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Build Guide by Yoon

Akali. Burster Queen

By Yoon | Updated on January 9, 2011

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Array ( [display_name] => [champion_id] => 50 [skin_id] => 0 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => [summoner_spell_ids] => Array ( [0] => 1 [1] => 11 ) [description] => [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 1 [client_id] => 3 [display_name] => Exhaust [url] => exhaust [description] => Exhausts target enemy champion, reducing their damage dealt by 40% and movement speed by 30% for 2.5 seconds. [icon] => Spell_SummonerExhaust.png [level] => 4 [cooldown] => 210 [range] => 650 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 6 [last_comment_ts] => 2011-09-23 06:20:03 ) [1] => Array ( [summoner_spell_id] => 11 [client_id] => 14 [display_name] => Ignite [url] => ignite [description] => Ignites target enemy champion, dealing 80-505 true damage (depending on champion level) over 5 seconds and applying Grievous Wounds to them for the duration (Grievous Wounds reduces all healing received and regeneration rates by 40%). [icon] => Spell_SummonerIgnite.png [level] => 10 [cooldown] => 210 [range] => 600 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 13 [last_comment_ts] => 2016-07-12 02:55:20 ) ) ) ) [item_builds] => Array ( ) [ability_builds] => Array ( [0] => Array ( [display_name] => [ability_ranks] => Array ( [0] => 1 [1] => 2 [2] => 3 [3] => 1 [4] => 1 [5] => 4 [6] => 1 [7] => 3 [8] => 1 [9] => 3 [10] => 4 [11] => 3 [12] => 3 [13] => 2 [14] => 2 [15] => 4 [16] => 2 [17] => 2 ) [description] => [display_order] => 1 ) ) [threats] => Array ( ) [champion] => Array ( [champion_id] => 50 [display_name] => Akali [url_str] => akali [title] => The Rogue Assassin [key] => [description] => Ionia has always been a land of wild magic, its vibrant people and powerful spirits seeking to live in harmony… but sometimes this peaceful equilibrium does not come easily. Sometimes it needs to be kept in check. The Kinkou are the self-appointed keepers of Ionia’s sacred balance. The order’s loyal acolytes walk the spirit and material realms, mediating conflicts between them and, when necessary, intervening by force. Born among their ranks was Akali, daughter of Mayym Jhomen Tethi, the renowned Fist of Shadow. Mayym and her partner Tahno raised their daughter within the Kinkou Order, under the watchful leadership of Great Master Kusho, the Eye of Twilight. Whenever her parents were called away, other members of the order stepped in as Akali’s surrogate family. Kennen, the Heart of the Tempest, spent many hours with the young girl, teaching her shuriken techniques, and emphasizing speed and agility over strength. Akali was a precocious child, and soaked up the knowledge like a sponge. It became clear to all that she would follow her parents’ path—along with the Great Master’s son and appointed successor Shen, she would lead a new generation dedicated to preserving Ionia’s balance. But balance can be fleeting. The order found itself divided. A wayward acolyte named Zed returned, and clashed violently with Kusho, wresting power in a bloody coup. Akali fled into the eastern mountains along with Mayym, Shen, Kennen, and a handful of other acolytes. Sadly, Tahno was not among them. Zed’s transformation of the Kinkou into the merciless Order of Shadow was almost complete. But, as the new Eye of Twilight, Shen intended to rebuild what had been lost. They would return to the Kinkou’s three fundamental philosophies: the pure impartiality of Watching the Stars, the passage of judgment in Coursing the Sun, and the elimination of imbalance by Pruning the Tree. Even though they were now few, they would train neophytes to restore and grow their numbers once more. When Akali came of age at fourteen, she formally entered her Kinkou training, determined to succeed her mother as the new Fist of Shadow. She was a prodigious fighter, and mastered the kama and kunai—a handheld sickle and throwing dagger. Though she did not possess the magical abilities of many of her fellow acolytes, she proved to all she was worthy of the title, in time allowing her mother to step down and help mentor the younger neophytes. But Akali’s soul was restless, and her eyes were open. Though the Kinkou and the Order of Shadow had come to an uneasy accord in the wake of the Noxian invasion of Ionia, she saw that her homeland continued to suffer. She questioned whether they were truly fulfilling their purpose. Pruning the Tree was meant to eliminate those who threatened the sacred balance... yet Shen would always urge restraint. He was holding her back. All the mantras and meditations could quiet her spirit, but such platitudes would not defeat their adversaries. Her youthful precociousness turned to outright disobedience. She argued with Shen, she defied him, and she took down Ionia’s enemies her way. In front of the whole order, she declared the impotence of the Kinkou, all its talk of spiritual balance and patience accomplishing little. Ionians were dying in the material realm, and that was the realm Akali would defend. She was trained as an assassin. She was going to be an assassin. She did not need the order anymore. Shen let her go without a fight, knowing this was a path that Akali must walk alone. Perhaps that path would bring her back one day, but that would be for her to decide. [spotlight_embed_url] => https://www.youtube.com/watch?v=b-s2YVbRP8I [role] => Assassin [defense_rating] => 3 [magic_rating] => 8 [attack_rating] => 5 [difficulty_rating] => 7 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 1 [health] => 588 [health_increase] => 0 [mana] => 0 [mana_increase] => 0 [movement_speed] => 350 [armor] => 26.4 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 58.4 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.3 [health_regeneration_increase] => 0 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.694 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.06 [health_18] => 2033 [mana_18] => 0 [movement_speed_18] => 350 [armor_18] => 85.9 [magic_resistance_18] => 53.4 [attack_damage_18] => 112.8 [critical_strike_18] => 0 [health_regeneration_18] => 19.4 [mana_regeneration_18] => 0 [attack_range_18] => 125 [tip_playing_as] => [tip_playing_against] => [client_id] => 84 [riot_points] => 790 [influence_points] => 3150 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 42769 [view_count] => 7912373 [comments] => 3 [comment_count] => 23 [votes] => 31 [vote_count] => 43 [community_tier_list_vote_count] => 467 [community_tier_list_score] => 0.448822 [community_tier_list_rank] => 2 [score] => 21 [lastpost_ts] => 2011-03-17 11:58:56 [last_comment_ts] => 2013-12-23 11:01:42 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 10 [create_ts] => 2018-08-01 00:00:00 ) [skin] => [abilities] => Array ( [0] => Array ( [ability_id] => 891 [champion_id] => 50 [display_name] => Assassin's Mark [unranked_description] => Damaging a champion with an ability creates a ring around them. When the ring forms, Akali gains a burst of movement speed towards it. Once she crosses the ring, Akali gains another burst of movement speed towards the enemy. Crossing the ring also empowers her kama, which increases the range and damage of her next attack. This attack also restores a small amount of energy. [ranked_description] => Akali's ability damage against enemy champions creates a 500-unit ring around them for 5 seconds, granting her {35/40/45/50}% bonus movement speed for {1/2/3} seconds while moving towards the edge of the ring. When Akali is outside the ring, she regains the bonus movement speed towards enemy champions and gains Swinging Kama for 4 seconds. Swinging Kama: Akali's next basic attack gains 125 bonus range, deals 39-180 (based on level) (+ 90% bonus AD) {0.7} bonus magic damage and restores {10/15/20/25/30} energy. [description] => [icon] => [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [ability_id] => 892 [champion_id] => 50 [display_name] => Five Point Strike [unranked_description] => Akali throws five kunai in a narrow arc, damaging enemies directly in front of her and slowing those at maximum range. If cast with nearly full energy, Akali heals for a percentage of the damage. [ranked_description] => Akali throws a flurry of kunais in the target direction, dealing {25/50/75/100/125} (+ 65% AD) {0.5} magic damage to enemies hit. Enemies hit at maximum range are also slowed by 50% for 0.5 seconds. If cast at 180 energy or above, Akali also heals for {20/25/30/35/40}% of Five Point Strike's damage. At rank 5, deals 33.3% bonus damage to minions and monsters. [description] => [icon] => [cooldown_rank_1] => 1.5 [cooldown_rank_2] => 1.5 [cooldown_rank_3] => 1.5 [cooldown_rank_4] => 1.5 [cooldown_rank_5] => 1.5 [cooldown] => 0 [cost_rank_1] => 100 [cost_rank_2] => 95 [cost_rank_3] => 90 [cost_rank_4] => 85 [cost_rank_5] => 80 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 500 [range_rank_2] => 500 [range_rank_3] => 500 [range_rank_4] => 500 [range_rank_5] => 500 [keybind] => Q [video_url] => [display_order] => 1 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [2] => Array ( [ability_id] => 251 [champion_id] => 50 [display_name] => Twilight Shroud [unranked_description] => Akali detonates a smoke bomb in the target direction, creating a circular shroud that expands over the next 5 seconds into a ring. Entering the Shroud renders Akali invisible, gaining bonus movement speed and causing all sources of true sight to grant obscured vision instead. [ranked_description] => Akali restores {40/50/60/70/80} energy and detonates a smoke bomb in the target direction, creating a circular shroud that expands over the next 5 seconds into a ring. The shroud lasts {5/5.5/6/6.5/7} seconds and does not permeate terrain. Entering the shroud renders Akali invisible, gaining {20/25/30/35/40}% bonus movement speed and causing all sources of true sight (including turrets) to grant obscured vision instead. Twilight Shroud's duration is extended by 0.5 seconds whenever she breaks from the shroud. Akali's basic attacks and abilities will break the invisibility for 0.65 seconds. Twilight Shroud's duration cannot exceed 8 seconds unless is marked, in which case the marked section will linger for the mark's duration. [description] => [icon] => [cooldown_rank_1] => 21 [cooldown_rank_2] => 18.5 [cooldown_rank_3] => 16 [cooldown_rank_4] => 13.5 [cooldown_rank_5] => 11 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 250 [range_rank_2] => 250 [range_rank_3] => 250 [range_rank_4] => 250 [range_rank_5] => 250 [keybind] => W [video_url] => [display_order] => 2 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [3] => Array ( [ability_id] => 893 [champion_id] => 50 [display_name] => Shuriken Flip [unranked_description] => Akali backflips and throws a shuriken forward, damaging and marking the first enemy hit. The shuriken can also hit and mark the smoke from Twilight Shroud. Akali can reactivate Shuriken Flip to dash to the marked target, damaging enemies she passes through. [ranked_description] => Akali flips backward and fires a shuriken forward, dealing {60/90/120/150/180} (+ 70% bonus AD) physical damage to the first enemy hit and marking them. If the Shuriken reaches maximum range without hitting an enemy, or kills its enemy, it will mark the last portion of Twilight Shroud hit, if applicable. While a target is marked, Akali can reactivate Shuriken Flip within the next 3 seconds, causing her to dash towards the marked target, dealing the same initial damage. [description] => [icon] => [cooldown_rank_1] => 16 [cooldown_rank_2] => 14.5 [cooldown_rank_3] => 13 [cooldown_rank_4] => 11.5 [cooldown_rank_5] => 10 [cooldown] => 0 [cost_rank_1] => 30 [cost_rank_2] => 30 [cost_rank_3] => 30 [cost_rank_4] => 30 [cost_rank_5] => 30 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 650 [range_rank_2] => 650 [range_rank_3] => 650 [range_rank_4] => 650 [range_rank_5] => 650 [keybind] => E [video_url] => [display_order] => 3 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [4] => Array ( [ability_id] => 894 [champion_id] => 50 [display_name] => Perfect Execution [unranked_description] => Akali dashes up to two times, with a slight delay between. The first dash deals physical damage and briefly stuns, while the second dash deals magic damage based on the missing health of the enemy. [ranked_description] => Akali dashes in the target direction, dealing {85/150/215} (+ 50% bonus AD) physical damage and stunning enemies hit for 0.5 seconds. After 2.5 seconds, Perfect Execution can be reactivated within the following 7.5 seconds, causing Akali to dash in the target direction, dealing {120/180/240} {0.3} magic damage to enemies hit. The base damage is increased by up to 150% (based on target's missing health), and the scaling damage is increased by up to 200% (based on target's missing health). [description] => [icon] => [cooldown_rank_1] => 120 [cooldown_rank_2] => 100 [cooldown_rank_3] => 80 [cooldown_rank_4] => 80 [cooldown_rank_5] => 80 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 600 [range_rank_2] => 750 [range_rank_3] => 750 [range_rank_4] => 750 [range_rank_5] => 750 [keybind] => R [video_url] => [display_order] => 4 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 84 [mobafire_id] => 50 [name] => Akali [url] => akali [free_to_play] => 0 ) [lane] => Middle [laneAlt] => Middle Lane [rank] => 36 [rankings] => 38 [rankingsCount] => 58 [winRate] => 47 ) ) ) 1

Spells:

LoL Summoner Spell: Exhaust

Exhaust

LoL Summoner Spell: Ignite

Ignite

LeagueSpy Logo
Middle Lane
Ranked #36 in
Middle Lane
Win 47%
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Pros/Cons

Akali is a very good hero and is my favorite champion. She is very good to get get penta or qudra kill with. I Got 6 Penta with this champion and plenty of qudras
    Pros:
    Maybe the best assassin in the game
    Amazing Burst dmg


    Cons:She suck at team fights.
    she is most a solo killer
    A kind of a stealer Champion
    Hard to play at the start
    Very very hard to master
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Skills Sequence

Skills:
Mark of the Assassin: Keep in mind not to only put a point on this on your first level, remmember the bigger the mark the greater the damage dealt next

Twilight Shrouwd: Great skill but also overated. You need one or 2 points on this and it will serve your porpous slow them so u can atack, or slow them so you can save yourself or one of your teamates ***.

Crescent Slash: Great skill to use in combintion with Mark of the Assassin and also very useful to farm minions. However remmember tho very powerful this may be don't jump into a croud od enemy champions and start "crescent slashing" unless u know for sure you can kill them (or at least run away if it goes wrong)

Shadow Dance : Great range, great damage, easy kills. DON'T use this to ks your teamates use it if the target is runing away in a team fight or in 1v1 basis.



Akali is a very good Champion there can own all at lvl 18. You is a burster. that means big dmg at little time. Your main magic is MARK OF THE ASSASSIN. When you hit'em after you thrown is it give OP Dmg. A very good rotaion is.
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Rotaion

To catch'em fast and good dmg at to start with
To make OP Burst
They can't hit you and you get more MR and Armor
Normal Attack to make the op burst dmg
To make some dmg when you is hidding
If they are trying to escape or close on death

______________________________________________________________________________________

SPELLS

Good dmg when they got no MR and armor, and they can't escape from you
Okay dot and give you a good boost of AP
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Summoner Spells

I wil prefer use Shadow dance as my catcher magic
The same as Ghost but Flash is much better to catch folks.
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Items

ITEMS


Core Item

Optional

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Summary

h3]Early game: (Lvl 1-6)
Buy Long sword at the start.You just grind some money, Play def and dont die before you reach Lvl 6.When you is going to lvl 6 you need to buy, the there first core items Sword of the Occult,Mejai's Soulstealer and Sorcerer's Shoes[/h3]

Mid Game: (Lvl 6-14)You can now start Pwning. Buy Guinsoo's Rageblade. you go after the Lizard buff and the Golem buff. You go after kills and dont focus on your lane.



Late game:(Lvl 14-18) You buy Lich Bane and Hextech Gunblade. You can just own the map


GL to play with this build. I wil garutate you good games
League of Legends Build Guide Author Yoon
Yoon Guide

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Akali. Burster Queen