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Ashe Build Guide by Bwayzoe

Ashe

Ashe

Updated on March 1, 2010
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League of Legends Build Guide Author Bwayzoe Build Guide By Bwayzoe 4,312 Views 3 Comments
4,312 Views 3 Comments League of Legends Build Guide Author Bwayzoe Ashe Build Guide By Bwayzoe Updated on March 1, 2010
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1
Bwayzoe | March 1, 2010 5:29pm
Alright, update time.

I have found that I no longer need Philosopher's Stone to make up for my lack of skill. Early game, Meki is still great. But eventually I sell it to help me get other items (or to make room if I'm fed). I usually don't make it past the items I have listed, so the last spot can be used for whatever you feel like.

I now use Cleanse instead of heal to help increase my survivability, as Ghost only increases your current move speed by a %. Teleport is inexcusable not to have, you can't miss out on any experience from mid.

I changed my runes up, I decided the extra health just wasn't worth it. Instead, since Seals give more crit damage per rune, I give that responsibility to them and fill my Glyphs with CD reduction. I'm going with the % every level because I want the reduction for my ECA later in the game. The flat % is useless early game as I volley enough as it is.

In addition to these changes, I also am starting to put PB in my level-up sequence in place of FA. I get the slow early on for volley, but I don't need it early game as much as I need the gold. The Zerker's Greaves help me get those last-second kills, so it really helps out. However, when I'm pressed by hefty competition, I will sometimes go Swiftness. I almost never go Mercury, I never see the need as I am learning to be very cautious.

In addendum to my item sequence build, that's really the best I can do for a stable progression. Sometimes I may mix it up if I am having trouble staying alive, like buying Phantom Dancer early. However, I always try to get Bloodthirster as my first serious item.

I will post more on this update later, as I have seen a lot better results with this method of gearing and leveling.
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Bwayzoe | February 25, 2010 4:28pm
Yeah, I've found out that I really don't need the extra mana regen. Either I die(:P) and rez that way, or by later in the game I can just spam Volley with no problem just with Philospher's stone. I'm also thinking of changing my build to more attack damage and earlier in the game. Yeah, the massive attack speed is nice, but it doesn't help me beat out other heroes, especially if it's a 1v1 while jungling. Oftentimes I can't damage them enough, and sometimes it's a fairly close call. We'll see.
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DEWO (498) | February 25, 2010 5:09am
No desc, 18 runes for mana regen???!!! eee w00t O_O!
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