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Recommended Items
Runes: Main Runes
Sorcery
Domination
+8 ability haste
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)
Spells:
1
2
3
Main choice
Flash
Ignite
Items
Ability Order
Gathering Fire (PASSIVE)
Karma Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Draven
Draven
Ideal
Strong
Ok
Low
None
Draven
Champion Build Guide
Pros
- She has a very good damage output
- She can inflict slows and immobilize
- She has a very good supporting game
- She has AN EXTREMELY GOOD early game with her mantra
- Her escape options are very nice
- She can deal with tanks very easily
- She can heal herself
- She can offer true vision on tethered opponents
- Has a very simple kit
- She can inflict slows and immobilize
- She has a very good supporting game
- She has AN EXTREMELY GOOD early game with her mantra
- Her escape options are very nice
- She can deal with tanks very easily
- She can heal herself
- She can offer true vision on tethered opponents
- Has a very simple kit
Cons
- She is bad against heavy burst and CC
- Has to get close to opponents to root them, or heal herself
- She has to be amazing in lane or else she will be obsolete
- No real power spike
- Has to get close to opponents to root them, or heal herself
- She has to be amazing in lane or else she will be obsolete
- No real power spike
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