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Ahri Build Guide by Ensomere

AD Carry AD Ahri - Hi .... Bye .... You're dead

AD Carry AD Ahri - Hi .... Bye .... You're dead

Updated on November 21, 2012
6.4
8
Votes
5
Vote Vote
League of Legends Build Guide Author Ensomere Build Guide By Ensomere 8 5 15,197 Views 20 Comments
8 5 15,197 Views 20 Comments League of Legends Build Guide Author Ensomere Ahri Build Guide By Ensomere Updated on November 21, 2012
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1
Sinjan | December 16, 2012 5:57am
Voted +1
I liked the way you explained and stated your decisions. Gonna try it again with this build next time :D
1
Feints | November 21, 2012 10:56pm
Voted -1
I've made a comment on the thread already.
1
Feints | November 21, 2012 10:56pm
I read the guide. I downvoted. You go way out of topic with insecurity about people saying AD is bad. If you have a disclaimer up top, that should be enough, you've already alienated enough readers. yes we get that you don't care and this is your playstyle yadda yadda, but then stop telling us and just go about the guide normally. -1 for negativity. And look at some other guides and decide about the length, with a weird build like this you NEED to explain the playstyle and give some tips, mindset is as important as skill and item order or runes.

And oh god, the spelling.
1
Worryed | November 21, 2012 1:58pm
I really think that this seens to be fun to play. Well, I do prefer Ahri AP, but you still getting my plus. :)
1
InfinitySagaS | November 21, 2012 12:14pm
Voted -1
i don't think youre Phantom Dancer have a real uttility, but life is maybe better but its a funny try.
Good play
1
Arannan (9) | November 21, 2012 11:03am
Why I like it:
  • I love "trollbuilds"
  • Charm makes her a great duellist
  • Her great mobility with Spirit Rush can work wonders in a team fight.
Both are enough reasons to build AD.

Why I dislike it:
  • Not a single AD scaling
  • Your skill order is wrong! Maxing Charm gives you no real advantage!
  • You practically waste her passive
  • The general appearance of the guide is bad, and coding can be significantly improved
  • You use jhoijhoi's graphics whithout crediting
So I decided not to upvote your guide at the moment. I highly recommend you to improve some of the issues we are pointing out; you would gain some more votes! - mine, for example.

If you like troll builds, you can take a look at my AD Malzahar guide, if you want.
The Overlord

Don't give up!
1
Ensomere | November 21, 2012 9:26am
Quoted:
I like this idea. From my experience, AP carries tend to be weaker (especially late game) when played as AD because of a lack of AD scaling on their skills, but Ahri is one of those characters I'd imagine is playable as AD, because of her great utility with a ranged taunt and triple dash.

However, I cannot +1 this, because of one huge and very important mistake in your guide: your skill order is wrong.

You do NOT max Charm first. This is because its cooldown does not scale down with rank while its mana cost scales up. I would actually max Orb of Deception first, but you should max Charm last to keep its mana cost low early, so that if you miss it you don't go oom easily, but if you hit it you can still follow up with a maxed Fox-Fire or Orb of Deception.


I kinda see where you're coming from and if that's you're play style awesome, but Orb of deception has a higher mana cost for the first three levels than charm and as we all know mana control from 1-6 is very crucial, also I like maxing out charm first because 1 extra second on a CC, especially early game with lack of defensive items, against squishier opponents with your support or other teammates = a kill without either of you taking damage or wasting summoner spells/ults etc to catch a fleeing opponent. Thats my thought process on it and thats my way of playing. And hey if you wanna not give me a +1 cuz of skill sequence w/e man .. lol .. god forbid someone goes a different way cuz it suits them better. But maybe that will change your mind. And yes I know that you can argue the damage from orb of deception at max rank can make up the for the lack of time with the charm with true damage on the way back but I still think that extra 1 second is a lot more effective for the rest of the game.

Also, back to mana control and your comment about keeping the charm cost low so you dont run out, its the same with with nidalee players and such, after playing ahri enough times you know when to initiate and you know how to time your charm to hit. Im not throwing a charm out every time it comes off cd, I poke harass with my auto, Im farming, my support is harassing and when the opportunity appears I throw a charm out and then foxfire if successful with auto attacks. I rarely run out of mana and when I do its usually cuz Ive picked up a kill or two. Food for thought. Enjoy your Thanksgiving to all those who celebrate it =)
1
SpRuCePuPpY16 (1) | November 21, 2012 6:11am
Voted +1
well. i already commented this is for the vote ;)
1
SpRuCePuPpY16 (1) | November 21, 2012 6:11am
i love how viable this actually is ! im gonna try it out +1 here
1
BloodSucker RT (1) | November 21, 2012 5:21am
Voted +1
I love this, I am just so proud of people like that. Playing AD mage's n sh8t. Love it! Love you!
1
Laggermeister (242) | November 21, 2012 2:09am
I like this idea. From my experience, AP carries tend to be weaker (especially late game) when played as AD because of a lack of AD scaling on their skills, but Ahri is one of those characters I'd imagine is playable as AD, because of her great utility with a ranged taunt and triple dash.

However, I cannot +1 this, because of one huge and very important mistake in your guide: your skill order is wrong.

You do NOT max Charm first. This is because its cooldown does not scale down with rank while its mana cost scales up. I would actually max Orb of Deception first, but you should max Charm last to keep its mana cost low early, so that if you miss it you don't go oom easily, but if you hit it you can still follow up with a maxed Fox-Fire or Orb of Deception.
1
ovnoglavi (15) | November 21, 2012 12:48am
Voted +1
Liking it, but cooldown on her stun is tooooooooo long... I would throw in the Orb earlier, but that's only me.
Good idea, anyway...
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AD Ahri - Hi .... Bye .... You're dead

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