Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
Amumu: The Noob Tank
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Basics
Early Game:
Hug the tower, try not to die, you know, the usual. When you get to level 2, the combination of your two specials may have some chance of getting an early kill. If you see an opponent low in health, try to get a clear path for Bandage Toss. Its fast and unexpected. Other wise, stay behind minions with Despair turned on, close enough so that the opposing minions are getting hurt (this is if going in to attack them is too risky). This usually helps get money early on.
Mid Game:
By Mid Game, I basically mean by the time you have the Sunfire Cape. At this point you are ready to get some kills. Once you get Sad Mummy, kills just roll in. Against minions, keep Despair on and keep using tantrum. Against champions, keep using tantrum, and if it looks like you can't win, use Bandage Toss/Sad Mummy. Bandage Toss makes for an amazing chase move too.
End Game:
If you are lucky, you should be able to take on one champion easily, and probably two at a time. Three is pushing it, but you might be able to. If you get even a decent start, you will be feared.
MPros:
+ Very easy to play
+ Fast champion killing
+ Hard to die mid game and on
+ Easy minion kills (while being attacking by minions, Tantrum cooldown is almost nothing)
+ Amazing tank (the scrawny child mummy, who woulda thought?)
+ Can take hits from turrets easily while chasing for a kill
Cons:
- Pretty bad until level 6. Main focus is reaching there
- Extremely bad at killing turrets. Okay with minion help
- At peaked out items, need specials to kill
- Possibly bad against tanks, not sure
- Extreme late game, when items are peaked out, may not dominate as much (still does a little though)
+ Very easy to play
+ Fast champion killing
+ Hard to die mid game and on
+ Easy minion kills (while being attacking by minions, Tantrum cooldown is almost nothing)
+ Amazing tank (the scrawny child mummy, who woulda thought?)
+ Can take hits from turrets easily while chasing for a kill
Cons:
- Pretty bad until level 6. Main focus is reaching there
- Extremely bad at killing turrets. Okay with minion help
- At peaked out items, need specials to kill
- Possibly bad against tanks, not sure
- Extreme late game, when items are peaked out, may not dominate as much (still does a little though)
You must be logged in to comment. Please login or register.