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Spells:
Exhaust
Ghost
Ability Order
Nimble Fighter (PASSIVE)
Fizz Passive Ability
Introduction
PROS:
Very Agile and Mobile - Can escape almost any gank and even dodge spells and ultimates using Playful / Trickster
Decent Farmer
Excellent Harasser and Tower Diver again thanks to Playful / Trickster
Easy to land and use Ultimate
High Damage
Strong Game throughout *early to end game*
CONS:
Playful / Trickster are Fizz' greatest way to engage when you do engage u need to land ur Playful / Trickster perfectly, if you don't hit it you can use the Urchin Strike
High Difficulty but greatly rewarding to master
Squishy
Very Agile and Mobile - Can escape almost any gank and even dodge spells and ultimates using Playful / Trickster
Decent Farmer
Excellent Harasser and Tower Diver again thanks to Playful / Trickster
Easy to land and use Ultimate
High Damage
Strong Game throughout *early to end game*
CONS:
Playful / Trickster are Fizz' greatest way to engage when you do engage u need to land ur Playful / Trickster perfectly, if you don't hit it you can use the Urchin Strike
High Difficulty but greatly rewarding to master
Squishy
The Runes are focused in the build.
Marks: Magic pen, this increases the damage you do with all your spells, and are only buffed with the boots in the build
Seals: Seals focus on the attack speed which is needed to damage even more and poke faster on your enemies
Glyphs: Flat CDR helps you to more often poke your enemy with the Seastone Trident
Quintessences: Flat ability power increase your start abilty which also is chosen to increase your damage output at the start
Marks: Magic pen, this increases the damage you do with all your spells, and are only buffed with the boots in the build
Seals: Seals focus on the attack speed which is needed to damage even more and poke faster on your enemies
Glyphs: Flat CDR helps you to more often poke your enemy with the Seastone Trident
Quintessences: Flat ability power increase your start abilty which also is chosen to increase your damage output at the start
Pretty much the same to the champion spotlight
Max out Seastone Trident First: W
The second skill for you to max is your own decision if you prefer AOE more than single target spells Maximize your E and then Q otherwise Max your Q before your E
Obvious but put a point in R whenever possible.
Max out Seastone Trident First: W
The second skill for you to max is your own decision if you prefer AOE more than single target spells Maximize your E and then Q otherwise Max your Q before your E
Obvious but put a point in R whenever possible.
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