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Lulu Build Guide by JDDA

Other Can't kill AP Lulu Mid!

Other Can't kill AP Lulu Mid!

Updated on September 28, 2012
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League of Legends Build Guide Author JDDA Build Guide By JDDA 114,580 Views 13 Comments
114,580 Views 13 Comments League of Legends Build Guide Author JDDA Lulu Build Guide By JDDA Updated on September 28, 2012
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1
Mysto | August 9, 2012 12:40pm
Voted +1
nice build
1
septimus2810 | July 2, 2012 3:33am
Voted +1
That is good item, but some skill will be not useful like skill Pix, ....
1
tmcan8 | May 2, 2012 5:25am
Voted +1
Very nice guide! Works well with my play style and still allows for support!
1
JDDA | April 19, 2012 2:37pm
I appreciate the input Rtothef.
When talking about Nashor's Tooth I feel the gold spent on the AS stat would be better spent elsewhere for THIS specific build. I mentioned I'm not the biggest fan of AS Lulu.

The suggested items late game were really quick after-thoughts. I merely went through the different Stat types (Armor, MR, and AP) to fill in those items. While this is a build I don't profess to know how each game might turn out, team compositions and play styles specifically. I figure the meat of this build should be able to get someone through mid game and I expect them to take it from there. I could put more thought into that section but the variables at play would require me to put in more information than I care to.

And yeah, I'm a bit new to this layout style. I need a few more tips and tricks to spruce it up.
1
Rtothef (1) | April 17, 2012 6:23pm
I feel your item comp to be a bit weird.
Don't you feel she'd benefit greatly from a Nashor's Tooth?

Great AP, Great Regen and attack speed to boot.
Also, you mention a wit's end for "AP Defense", but wouldn't that sort of just be a lower dps verson of her "on-hit" build? If she isn't support and "Lulu Mid!" then she can shield her self all she needs in-lane if needed, as well she can get a Locket of the Iron Solari in this "AP defense" cause the bubble it procs absorbs all damage types.

Over all, its a short, well but together guild: But I'd work a bit more on the items as well as the layout the the guide - add some more in-depth talk perhaps on why theses "optional" items are good for what situation.
1
cagefighterclaw | April 12, 2012 7:40pm
Voted +1
i luv this guide
1
JDDA | April 9, 2012 11:11am
But SO much more.
1
utopus (313) | April 8, 2012 8:59pm
lulu - the new teemo carry :)
1
JDDA | April 8, 2012 11:11am
Thank you for the input Penguin. From my own personal experience I have little trouble avoiding the early gank. I push the creep wave against their turret a lot but I don't engage the turret, hanging back let's me read my mid opponent and gives me enough room for escape with whimsy, whether its on the ganker or myself.

I thoroughly enjoy getting RoA early. The extra tankiness helps throughout the game and the catalyst effect keeps you in lane. The earlier you get it the more you benefit from it. I'm not quite sure why you think it isn't necessary? I'm not building straight AP glass cannon.
1
Pluckin Penguin (117) | April 8, 2012 6:29am
Lulu has no really clear escape spell until she has level 6. Therefore, if you get ganked in the early levels you're screwed. I know flash is based on preference, but seriously any jungler can and will get first blood on you if you're running surge on lulu. RoA is not needed on Lulu either. On the contrary, the rest of your build and guide seemed fine +1. Hope I helped, and have a great day!
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