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Ashe, DPS/Attack Power Update
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Spells:
Ghost
Ignite
Ability Order
Frost Shot (PASSIVE)
Ashe Passive Ability
Items







I mostly Lane and find lanes that have pushed to our turrets and push those back to their turrets and move on to the next lane that needs pushing back.
Occasionally around level 11 while possessing Black Cleaver and Atma's I pick up the golems at bot/top, the banshee's at mid, the wolves. as I level to 15 I do dragon solo. around 17 or 18 Ashe is able to partake in Baron with the help of 1-2 others.
I particularly like to Solo when I can. It advances her levels to be more effective while also building her quicker.
Occasionally around level 11 while possessing Black Cleaver and Atma's I pick up the golems at bot/top, the banshee's at mid, the wolves. as I level to 15 I do dragon solo. around 17 or 18 Ashe is able to partake in Baron with the help of 1-2 others.
I particularly like to Solo when I can. It advances her levels to be more effective while also building her quicker.

Toggle: Ashe's basic attacks slow her target's movement speed by 15 / 20 / 25 / 30 / 35% for 2 seconds.
By following the skill sequence above, I tend to not have a problem in slowing targets from escaping. However, depending on how the game is going I tend to learn heavily on Volley.

Ashe fires 7 arrows in a cone dealing attack damage + 40 / 50 / 60 / 70 / 80. Volley also applies Frost Shot.
If the other team is heavily pushing against my turret, I level up volley a lot quicker than frost shot. This does greater damage to minions as you clear those to prevent attacks. Leveling Volley also helps with CD Reduction. This lets you spam her abilities more effectively.

Passive: Ashe gains 1 / 2 / 3 / 4 / 5 extra gold whenever she kills any unit.
Active: Ashe animates a Hawk to scout for her, revealing terrain as it flies toward target location.
I take Hawk Shot as my 3rd ability in all lanes but especially in mid. It helps prevent ganks and it also gives a gold boost. However the gold incentive isn't a great boost to your income so I don't level it as quick as the others.

Fires a large arrow in a straight line. If it hits an enemy champion, it will stun that champion for up to 3.5 seconds, based on the distance the arrow traveled, and deal 250 / 425 / 600 (+100% of ability power) magic damage. Additionally, surrounding units take half the damage and are slowed.
The CD on the arrow is rather quick as it levels. I tend to fire my arrow often at other lanes and great distance shots to assist in kills. This gains me Assist Gold and helps to assists in starting ganks.
You want armor penetration and your critical damage. those are the strongest aspects of Ashe is her huge crit's and needing the armor penetration to take down the tanks.
Stats on runes:
+12% Crit Damage
+25 Armor Pen
Rune Breakdown
9 Mark's of Desolation
3 Quint's of Desolation
9 Glyphs of Furor
9 Seals of Furor
Stats on runes:
+12% Crit Damage
+25 Armor Pen
Rune Breakdown




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