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Build Guide by Derift Slayer

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League of Legends Build Guide Author Derift Slayer

Cho Gath Cant Touch This!!!

Derift Slayer Last updated on October 17, 2010
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Top Lane
Ranked #35 in
Top Lane
Win 51%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 0

Veteran's Scars

Defense: 26

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 4

Maybe you watched the trailer or maybe you saw a picture you probably wondered is this guy as tough as he look can he destroy something like that with just 4 hits well the answer my friends is no but he can stay there and take damage like that and stay there laughing his *** off as people try to kill you

You Prob wondering why did i take Magic pentration well it is simple to scare of anyone most of time i lane with people new but since cho gath passive is very effective u can stay in lane till lvl 8 if u wanted and earn a amazing 2-4k gold which is good by far this will get you started to becoming almost invicible and if u can get rid of people like akali with ur rapture doing already 100 dmg at start with magic pentration you are just proving that they should go away and leave you tp peace to farm.

Okay lets start


First Skill:

Rupture - Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them.
Ruptures the ground at target location. After a short delay, enemies are launched into the air for 1 second, dealt 80/135/190/245/305 (+1) magic damage, and have their movement speed slowed by 60% for 3 seconds.

80/90/100/110/120 Mana

Well i normally get this first just for the fact it is a range skill you can use it in a bush normally a smart player would run away from it and out bush and also a amazin escape skill this has saved me from garen with great ease anyway that follows you use this and continue to escape + Remember to use this when going into a fight, this gives u enough time to get near and silence them so you aand get rid of most of there hp before they try anything tricky e.g. kennen stuns, ryze stuns, nunu ult and consume

second skill :

Feral Scream

Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds.
Cho'Gath screams in a cone in front of him, silencing enemies for 2/2.25/2.5/2.75/3 second(s) and causing 80/130/180/240/300 (+0.7) magic damage.

70/80/90/100/110 Mana

well like i explain earlier this is your saver in most fights stops people like akali from dancin at u again or even using her stupid stealth and also if maxed second then you will do a amazing amount of dmg 300 might not be much but in most cases it is the kill shot or what you use for farmin and silence with the dmg is just even better

third skills:
Vorpal Spikes

Cho'gath's attacks passively release deadly spikes, dealing damage to all enemy units in front of him.
Toggle: Cho'gath's physical attacks launch spikes which deal 20/30/40/50/60 (+0.2) magic damage to a line in front of him.

No Cost

well you probably wondering am i a noob for getting this first well think of it this way
dont u hate only being able to attack one target and some times there is like 7 minions with low hp and your wondering dam if i was able to do dmg to all without wastin mana that would be amazin well with cho gath you can use that abilty to effectw ith no mana spent But the real reason for it to be maxed/No fully first is that i enjoy the dmg output in most attks u do 90-110 dmg normal hits but with this u hit that dmg + 50 (lvl 4 thorns) to all targets infront of you so it is like you are farmin by gettin 2-5 kills on minions which is like 100 gold easy made


Devours an enemy unit, dealing a high amount of damage that ignores magic resist. If the target is killed, Cho'Gath grows, gaining maximum health (maximum 6 stacks). Cho'Gath loses up to 3 stacks upon death.
Deals 300/550/800 (+0.5) true damage to target champion, or 1000 true damage to target minion (ignores resists).
If the target is killed by Feast, Cho'Gath grows, gaining 90/120/150 maximum health (maximum 6 stacks). Cho'Gath loses up to 3 stacks upon death.

100/100/100 Mana

This is my proud and enjoy it is infact the reason i love cho gath i can kill people who are dumb to charge at me with 500 hp with lvl 1 feast you 300 dmg + rapture and feral scream both at lvl 1 you do prob 200 dmg or more and ur hits will do 100 and feast will do the last bit of dmg to get you a kill and a stack but the real good reason about it is that Feast is a true Damage skill with a reasonable cooldown at lvl 3 (doesnt mean you should spam it) which mean it doesn't matter if someone has 300 def or magic resistance you will still do the damage that is stated and also the extra hp is good (+ size is just a extra happy bonus)

Okay the passive:

Whenever Cho'Gath kills a unit, he recovers 40 - 82 (based on level) health and 8-16 mana.

very simple and easy and if you get the Vorpal Spikes skill this will make restoren your hp and mana a easy thing

Item build and why?

I get the doran ring only for starters it is a keep normally i would get rid of it when i am gonna start to get the third part for force of nature it gives you 10 ap not much but is still ap + some hp and mana regeneration which is still good for a item i want to also tell you when to get rid of it when u are about to done with second piece of force of nature if u have 200 gold just sell it for the extra 200+ gold and get the third piece also the piece you want first is the 740 piece and get the other 2 which are both the same item

the second item i suggest is either ninja tobi

or Mercury threads

i prefer ninja tobi but all depends on you i get either one for the effect for more dodge or less stuns up to you

the third item i suggested was thornmail

this is for dps champs to reflect dmg bck and also 100 armour is very very good might think not but gettin 2 sunfire capes or 3 is just plain dumb as you might do 120 dmg per second but that 3 spots was wasted on for just on dps and 90+ armour and 900 hp when you can get that most of it with just thornmail for just 100 armour ,one sunfire cape for 45 armour and 450 hp and a warmog armour for 770 hp (more from the passive) which is a better than just 3 sunfire capes and you still doing 40 dmg + 30% reflect and you can stay there for a longer time doing that dmg and you got heal which will heal you while enemy is wondering should i stay or retreat to base to heal(sadly to get feasted ^-^)

ill go straight to the idea why get force of nature

well that 76 magic resistance is mostly the reason but i also like the fact you get 2 hp regen methods with it + some movement speed

Guardian angels

it is before warmog as you will prob have like 200+ armour and 100+ magic resist
and hp from feast and you sunfire which should be about near the 3k or more
and keeping feast stacked is more important and also beign the tank that survives to do the dps with sunfire or end the fight with more silence and rupture


1) First is stay at lane as long as you can your passive is good enough to make you stay alive with thorn skills you will hit minions behind with last hit and rupture to last hit or scare people
2) If you see some1 with low hp 300 and under and he has no heal skill and no slows or stuns and every enemy is on minimap rupture and silence and feast to get kill ( It IS very important to get rid of low hp people early so u can get your gear first it does not mean run half way to get a single kill)

1) dont be dumb stay near turret if 2 people r missin or even 1 (depending on enemy)
if low on hp just recall i have saved my arse several times looking at minimap and noticing and remember to tell ur teammates
2) dont go near enemy turret you can just get stuns or even worse taunts -.-
3)dont think feast is just a toy for wastin if u waste it as then you got to wait
4) dont forget to plan wards or stay near destroyed turret enemies r everywhere
5) turn thorn skill off near a turret if enemy champ is there it can trigger it to fire at you

skill queue is q,w,r, and repeat q ,w
q= rupture
w=feral scream

How to use Cho gath

At start of game go to any lane mostly top lane or bottom lane with team mate you can solo lane very well in a 3v3 5v5 i havent tried have i wouldnt recommened it but all you do is farm as best as you can with lvl rupture u can lower champions hp while still getting last hit from thorn skill as they bck of to get out of the rupture

mid game you will have at least got the sunfire and would have started using feast for a bit if u see alot of chance where enemy champions stay in lane recklessly then dont waste mana on stackin feast try to rupture and feast and ghost out of there if chased silence and continue to escape. If all goes well you will have 6 stacks at lvl 9-11 i also recommend jungling for gold if you dont have sunfire cape

late game hopefully you have finished your force of nature and can stay in fights and take more dmg from mages and you are also startin to make your guardian angel remember always to buy most expensive parts so you need to pay less on final make but i would say always go into fights first with guardian angel and force of nature you will take alot of dmg make sure you know your team is rdy and if some have got good ult wait for them to get them rdy e.g. kennen,ammu, malphite stuns are very important

Why ghost and heal

well simple heal is very useful i have kept alot of people from dieing my using heal and also if your friend is about to die from temmo shroom and heal can save him from death or even save you from death from a turret

I suggested ghost as well just for the fact if some1 run away and with only 800 or lower hp they will die if u just get close with feast and that is why ghost is amazin + i think it is better than flash .as flash can fail on you or the fact that it only telports you to a location if you aint close enough from there that is just to bad so ghost is gonan be better as u can catch up to Rupture and feast

just one think i will like to say to people that get at following champions
here are tricks you can do to make them useless or little ideas to figure out what to do

Tricks you can try


Puppets can be disabled with twitch going through them or akali planin a stealth bomb in bush and going in and out
clone: check which one got gear that is real one plain and simple or the one that runes ( one that takes more dmg is fake also)

silence and rupture it disables the use of the silence for you to get near and dps
sorry forgot name but this is not what to get near but if you slow stun or taunt him onto shen that is used up and ruined it (if slowed then jsut walk away)

Electric rush: rupture the spot u r on and then silence and feast to scare of fool or finish him off
ult: you should withstand alot of the dmg but silence when u r on the second part if the debuff and watch him just auto attk use skill queue i have suggested for the counter attack

fling: silence himw hen he comes for you and then run bck if he follows use rupture (escaping way)
poison trail: obviously dont go into walk to right side and go into bushs

all of his skills use hp at start so he will wear himself out if he has no hp regen so just keep silence on him at rupture to keep him away from u in a team fight silence wait till he uses his ult or u r 500 away from death on hp then heal

Master yi: silence him before he is almost dead then feast as he can heal bck up even though feast should do true dmg and kill him

xhia: stay away fromt his guy his first skill (forgot name) is a pain so when u see his spear glow use rupture on u and then he will hit u in air u will land first then silence

katrina: all i recommend for her is to stay far away she is a pain with shunpo and daggers so when in fight just silence and lower her down if she uses ult then use urs and rupture her

rocketarm: stay behind minions at all time if u see the abilty if pulls then make sure u heal quickly as he can kill u quickly if all skills are used

Well best thing to do is get a oracle as some will be very cheap and use it and super heal from their passive on and some will jsut spam first skill wait and attk when u got oracle they thing they can do what they please but then again most of them wont notice u have a oracle which makes it a must against her

Oracle again is all ig ot to say you will need to rupture him and silence him quickly if u want to get kill first + he is very very squishy

just avoid plz easy way to kill him is to get him downt o 1k hp then silence (300 dmg) and feast straight after if he uses ult then rupture and run round to waste time for hsi ult to wear of watch his ult closely if u want the kill for sure time it if u must

Twisted fate:
another avoid he is like a twitch but he doesnt stealth and aint that squishy like twitch is i would do same skill queue as i shown if u want a kill + if got high armour he aint nothing but a ant in your path

would avoid again if you want to try and kill him i wouldnt try till got high armour and sunfire

Ive seen many people try to be smart with them lately so i would recomment not going near a turret if u see him most of them just ult u near it i also recommend never to follow one that is low hp they will just turn the tide on u unless you are tank or you are a champ like olaf,tf, vlad with skills tat will save u from dumb stun or will kill him quickly without any errors

Silence first when he powerballs near you then if team mate is a taunter make him use his skill and finish off with a rupture and feast

stay far away any annie with high ap over 200 they can kill you if they have alot of magic pentration even if you are tank

Rest will come

I will continue to edit this guide as get comment and ideas from player ty for reading and dont forget to rate