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Runes:
Domination
Sorcery
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Challenging Smite
Flash
Items
Ability Order
Moonsilver Blade (PASSIVE)
Diana Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Amumu
Yasuo
Ideal
Strong
Ok
Low
None
Yasuo
Champion Build Guide
Item choices
The proof is in the pudding. Night Harvester out damages Rocketbelt EARLY GAME; but how will you engage on people without that juicy active ability? The solution is to take relentless hunter and water walking to allow you to close the gap between them and your Q range. The movement speed runes synergize with Lich Bane and Meagais mmnt speed increases making you as fast/faster than having mobi boots. So gaps will be closed, you can be at EVERY play, and you have SO much damage at 6, 11, and 16. Checking the damage stats after the game, you'll see that electrocute and sudden impact combined will come out to about 10% of your damage ON BURST which is huge. Kills after you become level 11 reduce your E's CD by an astronomical amount, due to transcendence, allowing you to get your double E in and guarantee a kill early on in the fight and you are ready to reengage.
I Stream this build EVERY DAY come check me out!
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