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Anivia Build Guide by Upscale

Anivia: The God Of 2011

Anivia: The God Of 2011

Updated on January 8, 2011
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League of Legends Build Guide Author Upscale Build Guide By Upscale 7,078 Views 1 Comments
7,078 Views 1 Comments League of Legends Build Guide Author Upscale Anivia Build Guide By Upscale Updated on January 8, 2011
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oc80 | April 26, 2011 9:12am
I'd say this is a good start to a solid Anivia guide.

The items are not thoroughly explained - I would either provide explanations of why you selected each item and in the order you did, or reconsider your build choices. For example: why Rylai's when 2/3 of your damage spells slow, and is Maeja's really a good idea when you aren't doing well?

Beyond this I agree with many of your points, though I do not think you conserve your mana properly, as you neglect to mention Anivia's fantastic E + R combo. Q + E is nice damage, but considering how hard Q is use in most situations as well as its insane mana cost, its just not a viable harass. I think you will find you do better if you prioritize your W ahead of your Q and get really good at E + R harassing, as it uses much less mana and allows you to build more heavily into AP.

Also, this is just a matter of opinion, but Ignite as a necessity? While ignite will assist you with unexpected kills, I don't really think it is viable on Anivia, unless you are using it as a skill-crutch. Between your AoE slow, stun, and wall, you should really be in full control of your opponent when playing properly. I agree Flash is essential, but I personally think Anivia benefits from Teleport more than Ignite.

Nice start though, you'll have my +1 when you're finished!

Edit: The runes, err, yeah. Even if this is what you use, you shouldn't make the mistake of recommending it to other players! Magic penetration reds are a MUST, and health yellows of some sort are very much recommended over secondary AP.
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