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Spells:
Exhaust
Ignite
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability
AD,AS Teemo 3vs3
I really like Blinding Dart, the target will be unable to hit you, for 2 seconds, how cool is that? combined with Exhaust for even better results. Popping Blinding Dart, and then Exhaust right after, will be you best shot, at those hardcore melee Champions, probaly the best combo against them, thats one of the reasons that i took Exhaust as my Summoner Spell.
Move Quick. Teemo scampers around, increasing his movement speed until he is struck by an enemy champion or turret. Toggle: Teemo's movement speed is increased by 15-35% until he is struck by an enemy champion or turret.
This is a very decent abillity, running faster is always nice. However, this is not your no. 1 streaming priority, but it is nice, to get back to your lane fast, if you wanna purchase new items, or if you die But yet not the most important thing in the world.
Toxic Shot. Each of Teemo's attacks will poison the target, dealing damage each second for 4 seconds. Teemo's basic attacks poison their target, dealing 8-35 (+0.14 per ability power) magical damage upon impact and again each second for 4 seconds.
Toxic Shot is a very nice passive ability. Its dealing posion damage over time, which is really good. If you are about to kill an enemy, and he flee with very low HP, the Toxic shot might take care of the rest ;) and the Damage will increase if your building Ability Power.
Noxious Trap. Teemo places a explosive poisonous trap. If an enemy steps on the trap it will release a poisonous cloud, slowing enemies and damaging them over time. Uses a stored mushroom to place a trap which detonates if an enemy steps on it, spreading poison to nearby enemies which slows movement speed by 30/40/50% and deals 250/475/700 (+1 per ability power) magic damage over 4 seconds. Traps last 10 minutes. Teemo forages for a mushroom every 30/26/22 seconds, but he is only big enough to carry 3 at once.
dokuzi4
Teemo Guide
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