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This guide is worse than nothing.
1. The Masterys:
You took 24 point in Defence and 6 in utility? I like to play supports quite tanky but its still better to get at least the extra gold.
2. Summoner Spells:
Clarity really sucks lategame. Its nearly useless. Would change that with a Flash.
3. Items:
If you really want to support your team mate at bot with heals(and i highly guess so cause of maxing heal first) then i would take Philosophers Stone first for the mana regen.
Next rushing Shurelias isnt quite that good. I would rather wait for some gold coming out of the Stone, befor selling it and take Aegis first.
There are plenty of other things bad in my opinion but i dont want to list them all here.
4.Overall Guide looking
You guide doesnt really look right. You simply didn't use enought colors and stuff. Also you listed in the Pro/Con section a few things twice Oo
And why do you make Alistar look so bad by saying he is "boring"? Alistar can do a lot. He can even turn Teamfights.
Exhaust/Clarity, no Flash? Boots 3 pots start, no wards? 0/24/6 masteries? Runes are wrong too, in your explanation you said you take armor marks but your marks at the top are scaling health - which btw are the most useless runes ever. 80 more health at level 18 yay. Also you said health regen is important for early game - in which case you shouldn't run scaling health regen quints either.
Believe me when I say it's a pity I couldn't -2 this.
gp10 and increased exp are necessities for 0 cs bot lane supports. also regeneration quints...cd per lvl glyhps should be swapped out for flat or per lvl magic resist glyphs, health per lvl marks should be traded for flat armor and your seals swapped for g10 seals. starting boots and pots is also not the best choice, faerie charm and wards far more appropriate