Now as a former Aphelios one trick, I am trying not to be biased. This champion is strong and outranges you early (Not by much) but if you can catch him when he makes a mistake you will dominate. 99% of the time he will be running PTA so you want to take long trades with him. Do not let him trade for free, keep auto'ing him (with your Q active) and you will win in the long run. Respect him when he has Gravitum (Purple) and Crescendum (White).
Ashe
You out DPS her. Standard ADC rules against playing her. Don't misstep or she will punish you heavily. Watch carefully for her ult so you can R to dodge with E.
Caitlyn
Your ranges are similar and you out DPS her early. This champ is burst reliant so as long as you don't step in trap or tank headshots, you out DPS her.
Draven
Contrary to popular belief, You are actually fairly strong in the early game under the right conditions. Unfortunately, you are not that strong. He will kill you. How you should play against Draven as almost every ADC is to play reactively. Do not look for fights and run from engages. Focus on perfect farm, eventually most Draven players get bored and run it down and if you reach midgame without feeding him than you're stronger.
Ezreal
This champ is only as good as the person playing him and most Ezreal players aren't good at him. Stay behind minions and use your E to dodge his skill shots and you will out DPS him by miles.
Jhin
Use your E to dodge his W. Don't walk at him when he has 4th shot. Engage when he's reloading. Standard versus Jhin stuff. You out DPS him by miles.
Jinx
This champion is very similar to you. You both scale crazy and do tons of AOE damage from range in the late game. Unfortunately Jinx does outrange you with lvl 9 rockets (625 range) but if you can land a W on her and play with your team you win. Skill match up. In the early game you both want to free hit each other with Lethal Tempo so I'd say play reactively and wait for your support to make a play. If you out farm her you win.
Kai'Sa
Kai'sa is a burst/assassin ADC. She will blow you up in the early game but is fairly easy to kite considering she has 500 range. Your teamfight is miles better than her and you outscale. She is usually paired with an engage support so just don't get caught.
Kalista
As of 25.14 this champion was gutted and is not good. You outrange her and out damage her by midgame.
Kog'Maw
This champion does a lot of damage and as of 25.14 his items got buffed so he's fairly strong and outranges you with W. My advice for facing a Kog'Maw as any ADC is to only engage on him when he has no W. He's very weak without his W.
Lucian
You outrange this champion and outscale him by 20 minutes unless you feed him. Only a big threat when paired with a Nami and just kind of strong without. Play range and remember he want's short trades so you will win if you just keep free hitting.
Miss Fortune
You outrange her and out DPS her. She's fast but if you land W that's irrelevant.
Nilah
Very hard matchup. Nilah W nearly counters Yunaras entire kit. Yunara want's to auto attack and then auto attack harder and Nilah W blocks that. As long as you play max range and bait her W then you can win.
Samira
Has a windwall and will burst you down early. Play max range and you will win. Do not give her the opportunity to all in you.
Senna
This champion is very weak early. You can stack Q and just all in her. She wants to go for short trades but don't let her free stack.
Sivir
She has the same goal as you clearing waves and playing for team fights. There's nothing of yours that she can really spellshield other than your RW because normal W will just keep slowing her. Play max range and focus on perfect CS.
Twitch
Another teamfight ADC. Try to out farm and look for your support to engage.
Tristana
Heavy lane bully. Do not let her stack her bomb and respect her damage.
Varus
Out DPS mid and late game. Dodge his Q and R with E. His spell cooldowns are very long early game so punish him missing.
Zeri
You outrange her and can put your mobility to use to dodge her attacks.
Karma
This champion like other hyper carries would prefer an enchanter.
Yuumi
This champion like other hyper carries would prefer an enchanter.
Janna
This champion like other hyper carries would prefer an enchanter.
Lulu
This champion like other hyper carries would prefer an enchanter.
Sona
This champion like other hyper carries would prefer an enchanter.
Synergies
IdealStrongOkLowNone
Karma
This champion like other hyper carries would prefer an enchanter.
Yuumi
This champion like other hyper carries would prefer an enchanter.
Janna
This champion like other hyper carries would prefer an enchanter.
Lulu
This champion like other hyper carries would prefer an enchanter.
Sona
This champion like other hyper carries would prefer an enchanter.
Hello! I am Hill. I am a Diamond 2 Peak (Currently Emerald) ADC/Mid player. I've been finding success on Yunara and I want to break the stigma that she's bad. I believe people just don't know how to play her yet.
Yunara's Identity
Yunara is a hyperscaling hybrid damage marksman that primarily does damage with her empowered auto attacks. You want to play her like a standard marksman, looking for times where you can free hit and trying to avoid as much damage as possible. She does lots of AOE damage with her Q/R and Runaan's so she is an ADC you want to play front to back in teamfights like Jinx.
Early Game
In the early game Yunara wants to focus on staying alive and farming well. She's a hyperscaler but do not underestimate her. She can win many long trades under the right conditions. I'll go more in detail in the abilities section
Vow of the First Lands (P)
Yunara's passive is that her critical strikes will deal bonus magic damage. This damage is applied on TOP of your initial critical hit damage and Q passive damage. So basically this champions identity is that she hurts. It's almost like a mini Jhin 4th shot every crit.
Cultivation of Spirit (Q)
Yunara's Q is a steroid like Ashe's Q. Passively she deals magic damage on hit and gains 1 stack on hit (2 against champions). At 8 stacks she can activate the ability to grant herself attack speed, even more bonus magic damage on-hit and also spreads her attacks to nearby enemies for a short duration. In lane you want to stack this ability on minions and trade when your Q is active. Your Q is an auto attack reset. Use it as one every time. This ability is always active during her ult.
In this clip I stack my Q on the wave before engaging on an over extended Jinx.
Arc of Judgment (W)
Yunara's W sends forth a prayer bead that slows upon contact and continues until it reaches it's destination. This ability will always make it to it's final destination so it's more effective on champions running away from it. The skill shot is fairly long and can not be cast short. W executes minions at low HP based on their max health if 6 or more instances of damage would kill it. During ult this ability transforms into a straight shot lazer beam that slows and does a ton of damage. You can flash or E during this animation to reposition.
Kanmei's Steps (E)
Yunara's E gives her a burst of movement speed and ghost's her. The movement speed is increased when facing nearby enemy champions. Use this ability to dodge skill shots or to catch up with fleeing enemies. This ability turns into a dash during her ult. Use it for the same purpose.
Transcend One's Self (R)
For 15 Seconds Yunara will be empowered. Activating her Q for the duration and transforming her E and R. Use this ability at the start of any team fight. This ability resets the cooldown of your E and greatly reduces the cooldown on your W so use your W and E first before you activate. This also is an auto attack reset because it activates your Q.
Conclusion
Thank you for reading! I will try to keep this updated. This is my first attempt at a guide so it may be a little bit rough around the edges. I tried to keep this concise and quick to read.
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