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How are movespeed quints only good in early game? Late game they allow you to move around the map a lot more effectively, pick people off-guard with extra catch potential through movespeed and get in range for that crucial Q.
I may of mis-worded what I meant to say. Greater Quintessence of Movement Speed are great on various champions, however, with Cho'Gath having a base speed of 345, and having Ninja Tabi + the Enchantment: Alacrity bonus, there isn't really a need for the extra movement speed.
Nice guide, amazing BBcode and readability... It's not a very in-depth guide but it has good content... Maybe you could introduce one chapter for "Jungling / Jungle Routes" and another to "Ganking / Counter-Jungling" to help newbies starting well their Jungle progress...
Another good section to add would be the Matchups and the Synergies... And I'd like to see some screenshots with your scores with that build, that guides you more creadability ( I guess the word ins wrong but you understood it :P ).
You have an amazing basic BBcoding knowledge but I think you should read some "column / advanced BBcode guides" to become a master ;)
I know I still have a lot to work on, one of the main reasons this build is even published at the moment is because a friend wanted to see it, and you can't give links to unpublished builds, I plan to add a jungling section + a matchup section in the future.
Also I have some Cho'Gath scores at the start of my guide, I'm not sure if you meant that I should have the item list next to it or if I should have more of those. Thank you for your input though ^.^
What about Greater Mark of Attack Speed? They increase your jungle speed by a lot and synergy very well with your Vorpal Spikes
Greater Mark of Attack Speed are really great on Cho'Gath, however they only scale with your Vorpal Spikes and not anything else. If I was building some more on-hit items like Nashor's Tooth or Wit's End then maybe, but since the Greater Mark of Magic Penetration scales with all of your abilities besides Feast, I find it more useful.
Would run hybrid pen marks or attack speed marks (because cho is quite AA-reliant), probably would go for movespeed quints as well.
Besides that, your guide is incredibly short and doesn't really have any good information.
I never thought of running Greater Mark of Hybrid Penetration on Cho'Gath, I'll give it a shot and see how it goes, Greater Quintessence of Movement Speed is only really good in the very early game, since you can hit 415 movement speed with ease.
Besides that, your guide is incredibly short and doesn't really have any good information.
Another good section to add would be the Matchups and the Synergies... And I'd like to see some screenshots with your scores with that build, that guides you more creadability ( I guess the word ins wrong but you understood it :P ).
You have an amazing basic BBcoding knowledge but I think you should read some "column / advanced BBcode guides" to become a master ;)