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Teemo Build Guide by NoName202

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Not Updated For Current Season

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League of Legends Build Guide Author NoName202

Captain Teemo Super AP

NoName202 Last updated on October 20, 2012
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 0

Strength of Spirit

Utility: 9

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Skills (eng.)

camouflage is your passive. whenever teemo stands still for 2 seconds, he becomes stealthed and cannot be seen or targeted except by units with stealth detection, or if revealed. when you commit any action the stealth breaks, granting you the element of surprise buff which increases your attack speed by 40% for 2 seconds

toxic shot will be, for the most part, your bread and butter magic damage. as a constant passive bonus to your auto-attacks you're going to want this at level 1

move quick grants a passive movement speed boost that scales with level and, upon activation, doubles the bonus

blinding dart deals magic damage and causes the target have a 100% miss chance with auto-attacks for a short duration. it's saved my life more than once, and it's great at shutting down ad heavy champions who rely on their auto-attacks for most of their damage output

noxious trap is your ultimate, and a deadly one it is at that. noxious nrap drops an explosive, poisonous mushroom on the ground near teemo. the mushroom automatically stealths after "charging" for 2 seconds and detonates when any enemy unit, from minions to champions, moves through it's area of effect. It afflicts all nearby targets with a damaging poison and reduces their movement speed by a moderate amount. the traps last for a full 10 minutes after being activated, and also reveal a small area of the map around them as if they were sight wards, though the area revealed is much smaller and lasts a short duration after the mushroom is destroyed. you'll put points in this every level it's available

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Skills (ger.)

comouflage ist deine passive. wann auch immer du 2 sekunden lang sthen bleibst ohne anzugreifen wirst du unsichtbar und kannst nicht gesehen oder anvisiert werden. wenn du dich wen du unsichtbar bist bewegst wirst du wieder sichtbar und erhältst 3 sekunden lang 40%angriffstempo

giftschuss wird deine wichtigste fertigkeit sein von allen sie mach dem gegner einen guten giftschaden wenn du deinen gegner mit auto angriffen angreift. du wirst die fertigkeit mit lvl 1 wollen ^^

schnelle bewegung gibt dir passiv lauftempo und wenn du sie aktivierst verdoppelt sich der effeckt

blendpfeil macht dem gegner dmg und macht ihn blind so das er mit auto angriffen zu 100% nicht mehr trifft. das hat mir schon sehr oft das leben gerettet oder von patnern.

giftfalle ist deine ulti und sie ist sehr tödlich. teemo kann die pilze an einem ort platzieren wo sie dann sicht geben ( sie halten 10 min ). die pilze werden erst nach 2 sekunden usichtbar wenn du sie platzierst und wenn ein gegner dann druaf läuft explodiert der piltz und mach einen hohen giftschaden. als tipp platziere die pilze in gebüsche und an wegen oder auch nah beim baron. mach sie jedes mal hoch wenn du kannst

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Spells (eng.)

ignite: a very good offensive spell that can spell certain doom for a poisoned opponent, but I'm a bit leery towards having both my spells geared towards attacking. if you aren't bothered by this, however, give it a shot

flash: when just being able to run like the dickens with move quick isn't enough to get you out of a pickle, blinking through a wall might be. one of the most versatile spells in your arsenal for sure.

or maybe heal: since poor little teemo is defensively weak against practically everything when his move quick and blinding dart are on cooldown, popping a much needed heal here and there can boost his lane sustaining abilities vastly

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Spells (ger.)

entzünden: eine sehr gute offensive fertigkeit. sie macht dem gegner dauerhaft schaden und senkt die lebensregenerration um 50 % ( gut um gegner zu töten wen sie wenig leben haben der schaden hängt vom lvl ab )

blitz: wenn du dich nicht schnell genug wegbewegen kannst dann kannst du blitz benutzen um dich nach forne zu bewegen ( am besten zu wegrennen von gegner benutzen ). du kannst dich damit auch durch wende blitzen und auch in deine base natürlich

oder vieleicht heilen: wenn teemo blendpfeil nicht bereit ist ist er sehr anfällig gegen angriffe da teemo sehr wenig deff hat ist es nützlich heilen zu haben um sich zu heilen wenn man es dringend braucht

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Pros / Cons (eng.)

pros and cons : nice dmg with toxic shot, blinding dart and noxious trap, but not the best armor and magic resist

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Pros / Cons (ger.)

pros/cons : du macht mit den fertigkeiten giftschuss, blendpfeil und giftfalle starken schaden aber du hast nicht die beste deff und magieresistenz