15 / 18% |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
MOONLIGHT: Weapons spawn with 50 Moonlight for ammunition, which is consumed on basic attacks or to cast his Q abilities. Abilities that cause


WEAPON MASTER:




The active effect of

![]() |
Calibrum, the Sniper Rifle (Q) COST: 1 moonlight |
![]() ![]() PRECISION: Enemies damaged by ![]() ![]() This attack will consume all marks, dealing 20 / 25 / 30 / 35 / 40 (based on level) (+ 40% bonus AD) bonus physical damage per mark to the initial target. If ![]() |
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Moonshot (Q) COST: 10 moonlight & 60mana COOLDOWN: 9/8.25/7.5/6.75/6 |
ACTIVE: ![]() |
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Severum, the Scythe Pistol (Q) COST: 1 moonlight |
Basic attacks with ![]() RESURGENT: ![]() Healing from ![]() ![]() |
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Onslaught (Q) COST: 10 moonlight & 60mana COOLDOWN: 10 / 9 / 8s |
ACTIVE: For 1.75 seconds, ![]() Attacks alternate between ![]() ![]() |
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Gravitum, the Gravity Cannon (Q) COST: 1 moonlight |
BINDING: ![]() |
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Binding Eclipse (Q) COST: 10 moonlight & 60mana COOLDOWN: 12 / 11.5 / 11 / 10.5 / 10s EFFECT RADIUS: GLOBAL |
ACTIVE: ![]() ![]() |
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Infernum, the Flamethrower (Q) COST: 1 moonlight |
INCENDIARY: ![]() Critical strikes spray eight firebolts over a X% wider cone and deal bonus damage. |
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Duskwave (Q) COST: 10 moonlight & 60mana COOLDOWN: 9 / 8 / 7 / 6s |
ACTIVE: ![]() ![]() |
![]() |
Crescendum, the Chakram (Q) COST: 1 moonlight SPEED: 600 (+ 75 PER 10% BONUS ATTACK SPEED) |
Basic attacks with ![]() ![]() ![]() ARCING: Whenever ![]() ![]() ![]() Basic attacks with ![]() |
![]() |
Sentry (Q) COST: 10 moonlight & 60mana COOLDOWN: 9 / 8.25 / 7.5 / 6.75 / 6s |
ACTIVE: ![]() The sentry autonomously attacks the nearest enemy in range with a clone of ![]() ![]() |
![]() |
Moonlight Vigil (Q) COST: 100 mana COOLDOWN: 120 / 110 / 100 |
![]() After a delay, basic attacks will begin raining from the sky based on ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

Early - Mid Game
Early game






Once you hit around level 3 or so you'll become a lot more reliant on your Gravitum. This gun is used purely for kiting, stunning and slowing.

By level 6 you will be balancing all weapons with Infernum and Crescendum now being available. Infernum is primarily used for clearing massive waves of creeps and procing multiple offhands eg, AoE Calibrum Marks, Multiple Chakrams and AoE Gravitum stuns. Crescendum is exceptionally good when getting caught in melee range as the attack speed can be devastating especially when getting multiple Chakram stacks. Crescendum Q is fantastic for helping take towers/objectives or procing other weapons special effects. Your turret can be an AoE monster with Infernum offhand, a vampire lifesteal Sentry with Severum offhand, a Sniper Elite with Calibrum or a great disengage stun machine with Gravitum!
Mid - Late Game


Thanks for reading my
Aphelios guide and I really hope you can take some of this information and apply it to your ranked games! Please drop me a comment, and let me know if there's anything I can improve on. I hope you can pop by any of my social media's and say hi! Feel free to check out any of my other champion guides, and I hope you enjoy them just as much.


- 04/12/2019 - Published Guide.
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[11.8] NEW Master Tier Aphelios ADC Guide! - SEASON 11
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